PoE 2 has lost over 80% of its players in 3 months.

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_rt_#4636 a écrit :
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Timbo Zero#8289 a écrit :
Poe (1 and eventually 2) has a 3 month cycle (excluding rare cases such as the current 3,25 due to poe2 development etc).
PoE1 has struggled with retention beyond 1 month due to the more familiar players being done with the content of that league by then.


This belief is wild.
To even consider the possibility that there are 70k players on Steam alone and that 50-75% of the playerbase can tackle the whole content and get all challenge rewards in a month.

This type of player fall off is not normal for a good live service game.

This game has enough content to have a decent player retention for quite a lot of time when you consider challenges and the amount of available skills and ascendanccies.

But the reality is that it is not designed for that. This game is designed to tickle our reward systems with loot fountains and gambling in every mechanic.
And it's not rocket science that it works. Just look at how much money casinos make despite all the knowledge about how bad real-life gambling is and that the odds are literally against you by design


The majority of regular poe1 players are familiar with the game to a high degree, and have finished getting what they want from the league in approximately the timescale I mentioned. What their objectives are varies, for me yeah it’s 37+ challenges but for others it’s to beat all the Ubers but some are just happy to grind t16s until they’re bored or have maxed their character as much as they can be bothered to.

Edit: and my point stands that GGG wants more player retention (or more specifically longer) be it for each game or between the games (imo staggering leagues would be best as a lot, I am not suggesting the majority but would hope, will play both)
(ALL typos lack of caps, punctuation and general errors are copyright Timbo Industries - Laziness Division)
Dernière édition par Timbo Zero#8289, le 15 févr. 2025 05:06:08
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Climet#7103 a écrit :
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BIGMP#3106 a écrit :
Truly shocking how a game has a consistent downward trend even with patches.

It's almost like people don't like the environment being proposed. Look forward to the game dropping under 50k next month. B)

Let the devs die by their "vision."


Truly shocking is that you've no clue what you are talking about.


i am indeed shocked
Hi all,

I can only tell you what nearly made me quit after 2 months playing POE2.
Its the absolut ridiciolous Endgame Arbiter Fight.
I don't want to play an endfight like a Donkey Kong endgame jump & run style. That is NOT why we play a farming game that gives you rewards when you put A LOT OF TIME into it. I expect with a level 91 Necromancer that goes to T16 maps easy to make an endfight because I have strong gear, good stats, good survivability and enough damage to finish the fight in x minutes.

THATS WHY I WANT TO PLAY POE AND NOT JUMP AND RUN STUPID POSITIONING.

And also the solution to build 1-shot builds to skip these fckng jump/position phases takes out most of the fun game play builds. I am not sure if I invest another 2 months to check that out with a 1-shot build (like my brother did).

Greetings Tom

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Airbourne_1969#7628 a écrit :
Hi all,

I can only tell you what nearly made me quit after 2 months playing POE2.
Its the absolut ridiciolous Endgame Arbiter Fight.
I don't want to play an endfight like a Donkey Kong endgame jump & run style. That is NOT why we play a farming game that gives you rewards when you put A LOT OF TIME into it. I expect with a level 91 Necromancer that goes to T16 maps easy to make an endfight because I have strong gear, good stats, good survivability and enough damage to finish the fight in x minutes.

THATS WHY I WANT TO PLAY POE AND NOT JUMP AND RUN STUPID POSITIONING.

And also the solution to build 1-shot builds to skip these fckng jump/position phases takes out most of the fun game play builds. I am not sure if I invest another 2 months to check that out with a 1-shot build (like my brother did).

Greetings Tom



Take a break, check out next major update, come back if you like it. This isn't Elden Ring.
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Timbo Zero#8289 a écrit :
The majority of regular poe1 players are familiar with the game to a high degree, and have finished getting what they want from the league in approximately the timescale I mentioned


Do you have any evidence of this?

Because in the world I've known, the "majority" of any large enough population is a very lackluster average.
Also, the "majority" of people have jobs, responsibilities and even if they didn't, they wouldn't only play PoE in their free time.

If anything, the "majority" of people who play PoE probably finish the campaign in a month, barely know how to improve their gear by themselves, map to maybe T3/T4s, if they map at all, and then abandon the game because they don't even really know much of what to do after that, and with their knowledge, reaching T15 maps would probably take hundreds of hours
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_rt_#4636 a écrit :


Do you have any evidence of this?

