Are Stash Tabs Pay To Win ? Science

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sidtherat a écrit :
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b15h09 a écrit :
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sidtherat a écrit :

2) mule accounts:
(if said item is on another account):
find an account that has said item, log on to it in second poe instance (lets assume it is running already, if not - add quite a bit of time for poe startup), log in to a proper character, trade said item to main character [alternatively try to find the buyer-to-be in trade chat on that account], link it in a whisper, hear 'thanks, but ive sold it already'


Why wouldn't you just use a dedicated trade account, keep it in a1n, and list items under said account, leaving the client open at all times in addition to your playing account? Seems to me that all that stuff you just listed is a problem only if you make it a problem. I'd think a mule trade account means never having to leave a zone to trade again. Would only be a problem if you were trying to sell more stuff than 4 tabs + a character inventory.


ofc you sell more than 4 puny tabs and char inventory.. esp if you want to take advantage of all other bonuses having lots of storage place provides. sorry, but most shop threads, even small ones have items that wouldnt fit into 10 tabs.. not mentioning one

and if you want to sell anything via shop you have to be 'online' on poe.xyz - this also creates another requirement to mulling account


Guess I'm probably more selective in what I'd consider worthy of selling than most. You're right, though. I've seen quite a few of those clusterfuck shops that can only exist through the grace of poe.xyz.is. Throw enough shit at a wall, and something's bound to stick. Regardless, I'm done with selling shit until GGG gives me some tools, so, while the method I mention would likely work fine for me, it probably wouldn't work so well for the majority.

As to the online matter, there's an auto-tool for that now. Wouldn't be an issue.
No. Calm down. Learn to enjoy losing.
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Veruski a écrit :

I have, on multiple occasions, exactly and explicitly explained to you and others, on multiple different posts, just how and why muling is a disadvantage vs having more tabs.

Every time I have done this, you say I'm wrong or ignore the post.

despite explaining that i am actually very experienced running on low tabs, and have done it for a while, and have also run with high tabs as well. while you, on the other hand, don't seem to have any such experience.

it's pretty obvious. it takes more time to mule, even if you are running 100% smooth with 2 clients. periods. it takes more time.

there's no arguing about it, or debating it. whatever you are doing by muling, it takes longer to do that then to simply utilize a larger stash space.

it takes more time, from all the following perspectives:

1) storage of items.
2) trading of items
3) retrieval of items
4) moving items to the proper character
5) recipe organization (if this is your thing)
6) organization of items in general

all of these things become harder and more time consuming with muling.


To sum up your explanation: 1) You have experience so you must be right 2) It's pretty obvious so you must be right 3) There's no arguing about it so you must be right 4) It takes more time (simply restating your claim without any explanation).

So you've explained nothing. Now if you would be so kind to actually explain why it takes more time, that'd be nice. Also you should show how much more time it actually takes, since my point is it might take more time, but that time is insignificantly short. Thanks.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
@xav:

you don't agree that it takes more time to mule?

all things being equal, it takes more time. period. are you debating this?

please let me know if this is the point you are contending. if it is,

and i don't know what "insignificantly short" means. if it's just 5 extra seconds, well, storing/retrieving items is something you will do thousands of times while playing PoE.

so yeah, it adds up
Dernière édition par Veruski#5480, le 3 juin 2014 à 16:48:47
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sidtherat a écrit :
you see someone in chat 'wtb SOME_ITEM_YOU_HAVE for VERY GOOD PRICE'

1) lots of stash tabs:
Town Portal, run to stash, find said item (anyone having issues finding it and making this a 'con' of many stash tabs is an unorganized and chaotic person), link it in a whisper. it takes few seconds and in most cases guarantees a deal

2) mule accounts:
(if said item is on another account):
find an account that has said item, log on to it in second poe instance (lets assume it is running already, if not - add quite a bit of time for poe startup), log in to a proper character, trade said item to main character [alternatively try to find the buyer-to-be in trade chat on that account], link it in a whisper, hear 'thanks, but ive sold it already'


