Lightning Strike Multistrike Bugfix Incoming

The explanation on the wiki page makes absolutely no sense and is against any foundations that GGG have laid concerning converting stuff. Despite that, that is exactly the way it works, and that's the main reason for this mess right now.

Sad but true.

If you convert cold damage to fire damage, the resulting fire damage will be modified by both fire and cold damage increase passives.

If you convert evasion to armour via Iron Reflexes, the resulting armour will be modified by both evasion and armour passives (not counting leather and steel passives).

LS projectiles on the other hand, even though converted from melee damage to projectile damage, do not get affected by str nodes which increase melee physical damage.

GGG guys, really? Why bother throw so much effort into "standardising" conversion if in the end you are going to interprete it as you see fit?


Major disappointment.

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Converted Damage: Like all converted damage, the lightning portion of Lightning Strike's damage will be modified by both lightning damage and physical damage increases. Furthermore, the damage done by the lightning bolts is considered projectile damage (instead of melee), therefore any Strength bonus does not apply.


http://en.pathofexilewiki.com/wiki/Lightning_Strike
Dernière édition par f0xx#2534, le 17 avr. 2013 à 15:09:45
Well, looks like every pseudo-melee lightning strike multistrike user is going to switch to ele cleave multistrike now, which is the only decent attack that's actually melee.

If you think about it they're nerfing ranged by nerfing the projectiles from LS, projectiles aren't melee people.
Dernière édition par Nycro#4007, le 17 avr. 2013 à 15:32:05
They're gonna nerf multistrike w/ lightning strike?!
I was trying to save up for a quality multistrike gem. I already use lighting strike...

Just wtf. Really....thank god I didn't buy it.
Even w/o a nerf, LS sucks compared to other caster skills.

I'm convinced that GGG w/ keep melee sucky till this game dies.


If you multistrike w/ chain, the dmg will be a joke.

Good thing I didn't sell my IAS qual gem, cuz multistrike is now worthless. 40% reduced dmg, wtf, it's not even worth the slot, even w/ the atk speed buff, cuz the dmg NERF is going to be massive.
Dernière édition par bigpieceofchicken#0976, le 17 avr. 2013 à 15:44:00
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bigpieceofchicken a écrit :
They're gonna nerf multistrike w/ lightning strike?!
I was trying to save up for a quality multistrike gem. I already use lighting strike...

Just wtf. Really....thank god I didn't buy it.
Even w/o a nerf, LS sucks compared to other caster skills.

I'm convinced that GGG w/ keep melee sucky till this game dies.



#1. using LS from ranged isn't truly "melee"
#2. LS is still very viable and is still the best aoe for crit dagger users
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
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Tyronis3 a écrit :
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Mark_GGG a écrit :
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Baristo a écrit :

I have been using multistrike with LS+GMP and it was a really nice way to farm end game with a semi-mellee.

From these 2 quotes, and no GGG response/changes on this skill since December 10th 2012, I can believe that multistrike does not nerf the dmg from projectiles. Because it causes the skill to do 40% less Melee Damage.

Can anyone verify this, or come with a way to check it? I could download Fraps and playback etc etc.
Correct, the damage penalty on Multistrike does not apply to the projectiles.
This is an oversight that will be fixed in 0.10.7


So now Lightning Strike projectiles will be affected by the -40% damage modifier from Multistrike.

Apparently GGG doesn't think Melee is bad enough yet.

With this nerf there's no point in even using Multistrike anymore. You can just replace it with Added Fire and do more damage.

Angryweasel explains it great here:

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Angryweasel a écrit :
It's not a bug.... Just call it what it's "Nerf"

Lets take a look at the gems for a second.

Lightning strike:
Infuses your melee weapon with electrical energies as you swing. In Addition to converting some of your physical damage from the weapon as projectiles.

now lets take a look at MS

Multistrike:

It clearly states 40% less melee damage

So lightning strike gains its damage from "Physical damage" not melee damage which you mods seem confused about.

