GGG PLEASE remove or massively tone down XP loss. Ruining game for me.

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dwqrf#0717 a écrit :
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Telmorial#0280 a écrit :
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Anyone claiming it's not a big deal either uses god gear costing tens of divs or use a broken metabuild with stacked es that is completely op compared to other defenses. It actually wouldn't be an issue if there weren't off screen spells that almost instantly set off with almost no time to react, spells stacked in narrow passage ways that are impossible to avoid, or hits from insanely fast enemies that bypass evasion or armor. I've died several times from enemies off screen with zero visible spell effect on the ground, it literally looked like I died from nothing and it wouldn't surprise me if I did die from nothing and it was a glitch.


Thank you, someone who gets it.


Dying when using a gear you didn't farm but bought, when using a build you didn't make but copied, in a game you didn't played nor learnt but zoomed through, is a completely normal phenomenon.

Player's ability to understand and master his surrounding is more important in this game than ever, and if you skip it, well, you can't buy it.


Thanks for the generic get good response that in no way addressed any of the points. So helpful
Dernière édition par CovidPatientZero#0332, le 6 févr. 2025 09:57:47
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dwqrf#0717 a écrit :
Why are you trying to level to 100 ?


why are you asking stupid questions?

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I agree to diminish or lose completely the xp loss, this should be fun to play. Most people play after work, to get relaxed not get frustrated more after a hard day.

Did my own build with nothing from trade, and died 450 times in total on my monk. More than half on end game where I lost xp. Some of my friends quit the game because of this.

I don't have much experience with POE 1 and it was hard to keep a balance.

It's enough we lose the waystone, waystone modifiers, exated paid for the waystone (when you die to much the waystone you have are not enough and you need to buy from trade) etc..

Make this game fun to play!
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aveloG#4926 a écrit :
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dwqrf#0717 a écrit :
Why are you trying to level to 100 ?


why are you asking stupid questions?

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I agree to diminish or lose completely the xp loss, this should be fun to play. Most people play after work, to get relaxed not get frustrated more after a hard day.

Did my own build with nothing from trade, and died 450 times in total on my monk. More than half on end game where I lost xp. Some of my friends quit the game because of this.

I don't have much experience with POE 1 and it was hard to keep a balance.

It's enough we lose the waystone, waystone modifiers, exated paid for the waystone (when you die to much the waystone you have are not enough and you need to buy from trade) etc..

Make this game fun to play!

It's not a stupid question. Level 100 gives you a small amount of power boost compared to 90.

And other death penalties are way worse. Losing map extra content, modifiers and any loot on the ground are actually worse than XP penalty. And yet people cry about XP the most. So irrational.
Dernière édition par ConcreteMittens#4695, le 6 févr. 2025 10:46:25
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dwqrf#0717 a écrit :
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Anyone claiming it's not a big deal either uses god gear costing tens of divs or use a broken metabuild with stacked es that is completely op compared to other defenses. It actually wouldn't be an issue if there weren't off screen spells that almost instantly set off with almost no time to react, spells stacked in narrow passage ways that are impossible to avoid, or hits from insanely fast enemies that bypass evasion or armor. I've died several times from enemies off screen with zero visible spell effect on the ground, it literally looked like I died from nothing and it wouldn't surprise me if I did die from nothing and it was a glitch.


Dying when using a gear you didn't farm but bought, when using a build you didn't make but copied, in a game you didn't played nor learnt but zoomed through, is a completely normal phenomenon.

Player's ability to understand and master his surrounding is more important in this game than ever, and if you skip it, well, you can't buy it.


Thanks for the generic get good response that in no way addressed any of the points. So helpful


Well, you die to thing that you can't react to, in place you can't avoid, from enemies that you don't know.

For me, it just sounds like you struggle with the content, the positioning, the reflexes, and the knowledge the game is expecting of you to own at this point. It's not because you copied the build and bought the gear to have -everything- like X streamer that you can also pull off what they do.

You are pushing the game to its limit by playing the end of the endgame and thinking you'd thrive there while you may not have what it takes to actually deal with it. It's like if you were going to a Chess tournament but you never actually played one game against a real player, and still expecting to finish on the podium.
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fr0st2k#1732 a écrit :
i dont get this complaint.

i got to lvl 90 without even worrying about leveling...ever.

Ive been at 90 for a LOOONG time...just recently got to 91 due to deaths. but its not that bad.


Great that you don't mind and still enjoy it. Some people don't.
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dwqrf#0717 a écrit :


Well, you die to thing that you can't react to, in place you can't avoid, from enemies that you don't know.

For me, it just sounds like you struggle with the content, the positioning, the reflexes, and the knowledge the game is expecting of you to own at this point. It's not because you copied the build and bought the gear to have -everything- like X streamer that you can also pull off what they do.

You are pushing the game to its limit by playing the end of the endgame and thinking you'd thrive there while you may not have what it takes to actually deal with it. It's like if you were going to a Chess tournament but you never actually played one game against a real player, and still expecting to finish on the podium.


