- 500k Players ? What happened ?

This game demotivates you. If you're occasional player you have no chance to improve your character further. I'm this kind of player and checking Alma's Currency Exchange every morning I can see that the price for divines is skyrocketing towards Mars. At the same time prices for stuff which I need for my character is trying to chase up the divine's price. At the same time running maps I get nothing because to get something I need to shove some rockets in my a...ss to catch up these prices to buy new stuff to juice up maps to POE2 standards or su... your finger and take your pathetic corner in a losers' room.

In other words, if you just play, regularly but a little, you won't progress at all. Without it, what's the deal?
"
alex_gorex#6787 a écrit :
In other words, if you just play, regularly but a little, you won't progress at all.

Are you new to Path of Exile? good to learn this early so you can decide if you want to continue. Most people don't learn this until way too late.
If you don't play regularly you will fall behind the market and your progress will slow.
"
Jixa87#1706 a écrit :

Are you new to Path of Exile? good to learn this early so you can decide if you want to continue. Most people don't learn this until way too late.


No, I'm not a novice, I played POE1 for probably five years so I know all these "antics" of this game. But there was more stable economy there so even having the same pace of my progress I could improve my character. Not here though.... Ok, it's an early access so I will give a go this game anyway but I hope developers will step into this issue and calibrate economy more precisely.
Git Gud happened, no more Gud Games I guess
There have been 100 of thousands of people leave reviews and GGG could careless. I've sent in 2 emails of which I got the response back to post in the forum. They are too busy. The endgame is trash. The spawns of the endgame mechanics are trash. Just attempted an expedition where I couldn't even place any detonators. What a joke.
two genius game directors, that's what happened
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Some feedback as the majority owner of a software company that has IP all over the world.

The devs are not sufficiently communicating with the community. Changes are not being pushed at a reasonable speed. In early access the userbase is not being unreasonable for expecting balance changes to come at a moderately rapid pace based on data driven decisions in conjunction with community input.

There's nothing to do, the game has objectively stagnated at this point, and people just aren't having fun.

On a personal note I put in a support ticket 94 days ago and it still hasn't been answered. I haven't even logged in to play in over 2 weeks because all of the above became so frustrating. I don't have the amount of free time I over the holidays, but I'd have still gotten some time in.

I can say with unwavering certainty that this is not how a successful company is run and will ultimately result in a dramatic loss in the potential number of users.

I pop in to check in on the state of things from time to time as ARPGs are the only thing I still play.
Dev team made their entire player base depressed by forcing them to spend hundreds of hours watching a Grey lifeless screen while listening to the same creepy chime on repeat aka delirium fog.

Like who wouldn't want to get off the asylum bus...

We are in march now.this should have been patched out in January
I haven't played in about 2 months and let me tell you why

- the game is supposed to be a polished, better version of path of exile 1 with improved systems and meaningful, methodical combat.

the graphics, effects etc. are great, and the game runs well. but the combat is somehow significantly less methodical than path of exile 1, and the game's systems aren't really better than path of exile 1. when I take a look at my path of exile 1 builds, most of them are like 4-5 button builds, but most poe 2 builds don't even have that many options to use.

the endgame system is pretty much beyond redemption, the fact that there are maps without a boss is nonsense and the tower system simply shouldn't exist. they created a problem out of thin air, and added towers as a solution to that, but why do that when path of exile 1's map system was fine anyway?

- build variety is terrible and balance is all over the place. about half the builds are based on howa, about half of the builds are based on archmage, and the rest are some minion garbage, or trigger 3000 comets in 3 seconds crap they'll delete soon, or some clunky ass 50k dps build like the one they showcased. use howa once and you'll see that every attack build HAS to use howa to be relevant. play an archmage build once and you'll see that every spell build is 20x better with it. the game needs like 500 more unique items to fix this, because unique items define and enable builds in poe 1, as it should be. almost every unique item in poe 2 is hot garbage though.

herald of ice being the only meaningful way to clear maps is just icing on the cake (pun not intended). slap herald of ice, polcirkeln and cold infusion on any attack build and suddenly you're clearing 3 screens even with the most garbage build.

adding swords/spears won't do anything if they don't take care of these fundamental issues, equipping a sword will merely be another way to use howa and herald of ice. this brings us back to the skill system, which also needs to be redesigned from scratch.

during early teasers and showcases, they mentioned multiple times that the support gems in poe 2 won't provide direct damage boost, but rather change the behavior of the skill and create synergies between the skills. looking at things like martial tempo, primal armament, scattershot, infusion supports, elemental focus, close combat, and many more similar gems, it turns out that was just a lie. I don't see why they'd just lie like this, so I assume they simply have no idea what they're doing and throwing things at the wall until something sticks.

another balance issue lies within the differences between different elements. why the hell would I try to build around fire damage if I'm not going for an ignite based build, when something like ice bite exists? this was obvious to everyone from day 1, so how is it possible that ggg couldn't anticipate this? take a look at some maxroll builds, even the fucking infernalist builds are not based on fire damage.

atlas tree is a joke compared to poe 1

doing alc+go is terrible compared to poe 1, and I don't think most of the casuals know how to juice regions

magic find is still an issue, magic find gear should only be obtainable in SSF

both CI/MOM are too powerful

the downsides on some of the passives/notables don't make any sense and shouldn't exist, unless we get ways to turn the downsides into upsides. levelled up? congratz, you have less attack speed now and your build feels worse to play. in what universe does this make any sense?

passive tree is super bland and boring, at least compared to poe 1. going to use gas grenade without using howa? your passive tree is predetermined and obvious, and trying to deviate from the obvious distribution can only make you weaker. meanwhile, you can do anything you want in poe 1 and still be as powerful, because there are 10 different ways you can make a build around a skill gem.

I didn't even talk about the garbage map layouts, some white monsters dealing more damage than map bosses, unnecessarily large campaign areas, the complete lack of crafting and many more stuff

all things considered, of course people are going to leave after a month or two, there's nothing to do in this game and as of now, it's one of the worst action rpg games on the market
"buff grenades"

- Buff Grenades (Buff-Grenades)
Dernière édition par auspexa#1404, le 11 mars 2025 à 07:42:59
Also some subset of players like myself have been pleading for a fix for the 7800X3d issues. I have the 7900xtx and 7800x3D combo and have tried everything including wiping comp, installing new windows multiple versions, all drivers and still cant play the game above FPS. I can play most other games on ultra so its not the comp. Posted mulitple threads on it as well as others and they get ignored. PM'd specs to devs like some forums state to do and no response. It would be nice if it was even a partial announcement that they are making it a top priority. So lack of concern for major issues does not make me want to support the game any further.

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