In 1) you have a well organized person, in 2) you have a chaotic person who didn't think ahead before entering trade chat. Biased comparison is biased. The mule guy has to prepare a bit better, but if he is prepared it doesn't take him more time to trade compared to a guy with stash tabs.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Veruski a écrit :
@xav:

you don't agree that it takes more time to mule?

all things being equal, it takes more time. period. are you debating this?

please let me know if this is the point you are contending. if it is,

and i don't know what "insignificantly short" means. if it's just 5 extra seconds, well, storing/retrieving items is something you will do thousands of times while playing PoE.

so yeah, it adds up


Quote: "[...]my point is it might take more time, but that time is insignificantly short."

Insignificantly short means it doesn't put you at a measurable disadvantage to someone who has many stash tabs. Even if muling takes 3 minutes of your time every day (it shouldn't be that much if you're well organized but whatever), that's 1 hour lost in 3 weeks of every day gaming x) Now please explain how that is a significant amount of time. Also have you ever seen people organize 100+ stash tabs? That's a time sink and a mini game on its own lol.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
however long it takes to organize 100+ stash tabs, it would be even more time consuming to organize them if they were spread out amongst multiple accounts and characters within those accounts.

i would say an hour lost is pretty substantial.

it's also a number that has no context/meaning, since 3 minutes means nothing unless you compare that to how often you spent playing.

did it take 3 minutes to mule for a 1 hour session? that would be pretty substantial.

did it take 3 minutes for 12 hours of combined play? 24 hours? that would be far less.
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Veruski a écrit :
however long it takes to organize 100+ stash tabs, it would be even more time consuming to organize them if they were spread out amongst multiple accounts and characters within those accounts.

i would say an hour lost is pretty substantial.

it's also a number that has no context/meaning, since 3 minutes means nothing unless you compare that to how often you spent playing.

did it take 3 minutes to mule for a 1 hour session? that would be pretty substantial.

did it take 3 minutes for 12 hours of combined play? 24 hours? that would be far less.


You wouldn't even have 100 tabs as a muler, you would learn to organize your items much more efficiently and thus save time :)

If you think losing one hour in three weeks of daily play is substantial, then that's your opinion, but I think it's silly. Taking a shit twice a day instead of once loses you way more time x)

I guess you would only need muling if you play a substantial amount of time. Someone who plays one hour a day doesn't really need a mule account.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Xavderion a écrit :
You wouldn't even have 100 tabs as a muler, you would learn to organize your items much more efficiently and thus save time :)


You have to compare apples to apples. Meaning an organized person muling would be compared to that same person being organized while simply having a shitload of tabs.

Likewise, load times, etc, have to be the same.

Clicking around with mules simply takes longer. When trading is involved, sometimes substantially longer. If you miss a trade, you just lost a fair bit as well.

It gives you more opportunities to waste time and make errors, because more work is involved.

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Xavderion a écrit :
If you think losing one hour in three weeks of daily play is substantial, then that's your opinion, but I think it's silly. Taking a shit twice a day instead of once loses you way more time x)


If you only played 5 or 6 hours a week, that means you would be losing 1 hour to muling for every 15 hours or so of play time, would absolutely is substantial.

Shrug. At what % is it a solid gain? 1%? 2%? .5%?

A lot of people would consider even .1% to be a solid gain if all it requires is a few extra stash tabs to achieve ;)
Dernière édition par Veruski#5480, le 3 juin 2014 à 17:20:53
OK, so there are two camps with differing opinions, neither of which can convince the other.

There is only one way to solve it: Ask the guys who actually DO win. They are the only ones who can really say "the extra stash tabs made all the difference" or not. The names of the top people in all seasons are public...

If no one wants to take such a survey, then I guess this thread is pointless.
May your maps be bountiful, exile
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Treffnix a écrit :
this thread is pointless.


Pretty much. Too bad it only took 20 pages to come to that conclusion...again.
Don't forget to drink your milk 👌

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