Devs don't read this and it's your fault

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JakkerONAIR#4902 a écrit :
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Philvil#9636 a écrit :

They get attacked by people who act like psychologists, masters of theories, supernaturally intelligent superheroes, etc. They get attacked by people who are so immature in real life that they think they NEED to give their opinion in an aggressive way to "correct" the other person in order to feel good or to be part of something. Or they get attacked by trolls who are going through some bad moments in real life and come here to spend hours fighting and arguing with others instead of doing something productive (I swear there is a guy who has like 40+ posts in a single topic I was reading here just trying to feel great by proving his points to dozens of other people, feels extremely pathetic).

Don't get me wrong, I do agree with you that the feedback section here is full of useless posts and I think most of your post makes sense, but I don't think ALL feedbacks are bad like your post suggests, there are a few that are legit, but they get lost amidst hundreds of other low effort/bad feedbacks.

Now, about them not being able to understand the devs' vision about the game, well, I think it might not be that easy for someone who didn't play or followed PoE1. PoE2 is out for 2 months only and it is in Early Access, so may be it's hard for them to understand. However, yes, it really sucks that after the devs publicly stated they don't want to change "X or Y", people still come here to yell and stomp the ground like spoiled children asking for it to change.


While I agree with you, there is a huge problem, especially in this forum.

That ppl have different subjective views on things are normal, but here you will encounter pretty often ppl disagreeing on objective things.

For example, EXP-loss.

Some people die on the hill "EXP loss is bad and has to be removed". Their argument can be boiled down to the following: "The game is not respecting my time.".
Makes sense on the surface, but not when you look deeper into it.

The "EXP-loss" is not just a random punishment on death, it is a mechanic that has more meaning and reasons to it. I won't explain it here again because it doesn't matter for this text.
So, if you explain to them WHY it is in the game and even what would happen when the "EXP-loss" is removed, they still disagree because they don't like it.
But someone not liking something isn't reason enough to change it, especially when it is the "vision" of someone else and not implemented for the lulz.

You can tell them "If you die too often do X/Y/Z to improve" or "Use the omen for 75% less exp loss" or "Use the omen that prevents you from dying" or whatever, you suggest what you want - it's still "NO! The game is not respecting my time!" while this entire thing wasn't an issue in PoE1 for over 10 years.

The thing is, a game does not have to "respect your time" (how you want it).

Apply this logic to "Counter-Strike".

"That's stupid, I already killed all terrorists, but still need to defuse the bomb or I lose the round. The game does not respect my skill (time). This needs to be changed!"

Asking for the game to change something that is there for a reason is not "advocating for the game respecting my time" it's "not respecting the game".

I've read a lot of feedback, like... a lot, but often "negative feedback" boils down to "I don't like it - remove it" instead of engaging with already present solutions and "non-negative feedback" gets ignored or even worse, talked down.

I frankly don't get this mindset. There are many games out there I don't play because they have things I don't like (not being for me), so I just don't play them instead of trying to force changes to my personal needs.

And there is a difference. If someone makes a post "Need help! I die too often and don't make level progress." many ppl will spend THEIR TIME helping this person without a second thought because they like to help, but if a personal issue gets turned into "I not only make a post about it, nah, I go in many other posts and voice it there, so they remove it", that helps nobody.
Not the player, not the community, not the devs... it just becomes toxic.

Long story short, if more ppl would search for solutions to their problems that could already exist and/or voice their issues in a normal and not demanding way, this platform would be way better.


That's a deep and great answer, mate. Yes, that's exactly the problem on both sides, people are not open to see from other perspectives, it's exactly how you described "I don't like it, remove it". Or the other side that is defending the mechanic "You suck, get good, you are wrong, you bad haha"

I do have my opinion about all these mechanics but I try to understand that the game is made to suit different people with different tastes, from different countries and cultures. There is not a single game in the world I played that is 100% great and awesome for me. There will be always something that you don't like, it's the same for anything in life. For example, I love my brother, but he has a few flaws that annoy me. Same for Doritos, for me the quantity of Doritos inside its pack is small despite the fact I love Doritos. I'm currently playing FF7 Rebirth and as an FF fan for 30 years I'm loving it, but the quantity of minigames in the game sometimes annoy me.

