In two weeks PoE will have less STEAM players than at the end of last leagues

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Dynuel a écrit :
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TheTenthDoc a écrit :
People's obsession with whether games are "dying" is such a fascinating phenomenon. I'd like to write a paper on it some day.

I mean, I can understand people having issues with individual PoE leagues losing players. That makes progression in gear more difficult, particularly in Hardcore leagues.


People are social creatures greatly caring about their community / surroundings, they do follow success stories, but avoid / abandon failures. Especially where economy and trading is a crucial part of the game (although suppose not for everyone).


Those players should be concerned about friends leaving or leagues not having public parties/trading available, though. That's why the (possibly bugged) public party screenshot got so many people talking. Those are actual barriers to the success of the game.

There's no actual reason to care about overall total player numbers, as they have no impact on you besides potentially straining servers and screwing up your connection. There's even less reason to care about relative player numbers (RoS players vs. PoE). People invest so much emotionally in the "success" of a leisure time activity they have almost no power over, it's fascinating.

A good chunk of it is schadenfreude (like the crash of the ToRtanic), but there's more to it than that.
Read my book! The world ending in every way anyone ever thought it might end, all at once. First few chapters are available online for free.
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Dernière édition par TheTenthDoc#6709, le 8 avr. 2014 à 11:23:45
There's only one metric available to us, that is steamgraph. Anyone who wishes to dispute the trend is free to provide their own numbers.

Oh? What's that? You have absolutely nothing? You won't even deny that PoE is bleeding players? You'll only say that the steamgraph isn't 100% accurate (which is true of any representative sampling)?

Enjoy the game while it lasts. If I worked for GGG, tho, I'd be sending out my resume asap.
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Mivo a écrit :
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ancalagon3000 a écrit :
ROS >>>>>>>>>>>>>>>>>>>>>>>


If I thought so, I'd play D3 and not hang out here. Why don't you?


I do, and I also post here. And watch mma forums, and am a car junkie.
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TheTenthDoc a écrit :

There's no actual reason to care about overall total player numbers, as they have no impact on you besides potentially straining servers and screwing up your connection. There's even less reason to care about relative player numbers (RoS players vs. PoE). People invest so much emotionally in the "success" of a leisure time activity they have almost no power over, it's fascinating.


Yes this is the reasonable answer and how it should be, yet I personally do feel better if I know I use better / trusted / chosen by many product or service.

Also I am still very proud and glad that PoE is THAT 'chosen by many' product and hopefully will be for many more years to come.
Dernière édition par Dynuel#5717, le 8 avr. 2014 à 11:31:49
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bluefalcon74 a écrit :
There's only one metric available to us, that is steamgraph. Anyone who wishes to dispute the trend is free to provide their own numbers.

Oh? What's that? You have absolutely nothing? You won't even deny that PoE is bleeding players? You'll only say that the steamgraph isn't 100% accurate (which is true of any representative sampling)?

Enjoy the game while it lasts. If I worked for GGG, tho, I'd be sending out my resume asap.



Someone in here posted a comment on taking out faulty data, namley players that have "played" the game as far as steam is concerned but haven't even gotten to mervil (so clearly just game hoppers, maybe a few were into it and got disuaded in the first hour or 2 of gameplay). If you take those players out because they probably are just trying some free games on steam, you get a much different picture from a trend perspective. Namley that the curve is much more stable, it's not trending upward by any means, but its in a little range.

Compare that to the fact that people playing this game through the game client are probably more interested in actually playing the game given that they sought it out. And I'm sure the overall game population isn't that dire. Meantime Chris has gone on record in the past 2 weeks saying the game population is pretty healthy.

That is the kind of information that disproves this doom and gloom scenario, it was posted in this thread and the reddit thread, yet no one seems to look at it.

In the end it doesn't matter all games not named world of warcraft that have online populations trend downward over time, its the nature of the beast.

If marvel heroes is still going strong with a population probably 25percent of Path Of exiles, then im sure PoE is alright.
Dernière édition par sneax1234#2515, le 8 avr. 2014 à 11:34:56
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TheTenthDoc a écrit :
There's no actual reason to care about overall total player numbers, as they have no impact on you


There is an actual reason.

The financial success or failure decides whether the game is merely maintained or actively developed. The game isn't done, there is a lot of content missing still, performance and desync need to be addressed. Success means more money to hire competent programmers and additional artists. Lack of financial success equates stagnation.

Player numbers directly reflect on the revenue. The more players there are, the more money GGG makes. (Freeloaders are also content for paying players.)
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CharanJaydemyr a écrit :
Lol steamcharts.

Again.



Try harder.


Don't forget to drink your milk 👌
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bluefalcon74 a écrit :
There's only one metric available to us, that is steamgraph. Anyone who wishes to dispute the trend is free to provide their own numbers.

Oh? What's that? You have absolutely nothing? You won't even deny that PoE is bleeding players? You'll only say that the steamgraph isn't 100% accurate (which is true of any representative sampling)?

Enjoy the game while it lasts. If I worked for GGG, tho, I'd be sending out my resume asap.


this again, yawn. Chris posted some numbers last week. GTFO here with your steamcharts.
Don't forget to drink your milk 👌
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bluefalcon74 a écrit :
There's only one metric available to us, that is steamgraph. Anyone who wishes to dispute the trend is free to provide their own numbers.


it is one of those moments when reddit comment is rewarding(tm) to read:

http://www.reddit.com/r/pathofexile/comments/22idx6/in_two_weeks_poe_will_have_less_players_than_at/cgn4dxh

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If you want these charts to be a meaningful representation of use / decline of use, you need to weight them with the steam global achievement ratios.

As of right now, 37.5% of the playerbase that these charts are based on has killed merveil, and 13.5% has finished the game on normal difficulty on a non-hardcore league. Less than half have the achievement for killing brutus.

The charts by themselves look dramatic, but are not representative of trends in people actually playing the game on their own, and seeing them presumed to be such is getting tiring.

Edit: http://steamgraph.net/index.php?action=graph&appid=238960q72850 is much more useful as far as steam graphs go.
Dernière édition par CCR5#7770, le 8 avr. 2014 à 11:39:13
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CCR5 a écrit :
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bluefalcon74 a écrit :
There's only one metric available to us, that is steamgraph. Anyone who wishes to dispute the trend is free to provide their own numbers.


it is one of those moments when reddit comment is rewarding(tm) to read:

http://www.reddit.com/r/pathofexile/comments/22idx6/in_two_weeks_poe_will_have_less_players_than_at/cgn4dxh

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If you want these charts to be a meaningful representation of use / decline of use, you need to weight them with the steam global achievement ratios.

As of right now, 37.5% of the playerbase that these charts are based on has killed merveil, and 13.5% has finished the game on normal difficulty on a non-hardcore league. Less than half have the achievement for killing brutus.

The charts by themselves look dramatic, but are not representative of trends in people actually playing the game on their own, and seeing them presumed to be such is getting tiring.

Edit: http://steamgraph.net/index.php?action=graph&appid=238960q72850 is much more useful as far as steam graphs go.


yes I updated the first post in this top with the above commenst right after it was posted on reddit, as I believe it is a very valid point

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