I love the elitist condescending attitude that the players are the problem, when the players who have dropped the game outnumber the players like you who have stayed, by more than 4-to-1. That's surely a recipe for continuing success.

By the way (regarding the OP thread), I was enjoying the game until I realized that my progress was plateauing due to XP loss. That was the moment I started to want to just play other games. On death effects are also frustrating because they pidgeonholed me into just using one ranged attack to avoid them (killing the diverse attack loop I loved using, that existed during the campaign). But the XP loss is the biggest reason that I've started playing other games again - otherwise this would still be my every day game.
Dernière édition par SpankyKong#9805, le 6 févr. 2025 11:38:05
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SpankyKong#9805 a écrit :


I love the elitist condescending attitude that the players are the problem, when the players who have dropped the game outnumber the players like you who have stayed, by more than 4-to-1. That's surely a recipe for continuing success.

By the way (regarding the OP thread), I was enjoying the game until I realized that my progress was plateauing due to XP loss. That was the moment I started to want to just play other games. On death effects are also frustrating because they pidgeonholed me into just using one ranged attack to avoid them (killing the diverse attack loop I loved using, that existed during the campaign). But the XP loss is the biggest reason that I've started playing other games again - otherwise this would still be my every day game.


But you are complaining about the progress of the endgame which is designed for the elite ; and call people pointing it out elitists.

At no point was PoE2 end of the endgame sold as accessible by everyone without a sweat and in no time.

There is a player agency : you want to play the game at your level, you can, and it's going to be worth it because you will be able to play it, to have fun, to experiment, and to progress. You can choose the maps, the levels, the modifiers, the additionnal events.

But you want to play T25+++ and don't understand why it's punishing you and asking of you to have formula 1 pilot's reflexes. Well, that's because it's designed for formula 1 pilots. It's pretty simple.

If you feel like your porgress is hindered, that's because progress at some point becomes ever more exponential due do XP and gear optimisations, and it will give relative results for each and everyone. You want to spend 100h in PoE2 ? You will have progress reflecting it, multiplied (positively or negatively) by your skill level. You want to spend 1.000h in PoE2 ? You will have progress reflecting that.

What you are complaining about here is to not be able to have the same progress and the same medal as someone playing 10x more and 10x better than you.

We all completed the game. We killed Doryani Cruel. That was the expected outcome of playing PoE2 as a somehow dedicated player.

We are not all completing the endgame. We don't all kill the Pinnacle boss. That's elite content for elite players, and it's not expected of casuals to reach it and clean it.
My witch is 95 at this level most level 15 maps give less then a % even with full clear and come with a 10% penalty on any death (bad mech , bad play , offscreen or the dreaded on death. I know of course you're supposed to be doing 16+ but with RNG Vaals and with chunks of the atlas not being corrupted or irradiated , you end up doing 15's most of the time . She has 18k ES w/Grim Feast , 2000 life and using ,Mind Over Matter, still earlier today after 1 shotting both Augury bosses and waiting to loot still got 1 shotted to an ondeath/afterdeath explosion. I immediately closed the game , my 95 XP reset to 0 and time wasted. For what ? This game has no Competitive Ranking or Ladder system , we all play at our own pace , own skill levels and yet you are punished with map loss, whatever goodies map had gone and xp loss. This is called POE 2 yet it is nothing more then a more punishing less fun POE1. Anyways, just my opinion thought on the matter. I am not quitting yet, just really wondering why does this mechanic still exist.
Dernière édition par MRX2K23#6101, le 6 févr. 2025 12:03:22
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dwqrf#0717 a écrit :
Why are you trying to level to 100 ?


Because its there. What kind of dumb question is that?
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SpankyKong#9805 a écrit :
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dwqrf#0717 a écrit :


Well, you die to thing that you can't react to, in place you can't avoid, from enemies that you don't know.

For me, it just sounds like you struggle with the content, the positioning, the reflexes, and the knowledge the game is expecting of you to own at this point. It's not because you copied the build and bought the gear to have -everything- like X streamer that you can also pull off what they do.

You are pushing the game to its limit by playing the end of the endgame and thinking you'd thrive there while you may not have what it takes to actually deal with it. It's like if you were going to a Chess tournament but you never actually played one game against a real player, and still expecting to finish on the podium.


I love the elitist condescending attitude that the players are the problem, when the players who have dropped the game outnumber the players like you who have stayed, by more than 4-to-1. That's surely a recipe for continuing success.

By the way (regarding the OP thread), I was enjoying the game until I realized that my progress was plateauing due to XP loss. That was the moment I started to want to just play other games. On death effects are also frustrating because they pidgeonholed me into just using one ranged attack to avoid them (killing the diverse attack loop I loved using, that existed during the campaign). But the XP loss is the biggest reason that I've started playing other games again - otherwise this would still be my every day game.


Could say the same the other way around "I love the noobs attitude demanding the game to change instead of improving", anyway.

The player count is literally normal at this point. Proof? Every single league in the past 10 years (2 months in) while the game has less content to even do in the first place.

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