To summarize, NOTHING IN LIFE will always be 100% to you, NOTHING. It's up to you to measure if the "bad side" of that thing is worth taking for the sake of enjoying the good side of it.
Dernière édition par Philvil#9636, le 5 févr. 2025 14:04:31
crying is feedback, whether we like it or not. it's up to GGG's CMs to filter this feedback into a coherent list of issues.
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Philvil#9636 a écrit :

To summarize, NOTHING IN LIFE will always be 100% to you, NOTHING. It's up to you to measure if the "bad side" of that thing is worth taking for the sake of enjoying the good side of it.


And that's an important thing. Sometimes, you find something you -mostly- like, and you deal with the bad things while enjoying the good things. Because it all fit together, and that's a different take for each and everyone.

But for some reasons., some people here play PoE2 because that's "cool", "new", "trending" or whatever, and force themselves to deal with something they don't even like, and complains about all the bad things because there is to much of it compared to the good things (subjective), while the game is not even designed for them in the first place, but they strictly refuse to accept that fact and to move on to something that suits them better ; and would rather ask the game to revolve around them instead of doing the healthy thing to accept it's never going to be perfect for them.
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DarKWolF90#6544 a écrit :
[...]
Devs are just not reading this at all, I've scoured the forums for threads with GGG answers and they're as rare as a Mirror of Kalandra.


People come here to cry, not to give actual feedback. And when they do try to give feedback, the lack of knowledge and/or misintrepretation of the devs vision on the game's aspects even when they've explicitly stated, is just astonishingly profound.

There is absolutely no useful information for the devs here.
[...]


I agree that GGG doesn't show us that they pay attention to proposed improvements/feebacks but I formally disagree that most threads are just people “crying”.

You only have to look at the first page of this section of the forum to see, with a semblance of honesty, that most of the topics discussed concern problematic subjects (or are considered as such by some players).

Who are we to judge what is “problematic” or not?
Personally, I hate the juicing system via towers. I've talked about it before and I'm currently taking a break (I just hang around the forum from time to time, I don't play anymore) but some people like this system.

Nobody's right or wrong about it.

And finally “People come here to cry, not to give actual feedback”.
Do you consider your thread as “feedback” (which it isn't from my point of view because it has nothing to do with the game itself) or as a message from someone who's “crying”? (no offense, just a reality check).
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Kaewis#5884 a écrit :
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DarKWolF90#6544 a écrit :
[...]
Devs are just not reading this at all, I've scoured the forums for threads with GGG answers and they're as rare as a Mirror of Kalandra.


People come here to cry, not to give actual feedback. And when they do try to give feedback, the lack of knowledge and/or misintrepretation of the devs vision on the game's aspects even when they've explicitly stated, is just astonishingly profound.

There is absolutely no useful information for the devs here.
[...]


I agree that GGG doesn't show us that they pay attention to proposed improvements/feebacks but I formally disagree that most threads are just people “crying”.

You only have to look at the first page of this section of the forum to see, with a semblance of honesty, that most of the topics discussed concern problematic subjects (or are considered as such by some players).

Who are we to judge what is “problematic” or not?
Personally, I hate the juicing system via towers. I've talked about it before and I'm currently taking a break (I just hang around the forum from time to time, I don't play anymore) but some people like this system.

Nobody's right or wrong about it.

And finally “People come here to cry, not to give actual feedback”.
Do you consider your thread as “feedback” (which it isn't from my point of view because it has nothing to do with the game itself) or as a message from someone who's “crying”? (no offense, just a reality check).



Of course this post isn't feedback. It's pointing out a trend that is detrimental to the goal of the very people taking part in said trend.

That's why I gave the most common topics that spawn from it.


Personally, I dont chalk it up to two sides between "I cry" and "git gud". Because somewhere in the middle there's the people that provide the solutions along with the "git gud" standpoint, and in most cases these solutions get deflected with what could be summed up to "I don't wanna do X, I want them to change the game for me"

hence destroying any chance at the "feedback" being taken seriously.
regarding the unwarranted hatred towards streamers:

They are streamers. They literally have video proof of nearly everything they talk about. They provide the BEST quality of feedback. So yes....GGG likely disproportionately "listens" to their feedback over the nonsense generally found here.

