MANA LEECH IS RUINED
" No, my argument is that 6L skills should, for balance, have insane resource costs. One of the trade-offs for the added supports is a dramatic increase in cost. Either you plan and prepare for those costs or you don't try to run a 6L. That is how I interpret the OP of this thread. He's upset that he can't continue to run his 6L as before, and I am willing to bet that the build and gear loadout is lacking in +mana, +% max mana, and +% mana regen. In Domination I ran a 5L Incinerate build with no mana leech, pure regen, with AA and no EB (was low life). I could even do it on -50% regen maps. Get reckt. Players adapting to the changes in leech is ruined, not the leech itself. |
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" Using Mana Leech gem to sustain 3L Double Strike with 2APS is not something I would boast about. Anticipation slowly dissipates...
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" Believe it or not that is probably one scenario where you won't get hurt that bad. Sure, in your case you have lots of simultaneous hits, but I bet you are attacking extremely quickly. Also, Frenzy has pretty high damage effectiveness, etc. Compare this to say, using Chain, which nerfs your damage effectiveness tremendously in exchange for hitting 30+ targets simultaneous. All of the sudden mana leech can become a huge problem. " This makes literally no sense to me. People play the game based on what works. A ton of melee players are complaining because their build ceased to work. If it worked before, how could it be "wrong" no matter what numbers you throw around? You either sustain enough to keep going, or you don't. There's no "wrong" if it's working. It only becomes "wrong" when it stops working, which is what the patch did for many people. So to say it was "wrong" before the patch, is misleading at best and outright false at worst. " Absurd argument. Whether you use life or mana, if your health drops to zero you are dead. A blood magic character thus has a much easier time with this issue as they don't need any mana flasks. When you use mana, you are already at a relative handicap in many ways because you need to divide your gear attention between two different pools instead of simply maximizing the one that keeps you alive (life). This compounds further when you realize your leech rate is proportional to your TOTAL life/mana, which makes it much easier to have a high life leech rate than a high mana leech rate... In summary: I don't think anybody feels "entitled" to not run mana flasks - but I do think many people, myself included, feel the balance of mana is more than a bit out of whack at the moment. " Blood magic + life leech. Insane resource costs gone. That was hard. Basically, your argument stops making sense when you realize that you can still make 6L skills trivially easy to cast and sustain. It's simply using mana that makes them resource intensive. I don't really see this as "balanced." Dernière édition par tikitaki#3010, le 19 mars 2014 à 10:33:55
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" Lol. Well this is my final post then, you clearly don't actually play the game if you think this has any semblance of truth in reality. Blatantly ignoring aspects of things that don't line up with your point of view. I agree mana balance is not good. Leech has not been "runied" though, and these builds did not "stop working". They stopped working AS IS. People are just too stubborn to adapt. My builds work fine, because i put effort into theorycrafting and finding ways to compensate for weaknesses. If you can't do that, practice more. EDIT: Your post below has just confirmed that this will indeed be my last post here, as this won't turn into an actual discussion with the amount of things you are blatantly ignoring to distort your side. But good luck with whatever you're doing. Dernière édition par Xendran#1127, le 19 mars 2014 à 10:37:01
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" So you're saying, stacking ONLY life is harder, or equally hard, as getting both high life AND mana on your gear? Maybe it's a fluke that all that EB gear is so expensive. *eyeroll* Because having armor pieces with high armor, high ES, and high life, is cheap, and easy. " If you can't counter the argument, insult the person. If you can't see that many builds and ratios that worked fine before the patch, will cease working now, then you clearly have a very narrow view on builds. It could also be due to a lack of experience on your part. " My neighbor hit a deer recently and totaled their car. Of course, the car did not actually "stop working." It just stopped working "as is." Technically, the car still "works", you just have to replace the entire front end and re-align everything. Do you see how absurd it sounds when you try to apply your ridiculous standards to everyday things? Dernière édition par tikitaki#3010, le 19 mars 2014 à 10:45:15
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Blood Magic + Life leech =/= Insane resource cost gone
Blood Magic + Life Leech = insane resource cost ACCOUNTED FOR If you can't see the difference between the two.... Happy you glossed over my statement about 5L Incinerate on pure mana regen with no Eldritch Battery while running AA. As the example of a hard caster that does not use mana leech but can still maintain spam casting does not support your argument that without the old mana leech the use of mana for resource is broken. Really, be careful what it is you are actually wishing for here, tikitorch, you might just get it and discover that you were mistaken all along. |
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" I said this because with my flicker + melee splash setup, I don't have the problems that people are describing, It's a little bit more difficult than before ( especially in no regen maps ), but definitely not that bad, I can be mistaken about that ( thats why I said "probably" ) because I also have some mana regeneration though. And I only use mind drinker for mana leeching. So if it isn't considered as one big hit for leeching purposes, the AOE part is most likely ignored ( unles Conc effect, but that would not make it much better lol ). My only statement was about multi-target non instant attacks, and it still stands. " Not it's not, blood magic takes one slot, making it 5L only in term of dps/utility and therefore makes it less powerful, it reserves one if not two sockets to manage it, so it should be much easier with it, thank you captain obvious ! Wanting to endlessly spam a 6L expensive skill is a kid's caprice. There are other games that do that if you want, PoE should not be one of them. also /lol for the second part, nice proof of you knowing how to argue/discuss/make points with someone. Somehow I'm not surprised ... " ^
off topic nonsense, again ...
" I'm not spamming this thread with off-topic only pointless nonsense, you are. Don't blame me if you don't understand a basic word : "mechanism". SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Dernière édition par Fruz#6137, le 19 mars 2014 à 10:56:49
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" Seems to be a semantic argument. Gone, accounted for, same thing. Either way, it's substantially more difficult to account for your mana costs when using mana, than it is when using life. The goal is to keep casting without running out of mana/life. " I can see the difference, if you choose to argue about such things. I think it's easier to just admit that you misrepresented or misunderstood what I meant. " A single example of a working skill does not fix the current situation. " Are you honestly saying I'm mistaken by saying the balance of mana is completely out of whack atm? When GGG turns around and boosts mana leech or the mana pool (or both), I'm going to turn around and spit this right back in your face. Dernière édition par tikitaki#3010, le 19 mars 2014 à 10:57:06
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" Can I ask you to hold your breath until that happens? EDIT:
Spoiler
When I am rocking out on my melee shadow, powering skills with mana and running as much AA as I can, am I welcome to thumb my nose at you?
Dernière édition par Sinnesteuer#7507, le 19 mars 2014 à 11:01:02
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" It's either that or nerf Blood Magic. Which do you prefer? One of the two is going to happen. |
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