can we please stop the power creep, already? (or better - reverse it)
I don't think it is reversible. It's time for a new game.
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The game is really going full d3 with summoners.
Forum pvp Dernière édition par lolozori#1147, le 18 sept. 2019 à 05:22:29
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" So much this. Repetitive grinding gets really boring with time. Quest/Story based content is what i really miss. Tho some people will always care only about items, to do more damage, and ofc as always to have the best possible character, following streamers or meta builds is all for them. Grind, grind, grind for hours after hours to get rich, and this is the game for them. If they can they will skip everything and just goes for the grinding so they can get rich asap and thats all they care. To me this is boring as f*****. As far as power creep goes i also think its a problem and the mechanics its just right click, and zero skill(micro) involved. This is definitely not enjoyable. And the way the state of the game is right now, you just skip map bosses, because they are usless, the drop from them is usless and there is a chance some of them to kills you. Zero effort/reward. Most ppl just skip bossing, because gives nothing, just a risk to lose plenty of hours if you die and of course you lose precious time for your one place grind. I still dont get how is that any fun at all .... I get a big break from the game, but as i see the game its kinda the same. There is some new content, but they are the same, just kill mobs asap. Still in a process of thinking should i come back or try some interesting MMORPG. Dernière édition par lordlosh#5467, le 18 sept. 2019 à 07:43:46
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lolz @ skitterbots
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |
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literal faceroll.
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |
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I just noticed that they buffed rebuke of the vaal unique sword in 3.7.0 .... it's potentially a 1000+ dps one handed weapon now, literally, the global dps :
714.6 (lowest roll) to 1099.0 (highest roll) WTF It's completely insane -__-" It used to be a ~350 dps weapon, which was not bad but hard to really use as the damage was physical, elemental and chaos. So they tripled its dmg .... PoE balance in 2019 SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Dernière édition par Fruz#6137, le 22 sept. 2019 à 02:02:59
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" That word does not mean what you think it means. It literally means something different. " And furthermore, the thing is, with such a frequent patch release schedule (which itself is the target of much criticism), it would be entirely viable for them to take a gentler and more iterative approach to balance. Say, for example, they imposed a rule that, with the exception of correcting large mistakes, all buffs and nerfs do not exceed 20%. It might take longer to get any one individual item or skill to its ideal state of relative strength or weakness by doing so, but it arguably would take much less time to get the entire game to an ideal balanced state by doing so. It would also negate the current absolutely ridiculous state of yo-yo balancing. ...that is, assuming that GGG has any interest whatsoever in having a balanced game in which players can choose from a wide variety of genuinely competitive build archetypes. Ha. Ha. Ha. And that brings us to the crux of the issue: Why doesn't GGG have any interest in bringing the game to a state of approximate balance (or, for the sake of argument, anything other than the current ridiculous antibalance)? Is it, as some have suggested, a tactic married to MTX marketing? Is it, as others have suggested, a benign (if perhaps misguided) desire to encourage players to try new things? Or is it, as yet others have suggested, a consequence of gross incompetence? Of the three, I'd say #3 is the least likely. So that leaves #1 or #2. Wash your hands, Exile!
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I also think that #3 is the least likely, but I also now think that there is some of #3 in there, really.
Some things also are a bit ... enigmatic honestly, like ... when they reworked "cold damage over time" etc .... it really seemed like put more convoluted stuff in an already really convoluted game .... for the sake of it ? I mean ... what ? The poison rework already was going in a way that isn't interesting but needlessly confusing, while not seemingly making the game easier to balance. As if this was the only way to get rid of double dipping. The cold dot changes felt exactly the same way, sometimes I really feel like the people in charge of the balance are just not the same and are just like kids hyped over a new toy that somebody else made, wondering how to make it 'better', it's honestly what GGG's balancing feels like to me, at least for the past couple of leagues. " I lol'd, that was a good one. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" it's not so easy i can play the game with rolling my face on the keyboard? [Removed by Support] "Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! Dernière édition par robmafia#7456, le 22 sept. 2019 à 15:51:15
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Power creep is literally destroying builds that have existed since i started playing and making uniques and many other things including ascendancy completely useless, How is this thread to 84 pages without any response from GGG at any level.
Innocence forgives you
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