- 500k Players ? What happened ?

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Pestilence_PoE#6339 a écrit :
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intersept#1235 a écrit :
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Hellzepop#1985 a écrit :
Gutting the "crafting" system and making it pure gambling makes gameplay for regular players like me (couple of hours 3-4 days per week) way too much trade-dependent. I want to have a chance to create something decent with crafting or to find something decent while im playing, but in the current state of poe2 for casual players like me the chances for something like this are very low and this is simply not possible, so I'll stuck in poe1 for now.


Poe 1 crafting is the same slot machine i think. Just a bit more deterministic.
You can choose to pull the lever on the slot machine you want.
In Poe 2 they just removed the bench and some of the orbs to make it even more of a gabmle and a waste of time.

Poe 1 crafting is the same bad system, sligthly ''better''. Wouldnt call it better.

90% of players didnt know how to craft an edngame pice of gear after years of playing the game. Becouse its a bad system.



PoE1 low end crafting is actually possible and has a lot of options, and I am probably missing more:

Essence craft for guaranteed mod
Alt+aug for 2 desired mods.
Harvest reforge for a guaranteed mod.
Harvest swap res.
Bench craft 1 desired mod, or sacrifice 1 slot to craft 2
Fossil craft to add some determination of mods
Recomb is hella op to smash together desired mods. but temporary league mechanic

On top of that, you don’t need an infinite supply of bases to craft. If you get a piece of gear in poe2 with the wrong res you can’t even consider using it without sitting down and reconfiguring your entire gear set. There obviously has to be some gamba in the crafting or everyone would just have easy mirror tier gear. PoE1 crafting is probably confusing at this point, but the options are there for low and high end. Poe2 mirror crafting works fine, but the cost is insane. For the average player you just have nearly 100% gamble.


Not true.

Essdence craft for Guaranteed mod you have to gamble the range of the mode. min x to maximum x. Then you are gambleing the second mod on the item and the third ect.

Same goes for alt augmentation. In poe 2 you colect bases and trow them away. in Poe1 you colect alt and augmentation and deplete them. You gamble them untill you hit something on the slot machine.

Same goes for harvest. You reforge a mod for another mod BUT gamble the rang eof that mod and what it is. You recraft attack mod - You can hit variety of attack modes, gamble. If you hit the mod then you gamble the rang eof the mod.

Slot machine mechanics all over the place designed to loose your time and make you artificialy play longer.
Its gamble. You are pulling a lever.

Same goes for fossil crafting. You straight up gamble what you are foing to get. You can choose the sub-mod. but you gamble the mod you are geting and the range of the mod or modes.

Recombinator is the bigest slot machine of them all idk what you are even talking about. High levels of copium or who are you trying to convince in what here ?

You are litterally puting 3 items in a slot machine-like window. clicking a button, and hoping to get the modes of each tiem to combine into one. HOPEIUM !

Even the most deterministic part wich is the Benchcrafting in Poe1 you gamble the range of the mod you choose and thats THE MOST DETERMINISTIC.
You can hit low you can hit mid or high roll and in between.

Copium my guy, copium.

And its made on purpose. These are time wasting mechanics designed to make you play longer by wasting your time/currency/bases/entrances.
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SFJake#5563 a écrit :
Why are people ever surprised? ITS EARLY ACCESS. Everyone with a brain was aware that:


-Content would take a long time to be completed.

-End game was not done and just thrown together.


Which means most normal people did the following: Bought the game, played with it for a while, and said "alright, this is good for now, I'll check this out again when its complete".


The fact that all the addiction-seekers can't understand this normal gamer behavior over an incomplete game is hilarious to me.


And we're not even taking into consideration that a lot of people (again, the majority of gamers, unlike the vocal minority in ARPG forums) don't grind endgames at all (because they have a life or other games to play), so a player drop from initial numbers is always going to happen.


I swear, peering into ARPG communities is funny, its like peeking at drug addicts who have a broken view of the world.



Early access is an excuse to release a flawed game. The game is already out, it doesn't matter at which point you "officially release it", that's just a big patch. It's not like you can experience the game for the first time twice, that's where the majority of the value is.

Also casuals don't think that way, they're not aware of early access or what that means, they couldn't even tell you which company designed the game. They play the game if it serves them and drop it as soon as it doesn't.
yeah also, maybe if the poe1 fan boys had not cry so hard we would have content quicker for poe2 and player would have stayed.
There's no fun in this game. It's just an irritating experience.
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intersept#1235 a écrit :
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Pestilence_PoE#6339 a écrit :



PoE1 low end crafting is actually possible and has a lot of options, and I am probably missing more:

Essence craft for guaranteed mod
Alt+aug for 2 desired mods.
Harvest reforge for a guaranteed mod.
Harvest swap res.
Bench craft 1 desired mod, or sacrifice 1 slot to craft 2
Fossil craft to add some determination of mods
Recomb is hella op to smash together desired mods. but temporary league mechanic

On top of that, you don’t need an infinite supply of bases to craft. If you get a piece of gear in poe2 with the wrong res you can’t even consider using it without sitting down and reconfiguring your entire gear set. There obviously has to be some gamba in the crafting or everyone would just have easy mirror tier gear. PoE1 crafting is probably confusing at this point, but the options are there for low and high end. Poe2 mirror crafting works fine, but the cost is insane. For the average player you just have nearly 100% gamble.


Not true.