Because in the world I've known, the "majority" of any large enough population is a very lackluster average.
Also, the "majority" of people have jobs, responsibilities and even if they didn't, they wouldn't only play PoE in their free time.

If anything, the "majority" of people who play PoE probably finish the campaign in a month, barely know how to improve their gear by themselves, map to maybe T3/T4s, if they map at all, and then abandon the game because they don't even really know much of what to do after that, and with their knowledge, reaching T15 maps would probably take hundreds of hours


I have evidence of another thing:
I know serveral Dadgamers, they played the first month to 6 weeks, depending on time, and finished the campaign. They didn't look in any way at maps because they knew they wouldn't have time for it. They finished the game content to know in a few months thy could come back, play a new build with more acts. Thats their goal as players. They are finished now. And ho boy, there are many of them.

And the other thing: I have a job, standard 40 hours, I have a social life(only not in the first week after launch :D) and I still do my 40 challenges in roughly 4-6 weeks in poe1. Knowledge is the great equalizer.
Current Build: Penance Brand
God build?! https://pobb.in/bO32dZtLjji5
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tsunamikun#0433 a écrit :
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_rt_#4636 a écrit :


Do you have any evidence of this?

Because in the world I've known, the "majority" of any large enough population is a very lackluster average.
Also, the "majority" of people have jobs, responsibilities and even if they didn't, they wouldn't only play PoE in their free time.

If anything, the "majority" of people who play PoE probably finish the campaign in a month, barely know how to improve their gear by themselves, map to maybe T3/T4s, if they map at all, and then abandon the game because they don't even really know much of what to do after that, and with their knowledge, reaching T15 maps would probably take hundreds of hours


I have evidence of another thing:
I know serveral Dadgamers, they played the first month to 6 weeks, depending on time, and finished the campaign. They didn't look in any way at maps because they knew they wouldn't have time for it. They finished the game content to know in a few months thy could come back, play a new build with more acts. Thats their goal as players. They are finished now. And ho boy, there are many of them.

And the other thing: I have a job, standard 40 hours, I have a social life(only not in the first week after launch :D) and I still do my 40 challenges in roughly 4-6 weeks in poe1. Knowledge is the great equalizer.


Yet it amazes me you failed to prove his point wrong.
Knowing many ``dadgamers`` does not constitute the ``majority of players`` in the slightest.
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gX_kiD#0166 a écrit :
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JakkerONAIR#4902 a écrit :


Furthermore, we know that only a fraction of the player base uses Steam.


How do you "know" that? Where is any evidence or indication for that? And please stop talking in this highly manipulative "we" just to inflate your take. You're one person. With one opinion. As am I.

You used a lot of words to dismantle very legitimate criticism, but you ended up virtually saying nothing.

To claim that the Steam player base is only "a fraction" when we're talking about the biggest pc game distribution platform is a wild display of mental gymnastics.


WE (the PoE player base) know that because Chris Wilson himself said it.

So, you are the one just using a lot of words and saying nothing.

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JakkerONAIR#4902 a écrit :


WE (the PoE player base) know that because Chris Wilson himself said it.

So, you are the one just using a lot of words and saying nothing.


When exactly did he said that? Billion years ago when POE1 was launched?
Maybe then in 2012, when i assume Steam wasn't that popular platform as now, and before GGG actively begun to promote the game, maybe, just maybe under this and possibly more circumstances the smaller part of playerbase were using Steam.

But if you would try to say that 600.000 players peak on Steam is just a fraction of all playerbase now, I would laugh. Because it's a joke.
Dernière édition par JEE_ZUZ#0982, le 15 févr. 2025 05:55:16
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JakkerONAIR#4902 a écrit :
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gX_kiD#0166 a écrit :
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JakkerONAIR#4902 a écrit :


Furthermore, we know that only a fraction of the player base uses Steam.


How do you "know" that? Where is any evidence or indication for that? And please stop talking in this highly manipulative "we" just to inflate your take. You're one person. With one opinion. As am I.

You used a lot of words to dismantle very legitimate criticism, but you ended up virtually saying nothing.

To claim that the Steam player base is only "a fraction" when we're talking about the biggest pc game distribution platform is a wild display of mental gymnastics.


WE (the PoE player base) know that because Chris Wilson himself said it.

So, you are the one just using a lot of words and saying nothing.



Then you shouldn't have an issue linking that statement of Chris Wilson, where "Steam is a fraction of the userbase".

I'll wait right here.

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