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Why are people ever surprised? ITS EARLY ACCESS. Everyone with a brain was aware that:
-Content would take a long time to be completed.
-End game was not done and just thrown together.
Which means most normal people did the following: Bought the game, played with it for a while, and said "alright, this is good for now, I'll check this out again when its complete".
The fact that all the addiction-seekers can't understand this normal gamer behavior over an incomplete game is hilarious to me.
And we're not even taking into consideration that a lot of people (again, the majority of gamers, unlike the vocal minority in ARPG forums) don't grind endgames at all (because they have a life or other games to play), so a player drop from initial numbers is always going to happen.
I swear, peering into ARPG communities is funny, its like peeking at drug addicts who have a broken view of the world.
Early access is an excuse to release a flawed game. The game is already out, it doesn't matter at which point you "officially release it", that's just a big patch. It's not like you can experience the game for the first time twice, that's where the majority of the value is.
Also casuals don't think that way, they're not aware of early access or what that means, they couldn't even tell you which company designed the game. They play the game if it serves them and drop it as soon as it doesn't.
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Posté parLasis#7836le 11 mars 2025 à 17:26:14
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yeah also, maybe if the poe1 fan boys had not cry so hard we would have content quicker for poe2 and player would have stayed.
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Posté parNumero06#7307le 11 mars 2025 à 18:18:28
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There's no fun in this game. It's just an irritating experience.
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PoE1 low end crafting is actually possible and has a lot of options, and I am probably missing more:
Essence craft for guaranteed mod
Alt+aug for 2 desired mods.
Harvest reforge for a guaranteed mod.
Harvest swap res.
Bench craft 1 desired mod, or sacrifice 1 slot to craft 2
Fossil craft to add some determination of mods
Recomb is hella op to smash together desired mods. but temporary league mechanic
On top of that, you don’t need an infinite supply of bases to craft. If you get a piece of gear in poe2 with the wrong res you can’t even consider using it without sitting down and reconfiguring your entire gear set. There obviously has to be some gamba in the crafting or everyone would just have easy mirror tier gear. PoE1 crafting is probably confusing at this point, but the options are there for low and high end. Poe2 mirror crafting works fine, but the cost is insane. For the average player you just have nearly 100% gamble.
Not true.
Essdence craft for Guaranteed mod you have to gamble the range of the mode. min x to maximum x. Then you are gambleing the second mod on the item and the third ect.
Same goes for alt augmentation. In poe 2 you colect bases and trow them away. in Poe1 you colect alt and augmentation and deplete them. You gamble them untill you hit something on the slot machine.
Same goes for harvest. You reforge a mod for another mod BUT gamble the rang eof that mod and what it is. You recraft attack mod - You can hit variety of attack modes, gamble. If you hit the mod then you gamble the rang eof the mod.
Slot machine mechanics all over the place designed to loose your time and make you artificialy play longer.
Its gamble. You are pulling a lever.
Same goes for fossil crafting. You straight up gamble what you are foing to get. You can choose the sub-mod. but you gamble the mod you are geting and the range of the mod or modes.
Recombinator is the bigest slot machine of them all idk what you are even talking about. High levels of copium or who are you trying to convince in what here ?
You are litterally puting 3 items in a slot machine-like window. clicking a button, and hoping to get the modes of each tiem to combine into one. HOPEIUM !
Even the most deterministic part wich is the Benchcrafting in Poe1 you gamble the range of the mod you choose and thats THE MOST DETERMINISTIC.
You can hit low you can hit mid or high roll and in between.
Copium my guy, copium.
And its made on purpose. These are time wasting mechanics designed to make you play longer by wasting your time/currency/bases/entrances.
As I stated, there is always some degree of gamble to crafting, but a good design has to give you hope or allow you to manipulate the outcome. Sounds like you just don’t understand how to craft anything. I’m not going to waste my time since you seem to not even have used the recombinator.
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Are the poe2 bad people still crying?
What a waste of time.
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Posté parWormabutter#4288le 11 mars 2025 à 20:40:22
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Are the poe2 bad people still crying?
What a waste of time.
incase you haven't noticed, it's just you who thinks poe 2 isn't bad
"buff grenades"
- Buff Grenades (Buff-Grenades)
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Posté parauspexa#1404le 12 mars 2025 à 00:12:34En sursis
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PoE1 low end crafting is actually possible and has a lot of options, and I am probably missing more:
Essence craft for guaranteed mod
Alt+aug for 2 desired mods.
Harvest reforge for a guaranteed mod.
Harvest swap res.
Bench craft 1 desired mod, or sacrifice 1 slot to craft 2
Fossil craft to add some determination of mods
Recomb is hella op to smash together desired mods. but temporary league mechanic
On top of that, you don’t need an infinite supply of bases to craft. If you get a piece of gear in poe2 with the wrong res you can’t even consider using it without sitting down and reconfiguring your entire gear set. There obviously has to be some gamba in the crafting or everyone would just have easy mirror tier gear. PoE1 crafting is probably confusing at this point, but the options are there for low and high end. Poe2 mirror crafting works fine, but the cost is insane. For the average player you just have nearly 100% gamble.
