GGG PLEASE remove or massively tone down XP loss. Ruining game for me.
" What about just keeping XP loss and one try per map, but letting the players choose the level of difficulty of the content they engage with, like let's say, something like Tiers going from, I dont know, maybe from 1 to 15 or something. And if the players want, they could also, somehow, change the map parameters with like an item, let's call it a waystone, they could alter with currencies for crafting, and choose or not to run it. Ho yeah, that would be nice. And after a time, people could also add more modifiers to the map they run by like running a special map like a tower and putting at the top another currency modified item, like a tablet or so, to add more challenges to the surrounding maps. Ho yeah, so like that any players could adjust the difficulty of the content they run accordingly to their abilties, gear, and build. And with more risks will come more rewards, and with less risks will be less deaths. Sounds nice. |
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Honestly.
You just need to work on your build a bit more. Dying alot is a clear indication that you need more of some kind of defences or even better dps/clear. You'd be suprised how much one little change to your build can make a huge difference. If you're following someone's build, then you probablay just need to farm more. Honestly, getting past lvl 90 is like a joke compared to poe 1. farming t15s maps gets you to 94s prettyyyyy fast, espically if you do breaches. Honestly. -10% exp is fine. Yes, it's a bit annoying at times, but it is welcome imho. |
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GGG this item dropped and it has bad stats... pls fix or your game lose players and you poor.
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