can we please stop the power creep, already? (or better - reverse it)

So you want the game to be played, strongly by 1 or 2 build for a Ascendancy ? All of your proposals will do exactly this. Limited the build by half or even more. You will need to play specificly GEMS and use specific items.
Rest will be just too weak.

And in this 3 months i played the game i spend plenty of time in it.
And i`m returning player, i played the game back in the beta and when was released. But decided to stop in one point and returned 3 months ago with new acc.
I know you know the game well and you have a great Duelist Guide.
So you should know the big difference between shield and dual wield for melee.
So let me ask you this. What exactly is not synergy in my build, what exactly is wrong, as you said???
And of course you would use Melee Splash and Ancestrall Call, otherwise your "AOE" attack will be bad, so your clear speed slower.
The only thing i see is bad in this build is the weapon, yet if i go for dual wield with Ahn Might and Rigwald's Savagery, and respec shield to dual wield passive, damage goes from 270k on POB, to 470k.
Again with the wrong gear choices you are talking.
But i don`t cry for it, i buyed better weapon in standart and waiting to equip it. But that worth 50+exalted.


So i don`t cry in forums, that shield melee build are too weak. Just spending and thinking how to make my character is better.

As far as gloves i use them, because of VAAL Pact and for the big inteligence they give, because i have very high crit chance, and i`m constantly have VAAL PACT, without the drawback of not have life reg.
I have this, that are better for DMG, but i will lose the VAAL Pact, and need to find int for gems from some other item.


I`m pretty sure you will recommend Tomb Fist and Abysus Jewel. More meta ...

And yes to sum all i was saying is. Everyone have different point, everyone want better deal for himself. So of course someone would not like the balacing Devs are doing.
They look at the bigger picture, not only for 1 or 2 build.
So that is the reason, when after a buff or a nerf, some people are happy, other are unhappy.
And that`s why people suggestion for balancing is wrong and should not be taken even for consideration.

Dernière édition par DeathKnight_Berserker#2202, le 30 nov. 2018 à 02:25:38
"
DeathKnight_Berserker a écrit :

And of course you would use Melee Splash and Ancestrall Call, otherwise your "AOE" attack will be bad, so your clear speed slower.



....
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
Just played my first Hall of the Grandmasters,

it was a nightmare and my chars clear T15 with ease. I met mobs in there, that I could dump all my damage on, they did not lose a single bit of their HP or ES. After 15 minutes I gave up, It was hilarious!

Prior to that I got one shot multiple times in a T11 map, by what I don´t know...

Playing this game legit without external websites and real money, makes you die a lot. Game is far from easy.
"
robmafia a écrit :
it gets worse/easier every league.

it's getting hard to justify playing.



Have you tried double uber elder?

I am 100% sure you have.

I think they make harder content, make it easier to do, then make harder content.

It cycles. There will probably be something harder than Double Uber Elder matches.

But I am sure you haven't even done single.
The problem is there is build, that streamer use(they spend heavy currency) or someone see somewhere and they have easy time, and a lot of guys start to cry about it.
Yeah for some build it`s easy and you can make great end game character on cheap, but on some.
robmafia, you want to say something, say you, otherwise your post is just a spam.
The range of monster of your attack without Ancestrall Call is bad.
Some people should understand that not everyone use meta build.

Of course it`s not easy i play for more then 3 months with probably more then 6 hours per day and still not done Elder, Shaper, forget about Uber one ...
Same with uber Atziri.
And not because my builds are bad, but it`s need time to gear, to learn this and this.
How much time i should need to do end game boses? 5 years? Then 90% of the player base will quit.
There is a huge difference between challenging and the game be real pain hard.
Dernière édition par DeathKnight_Berserker#2202, le 30 nov. 2018 à 11:51:51
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ZombieOtter a écrit :


Have you tried double uber elder?

I am 100% sure you have.

I think they make harder content, make it easier to do, then make harder content.

It cycles. There will probably be something harder than Double Uber Elder matches.

But I am sure you haven't even done single.


Have you tried something that is not possible? I am 100% sure you have but you haven't tried it and most likely haven't done single.
It's like an alien trying to communicate with us.