Not true.
Essdence craft for Guaranteed mod you have to gamble the range of the mode. min x to maximum x. Then you are gambleing the second mod on the item and the third ect.
Same goes for alt augmentation. In poe 2 you colect bases and trow them away. in Poe1 you colect alt and augmentation and deplete them. You gamble them untill you hit something on the slot machine.
Same goes for harvest. You reforge a mod for another mod BUT gamble the rang eof that mod and what it is. You recraft attack mod - You can hit variety of attack modes, gamble. If you hit the mod then you gamble the rang eof the mod.
Slot machine mechanics all over the place designed to loose your time and make you artificialy play longer.
Its gamble. You are pulling a lever.
Same goes for fossil crafting. You straight up gamble what you are foing to get. You can choose the sub-mod. but you gamble the mod you are geting and the range of the mod or modes.
Recombinator is the bigest slot machine of them all idk what you are even talking about. High levels of copium or who are you trying to convince in what here ?
You are litterally puting 3 items in a slot machine-like window. clicking a button, and hoping to get the modes of each tiem to combine into one. HOPEIUM !
Even the most deterministic part wich is the Benchcrafting in Poe1 you gamble the range of the mod you choose and thats THE MOST DETERMINISTIC.
You can hit low you can hit mid or high roll and in between.
Copium my guy, copium.
And its made on purpose. These are time wasting mechanics designed to make you play longer by wasting your time/currency/bases/entrances.
As I stated, there is always some degree of gamble to crafting, but a good design has to give you hope or allow you to manipulate the outcome. Sounds like you just don’t understand how to craft anything. I’m not going to waste my time since you seem to not even have used the recombinator.
Theres nothing good in theyr ''crafting'' designs. Not in poe1 and not inpoe2.
Its all gamble and time wasting mechanics. You can have as much copium as you want but i have 5000000 facts to prove you wrong. Or rather we dont have the 500k anymore and that proves my point. The mechanics are not good, very niche and only few people enjoy them. Gamble addicts and streamers trying to promote them as good becouse ITS THEYR JOB.
Maximum Gaslighting and Copium overdrive.
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Posté parintersept#1235le 12 mars 2025 à 08:14:41
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Are the poe2 bad people still crying?
What a waste of time.
Dont mind, it will stop.
Then you can play with your leftover Elite Pro Gamers and 30000 Bots.
Mission complete.
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Posté parololzomfg#0141le 12 mars 2025 à 08:41:52
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The game, even if its early access state, needs A LOT of work and could have used some more time in the oven cooking before even early access.
Also, note, that when a developer takes $$ from you in the form of cash shop, or access to the EA (as in POE2s case if you never spent $$ in POE1), I don't give them much rope to work with in regards to their early access.
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Posté parcesmode#5569le 12 mars 2025 à 09:09:00
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Why are people ever surprised? ITS EARLY ACCESS.
I'm not quite sure what people like you are promising themselves by huffing that much copium. It's not like people are going to tell themselves "GOLLY GEE this game sucks but wow it's only early access, I'll LOVE to jump right back in once the 'early access' label is removed!!11!!!", no; "early access" is nothing but an excuse to handwave all the issues the product has. This isn't some 1-3 man indie production where they have to do "early access" with only part of the game ready because they can't afford developing the rest without already making money and people are paying because they love the concept or want to support those 1-3 guys; no, this is an established company that has been living off this IP for years now. So there's no reason to expect that "early access" money to somehow improve the game in crazy ways when they could have done so all the time already, with the money they already had and already made. So please stop giving me this "early access" tripe as if it meant anything in this situation.
Hell, I've seen plenty of games that got revealed months - if not years - before their release and looked like crap, and when you point out how they look like crap, people like you always kept on screaming "WELL THIS IS A BETA BUILD, THE FINISHED PRODUCT WILL LOOK GOOD, THEY'LL FIX EVERYTHING!", and how often did anyone ever fix anything in those games? Never. They looked just as bad when they released. Now let's look at this game, with a completely unsatisfying, unfun endgame loop that has like half the playerbase quit every month, do you really think this will be magically fixed once they remove the "early access" label? No, they committed to the design flaws in this game, and are seemingly proud of them, they're not going to change. No matter whether it's called "early access" or "open beta" or whatever - hell, what's the practical difference anyway? That you have to pay to play it as opposed to not having to pay for it later? Shouldn't it be the other way around? Remember when beta testers got to test for free? Remember when QA/testing was a PAID profession and people were PAID to test products? Now you can PAY to do the work of testing a product that will be given to end users for FREE, if that isn't the height of ridicule then I don't know what is.
I'll tell you what's going to happen once it's not "early access" anymore or in "season" or "league" or whatever the hell you think will change anything: a couple people will come back and check the forums to see if you still lose 5 hours of progress for something that is "to be expected" according to the very developers of the game, and piss right off again. Your player count will go up by 20% and then decrease to new lows again a week later.
Dernière édition par Blaze#1894, le 12 mars 2025 à 17:14:07
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Posté parBlaze#1894le 12 mars 2025 à 13:14:11
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