Melee and physical damage does not mean the same thing ;) Just take Ethereal knives as an example.


Conclusion:

This is clearly a nerf that has been thrown at us, because of an oversight.


nerfing one over powered and bugged skill combination isn't a nerf to melee. the move is practically a ranged attack anyhow.

they need to fix melee as a whole, and they really need to fix the melee damage passives asap and physical damage needs a buff.

how is it they haven't fixed the melee damage passives yet?
LS has a static 30% reduced dmg on projectiles. Leveled chain is ~15% less, then add multi strike what would nerf it another 40%. So chained LS w/ multi projectiles would do a pathetic 85% less damage.

So a LS DPS of 3k would have projectiles hitting for 450dmg. W/ mobs w/ any resists at all, it's almost useless. On a map, it would take 20 minutes to kill a boss, if they don't die first from laughing to death at your sorry ass....meanwhile freeze pulsers could of cleared 9 maps by then.

It's build w/ the herd or get stuck on merc docks for eternity.





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bigpieceofchicken a écrit :
LS has a static 30% reduced dmg on projectiles. Leveled chain is ~15% less, then add multi strike what would nerf it another 40%. So chained LS w/ multi projectiles would do a pathetic 85% less damage.

So a LS DPS of 3k would have projectiles hitting for 450dmg. W/ mobs w/ any resists at all, it's almost useless. On a map, it would take 20 minutes to kill a boss, if they don't die first from laughing to death at your sorry ass....meanwhile freeze pulsers could of cleared 9 maps by then.

It's build w/ the herd or get stuck on merc docks for eternity.


I can't help but ask:

why would you want to link multistrike with LS + chain + LMP? You're not gonna deal any damage and you're just gonna get yourself killed by lightning thorns.

Your wanting to link LS with all those supports and wondering why it's not gonna deal any damage falls within the same category as linking spell totem with blood magic and an aura and then asking why it's killing you.
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
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Invalesco a écrit :
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bigpieceofchicken a écrit :
LS has a static 30% reduced dmg on projectiles. Leveled chain is ~15% less, then add multi strike what would nerf it another 40%. So chained LS w/ multi projectiles would do a pathetic 85% less damage.

So a LS DPS of 3k would have projectiles hitting for 450dmg. W/ mobs w/ any resists at all, it's almost useless. On a map, it would take 20 minutes to kill a boss, if they don't die first from laughing to death at your sorry ass....meanwhile freeze pulsers could of cleared 9 maps by then.

It's build w/ the herd or get stuck on merc docks for eternity.


I can't help but ask:

why would you want to link multistrike with LS + chain + LMP? You're not gonna deal any damage and you're just gonna get yourself killed by lightning thorns.

Your wanting to link LS with all those supports and wondering why it's not gonna deal any damage falls within the same category as linking spell totem with blood magic and an aura and then asking why it's killing you.


easy answer ! if the pathing with Ls wasnt so retardly sad, and annoying, actully hitting targets youre targeting, no one proberly would, but hey !

actully alot of things is annoying with ls, minor things actully stops the lighting from hitting, mostly or 80% of the time, its nearly impossible to use indoors in tight areas, well if you aint face tanking that is.

Dernière édition par bloody1001#3298, le 17 avr. 2013 à 16:02:35
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Invalesco a écrit :

I can't help but ask:

why would you want to link multistrike with LS + chain + LMP? You're not gonna deal any damage and you're just gonna get yourself killed by lightning thorns.


No LMP/GMP. My idea was LS qual, IWED (weap ele dmg), multi, chain.
Replace Lit pen w/ chain and IAS w/ multi.

I'd use chain cuz the projectles don't track and mis far more often then they hit.
Ok, no chain, for example's sake. Now the dmg reduction is 70%
Increased IAS gem has no dmg reduction, and has a mana multiplier of 115, and its a fraction of the price.

I am not a happy camper anymore. Please don't nerf multistrike please.

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