"
Ygidua a écrit :
Just played my first Hall of the Grandmasters,

it was a nightmare and my chars clear T15 with ease. I met mobs in there, that I could dump all my damage on, they did not lose a single bit of their HP or ES. After 15 minutes I gave up, It was hilarious!

Prior to that I got one shot multiple times in a T11 map, by what I don´t know...

Playing this game legit without external websites and real money, makes you die a lot. Game is far from easy.


Another Einstein reporting in. If you can't do the most niche designed content in the game that is SPECIFICALLY designed for only a few builds, the game needs more buffs.

"
DeathKnight_Berserker a écrit :

There is a huge difference between challenging and the game be real pain hard.


"I don't use Tombfists because it's meta, I instead use Atziri's Acuities because I want to be special but then I'm weak :(."
This game LITERALLY provides less challenge than fucking Runescape.

Runescape - Game from 2007 that's meant for autists AFKing while watching TV needs almost 2 hours of accurate movement, strategy, setup, extremely expensive gear, constant weapon swaps and super fast prayer casting to kill the final boss which nobody has done on the first try.
https://www.youtube.com/watch?v=_TWuqbwUiwE

Path of Exile - As advertised the super hard extremely hardcore game. "ONLY 0.01% of players will kill it & nobody on QA managed to beat it" boss needs 1 day of currency farming and the boss can be done blindfolded on plenty of builds.
https://www.youtube.com/watch?v=86qv-BNzN9U
Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
Dernière édition par Kiss_Me_Quick#4554, le 30 nov. 2018 à 12:15:32
A lot of posters are conflating two issues PoE is facing: problems with difficulty (powercreep) and problems with balance (there ain’t much of it). Indeed they are linked, although a distinction still has to be made.

I’m repeating myself, but powercreep for meta builds has been so high that it’s trivialized the game. Powercreep for non-meta builds has also occurred, especially regarding mob clear, but tough bosses still sometimes present a challenge to them.

Keep in mind that when I say non-meta, I don’t mean broken and stupid; I’m still talking high specialization and utilization of popular strategies/gear, just using mechanics that are inherently mediocre (bleed or ignite builds, just as a random example).

Therefore seasoned players who go for the absolute best builds (and I don’t blame them) see PoE as easy and mindless; seasoned players who go for non-meta stuff (like me) find most of the game mindless but often don’t get rich and may struggle with shaper/elder/atziri-level content; and non-seasoned players will have a skewed view of difficulty regardless of their build because experience and understanding of game mechanics ultimately rule the day.

I believe improving build balance would make the task of tackling powercreep easier, and that the existence of “easy mode” vs “hard mode” builds, plus the required game knowledge and currency to make them work, makes this conversation so complicated. And why casual players may think PoE is tougher than it actually is.

TLRD: People see PoE’s difficulty differently depending on what build they’re using and how much knowledge and experience they have with the game’s mechanics. The more understanding you have, the more obvious the problem of powercreep becomes (and it’s a big one). Additionally, addressing build balance would at least simplify the solution to powercreep, as the two issues are interconnected.
We're all in this leaky boat together, people.
Dernière édition par demon9675#2961, le 30 nov. 2018 à 12:21:07
tldr

Basically you're asking to revert the ocean after it swallowed Atlantis.
Power creep has to be there... End of case.

GGG has been using it to fix balance issues since the beginning. They use it as a carrot for all of us to chase. Lastly they use it to spot light one thing while they nerf the crap out of something else.

power creep is also used to keep the game unbalanced on purpose. Who wants a balanced game? Every league the balance is different... Unbalanced power creeping leagues are what the masses want...

The only thing that remains static is the bitching... I do a lot of that myself ( Guilty ).

NS



Kiss_Me_Quick, i`m very sorry but i can`t agree.
You can`t make every character viable to beat end game bosses with 1 day currency farm.
That could be done to only very few builds.
As well it`s a very different currency farm with a beginner player and with you for example.
You probably will use full mf geared character to farm it, and could farm 5exalted in currency for a day, while the starting guy, may not have the time, neither the gear and currency first to roll the map, then the gear to do so high map in a no time.
I`m farming for far more time, as well spend high currency on gear, still not done.
It`s not my objective, but when i get strong enough i will do it.

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