Essdence craft for Guaranteed mod you have to gamble the range of the mode. min x to maximum x. Then you are gambleing the second mod on the item and the third ect.

Same goes for alt augmentation. In poe 2 you colect bases and trow them away. in Poe1 you colect alt and augmentation and deplete them. You gamble them untill you hit something on the slot machine.

Same goes for harvest. You reforge a mod for another mod BUT gamble the rang eof that mod and what it is. You recraft attack mod - You can hit variety of attack modes, gamble. If you hit the mod then you gamble the rang eof the mod.

Slot machine mechanics all over the place designed to loose your time and make you artificialy play longer.
Its gamble. You are pulling a lever.

Same goes for fossil crafting. You straight up gamble what you are foing to get. You can choose the sub-mod. but you gamble the mod you are geting and the range of the mod or modes.

Recombinator is the bigest slot machine of them all idk what you are even talking about. High levels of copium or who are you trying to convince in what here ?

You are litterally puting 3 items in a slot machine-like window. clicking a button, and hoping to get the modes of each tiem to combine into one. HOPEIUM !

Even the most deterministic part wich is the Benchcrafting in Poe1 you gamble the range of the mod you choose and thats THE MOST DETERMINISTIC.
You can hit low you can hit mid or high roll and in between.

Copium my guy, copium.

And its made on purpose. These are time wasting mechanics designed to make you play longer by wasting your time/currency/bases/entrances.



As I stated, there is always some degree of gamble to crafting, but a good design has to give you hope or allow you to manipulate the outcome. Sounds like you just don’t understand how to craft anything. I’m not going to waste my time since you seem to not even have used the recombinator.
Are the poe2 bad people still crying?
What a waste of time.
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Wormabutter#4288 a écrit :
Are the poe2 bad people still crying?
What a waste of time.


incase you haven't noticed, it's just you who thinks poe 2 isn't bad
"buff grenades"

- Buff Grenades (Buff-Grenades)
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Pestilence_PoE#6339 a écrit :
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intersept#1235 a écrit :
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Pestilence_PoE#6339 a écrit :



PoE1 low end crafting is actually possible and has a lot of options, and I am probably missing more:

Essence craft for guaranteed mod
Alt+aug for 2 desired mods.
Harvest reforge for a guaranteed mod.
Harvest swap res.
Bench craft 1 desired mod, or sacrifice 1 slot to craft 2
Fossil craft to add some determination of mods
Recomb is hella op to smash together desired mods. but temporary league mechanic

On top of that, you don’t need an infinite supply of bases to craft. If you get a piece of gear in poe2 with the wrong res you can’t even consider using it without sitting down and reconfiguring your entire gear set. There obviously has to be some gamba in the crafting or everyone would just have easy mirror tier gear. PoE1 crafting is probably confusing at this point, but the options are there for low and high end. Poe2 mirror crafting works fine, but the cost is insane. For the average player you just have nearly 100% gamble.


Not true.

Essdence craft for Guaranteed mod you have to gamble the range of the mode. min x to maximum x. Then you are gambleing the second mod on the item and the third ect.

Same goes for alt augmentation. In poe 2 you colect bases and trow them away. in Poe1 you colect alt and augmentation and deplete them. You gamble them untill you hit something on the slot machine.

Same goes for harvest. You reforge a mod for another mod BUT gamble the rang eof that mod and what it is. You recraft attack mod - You can hit variety of attack modes, gamble. If you hit the mod then you gamble the rang eof the mod.

Slot machine mechanics all over the place designed to loose your time and make you artificialy play longer.
Its gamble. You are pulling a lever.

Same goes for fossil crafting. You straight up gamble what you are foing to get. You can choose the sub-mod. but you gamble the mod you are geting and the range of the mod or modes.

Recombinator is the bigest slot machine of them all idk what you are even talking about. High levels of copium or who are you trying to convince in what here ?

You are litterally puting 3 items in a slot machine-like window. clicking a button, and hoping to get the modes of each tiem to combine into one. HOPEIUM !

Even the most deterministic part wich is the Benchcrafting in Poe1 you gamble the range of the mod you choose and thats THE MOST DETERMINISTIC.
You can hit low you can hit mid or high roll and in between.

Copium my guy, copium.

And its made on purpose. These are time wasting mechanics designed to make you play longer by wasting your time/currency/bases/entrances.



As I stated, there is always some degree of gamble to crafting, but a good design has to give you hope or allow you to manipulate the outcome. Sounds like you just don’t understand how to craft anything. I’m not going to waste my time since you seem to not even have used the recombinator.



Theres nothing good in theyr ''crafting'' designs. Not in poe1 and not inpoe2.

Its all gamble and time wasting mechanics. You can have as much copium as you want but i have 5000000 facts to prove you wrong. Or rather we dont have the 500k anymore and that proves my point. The mechanics are not good, very niche and only few people enjoy them. Gamble addicts and streamers trying to promote them as good becouse ITS THEYR JOB.

Maximum Gaslighting and Copium overdrive.
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Wormabutter#4288 a écrit :
Are the poe2 bad people still crying?
What a waste of time.


Dont mind, it will stop.
Then you can play with your leftover Elite Pro Gamers and 30000 Bots.
Mission complete.
The game, even if its early access state, needs A LOT of work and could have used some more time in the oven cooking before even early access.

Also, note, that when a developer takes $$ from you in the form of cash shop, or access to the EA (as in POE2s case if you never spent $$ in POE1), I don't give them much rope to work with in regards to their early access.

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