And I just love it when people complain that streamers feedback gets acted on over theirs....when they are generally new to the game or very vanilla, vs a streamer who has literally displayed himself playing kk's of hours of the game. No matter what the feedback is, theirs is more valuable. Expertise warrants respect, regardless of opinion.
Starting anew....with PoE 2
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dwqrf#0717 a écrit :
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Philvil#9636 a écrit :

To summarize, NOTHING IN LIFE will always be 100% to you, NOTHING. It's up to you to measure if the "bad side" of that thing is worth taking for the sake of enjoying the good side of it.


And that's an important thing. Sometimes, you find something you -mostly- like, and you deal with the bad things while enjoying the good things. Because it all fit together, and that's a different take for each and everyone.

But for some reasons., some people here play PoE2 because that's "cool", "new", "trending" or whatever, and force themselves to deal with something they don't even like, and complains about all the bad things because there is to much of it compared to the good things (subjective), while the game is not even designed for them in the first place, but they strictly refuse to accept that fact and to move on to something that suits them better ; and would rather ask the game to revolve around them instead of doing the healthy thing to accept it's never going to be perfect for them.


Unfortunately games suffer from human "progress" nowadays. When I was a teenager I'd get tons of cds (mainly ps1 and ps2) to check a game that would fit my taste and lead me to have fun. If I didn't like a particular game I'd just drop it and try the next one.

I mean, I'm not saying it was better back in the 90s, it had its own problems back then, and the way games are today also have their upsides like player feedback actually helping the development of a game. The problem is that we rarely see people here who really care about the game and are genuinely asking the devs to make their beloved game better with constructive opinions and solutions on things that are currently really messy. It's mostly like the other dude said, "I don't like it, remove it", they just want to change aspects of the game they don't like in order to make the game "perfect", but they don't realize a game will never be perfect and that by adjusting it to make it perfect for them, it will be less perfect for another person with different tastes.
yes i uninstalled because they zoom the camera
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Philvil#9636 a écrit :

Unfortunately games suffer from human "progress" nowadays. When I was a teenager I'd get tons of cds (mainly ps1 and ps2) to check a game that would fit my taste and lead me to have fun. If I didn't like a particular game I'd just drop it and try the next one.

I mean, I'm not saying it was better back in the 90s, it had its own problems back then, and the way games are today also have their upsides like player feedback actually helping the development of a game. The problem is that we rarely see people here who really care about the game and are genuinely asking the devs to make their beloved game better with constructive opinions and solutions on things that are currently really messy. It's mostly like the other dude said, "I don't like it, remove it", they just want to change aspects of the game they don't like in order to make the game "perfect", but they don't realize a game will never be perfect and that by adjusting it to make it perfect for them, it will be less perfect for another person with different tastes.


Back in the days, the only feedback devs were getting was from a handful of professional journalists specificaly writing reviews about videogames. They knew what they were talking about and had the credentials to express a valuable opinion, which were both helping the devs and promoting their product to the public.

We, as kids, were only able to go out a punch a tree when getting bullied by a game. But as of now, any kids (which are technically already adults, good lord) can become some influencers and take the roles of the journalists, promoting and criticizing products even though they have little to no experience in the given field, and have opinions which aren't thus really valuable but listened to.

And the audience can also go complain directly about it on a forum to try to reach the devs directly, entitled to think that if they can complain in the open, their opinions are as valids as the ones expressed by 'the pros' : every opinion is valid, but opinions grounded in comparative experiences are more valid as constructive feedback than generic opinions by the kid, his dog, and the neighbourg.
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DarKWolF90#6544 a écrit :

Of course this post isn't feedback. It's pointing out a trend that is detrimental to the goal of the very people taking part in said trend.

That's why I gave the most common topics that spawn from it.


Personally, I dont chalk it up to two sides between "I cry" and "git gud". Because somewhere in the middle there's the people that provide the solutions along with the "git gud" standpoint, and in most cases these solutions get deflected with what could be summed up to "I don't wanna do X, I want them to change the game for me"

hence destroying any chance at the "feedback" being taken seriously.


What saddens me is to see GGG's non-answers.

I understand that they're a bit overwhelmed with all the work they have to do, but it's disappointing to see them appear only to ban a thread or remind people that this is a place of “benevolence”.

I've tried twice to post “serious” threads about my more or less objective opinion of the state of the game (I'm aware that I'm nothing and nobody for GGG) but to see that all similar threads are ignored by GGG is a bit dismaying...

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