GGG PLEASE remove or massively tone down XP loss. Ruining game for me.
going from 90 to 91 doesn't take much.
Don't expect that GGG will remove exp penalty making leveling to 100 literally effortless. Play more careful, make character more tanky, and don't cry. |
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" I would like to see this game be the most successful it possibly can be, but gatekeeping like this just holds back the top end potential for this game. If I wanted to deal with hardcore punishment, I would have made a hardcore character. If it will stay like this then so be it, there's a million other games out there and more to come this year - I just think they might be interested to know the cause for why I and so many others are dropping out of the pool of players supporting the game. I'm glad for you that you can feel warm and special for being in the tiny minority of players who thrive in the end-end game. But their ceiling isn't destined to get any higher, with that philosophy. |
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" I'd like to direct your attention to...hmmm...Minecraft? Ultima Online? Everquest? Dark Souls (and basically all offshoots)? All games that take xp or items if you die. Some games you can recover them, some you can't, but even in the ones where you CAN recover them, there's a time (or death) limit to do so, and you can absolutely lose things you already had for good. Not to mention, xp loss is in literally all those examples - xp loss in Minecraft, Ultima Online you'd lose skills, Everquest had xp loss, Dark souls you lose souls which are basically your xp. |
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" Dark Souls is good about fairness. When you die, you're given a second chance to go pick up your XP and be ready for whatever got you the first time (and everything is tuned to be reactable). For POE2 there have been too many instances where I've been killed in one hit & have no idea how it even happened. When that happens in this game, there is no second chance - you lose your XP (often ending with less XP than when you started), you lose your waystone, you lose your tablet bonuses, and you don't get the same monsters that spawn... so there's hardly even a learning experience out of it. Dernière édition par SpankyKong#9805, le 6 févr. 2025 13:26:40
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" You're completely missing the point. We're saying most of these deaths are nothing to do with missing avoidable deaths but rather things like some fire laser beam shot, from a mob not even on the screen, 1 shotting us. Yes, there is some 'get gud' here but most of it isn't. And getting back to the core, main point; it isn't fun. Dernière édition par Telmorial#0280, le 6 févr. 2025 16:20:32
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" Then make a post pointing out which enemy's attack is doing too much damage at which tier against which defense, that'd be valuable feedback, instead of asking to change de punishments for dying. |
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GGG should have created an Elite Leagues or whatever they call it, just to separate the good and bad players.
Once you join/enter the Elite League you are no longer allowed to go back to the standard mode. From their you can level up to +100 and they can impose the xp penalty from their. Currently this game is putting a handcuffed behind the back of the player based by stopping their progression. This will end up a large portion of the player based leaving, and this game will die out. |
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You know what "one step forward, two steps back" realy means? It means they know 100% of the player base hates it, they know what we want, they know a better solution to the problem. Theyre not going to fix it unless it becomes profitable to them. THATS what they havent figured out yet, and so were going to have to wait untill TenCent makes them sell XP buffs on the MTX shop. Then theyre going to agree to lower the XP panalty but slowly reduce the normal XP we get until were forced to buy XP from the MTX shop or not level up at all.
I've seen it done in many other games. "We prommice that we wont sell XP buffs on our store" and then 1.0 finally rolls out and along with it comes purchasable XP buffs. |
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" They'll never fix every single unavoidable death. It's valuable feedback, the whole XP loss isn't fun. That's my feedback. |
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" You are hihgly mistaken. In any game, all deaths can be avoided. PoE2 isn't different. |
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