Logout-macros, Logging out needs to go

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Evil209er a écrit :
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seanxjohnson a écrit :
Do you really care how other people play the game? If you hate logout macro in HC then don't use it. Also, from the look of all your characters, you don't even play HC so I don't understand why you're posting this.
just cause you dont play hardcore dont mean you cant comment on the soft state of it, some people watch streams for that death its like being at the race track waiting for that wreck. But you already knew this and are most likely logging out now 🤣


I mean you can comment on it, but it makes you look like a dildo. Can you really take someone's opinion serious when they've never even experienced it? I'm sure the guy working at Taco Bell has some great ideas on how to restructure the NASA space program.
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NukeFonKillazz a écrit :
know what else is a joke? die to d/c and other ggg server laggs


In that case, insta-logout wont save you anyways, because you wont be able to perform it. But at least, if instant logout will be removed, and content will be balanced around that fact, you might have higher chances to survive d/c and lag spikes, because enemies arent meant to oneshot you.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
Heya. Sry my english.
I love POE, its great game. But yea, hc is joke right now.
Some of my friends play rpg games (t2\d3\gd), and in one beautiful day they invite me to skype and says: *hey, i see, you played over 500 hours in poe, is it really great game? We downloading right now it in steam for coop-start on hc, wanna play together?* Then I found a random video with a random streamer which has a macro on the auto exit, show this moment when the streamer beats with the boss and logout on low hp, and I said: *Look, this popular poe streamer plays a popular and hardcore rpg hack'n'slash game. Its calls *D3 killer*. And this game sooooo hardcore*. They ask, does every hc player play like him? I answered: most of them.
They stopped the download and never asked again about poe.
Dernière édition par MrRedlook#6618, le 4 juil. 2017 à 09:26:52
[Removed by Support]
If your internet connection or the server dies, then your character dies too? That's supposed to be fair somehow?
What kind of hardcore player would want this to happen, seriously?

I never used a logout macro and never will and I'm all for hardcore.
It's definitely not a joke in this game unless you only play white maps and skip bosses.

Mind numbing.
Dernière édition par West_GGG#0000, le 4 juil. 2017 à 07:26:50
Delayed logout would be just fair.

I doubt it will disappoint HC players, as a HC player is always ready to accept death when it comes. If not, he isn't actually a HC player.
In addition, it will work for the image of the game.

Won't comment on Mr. Wilson's mumbles, his explanation is too weird to pay any attention to it.

On a side note, not all HC players logout, but there's a fraction who do it intensively, though.
This is a buff © 2016

The Experts ™ 2017
There is actually much neater solution to this:

Store the area with all of your stats on disconnect / logout. When you connect load the area with the stats (HP/mana/buffs, etc...) you have been in.

This would have following beneficial effects:
1) The server could disconnect you very soon after you stop responding - by any reason (server lag / bad connection / your computer problem) - it could be as soon as after 1.5 secs or even maybe for some players in 0.5 secs - could be even made configurable in game settings !
2) It would be fair - you cannot evade death by logging out / in anymore
3) Your summoned army would survive log out / in (you wouldn't have to hunt mobs to reanimate them again)

The drawback is that this solution is somewhat technologically taxing - the additional database space is necessary and additional processing time/memory to serialize instances.
MY CHALLENGES ARE DONE ON HC, IT'S NOT SC GUYS!
Dernière édition par Filousov#5457, le 4 juil. 2017 à 09:31:04
Alright, lets assume we get rid of instant-logout. I further assume that most of the SC players that are so adamant that this is an issue want to see more hardcore players dying, either for entertainment with stramers or some morbid fascination.

Players in hardcore are just going to turtle up and never do any risky content again. First of all, you are completely at the grace of your internet connection and the server heaving no hickups. A logout timer of two seconds or so will mean that you are not touching maps where surrounding mobs can kill you in two seconds while inactive.

People are not going to farm uber, people are not going to farm shaper. There is a 10-30% chance you'll die while doing those with instant logouts, there is no way you can get that risk-reward thing balanced out if you basically have one portal. (or 5 characters in reserve)
Players are going to completely ignore high level content, and a game with half the content is a game with half the longevity.

Because get this folks: The reason most people die in hardcore, is because they overestimate themselves. And they do so because of the lifeline that is the instant logout.

At any rate, if they remove insta-logout or not, i give zero fucks. I quit HC quite a while ago for normal SSF, in the end its just a way to give the game more longevity and fun. So dont be absolute asshats and question the legitimacy or ethics of other players, because there is no such thing in a game unless you are actually cheating. Which the instant logout is confirmed not to be, by GGG themselves.

Spoiler
And since GGG themselves repeatedly said they support instant-logout and designed all the game difficulty around it, that also means its never going to go away. Tough luck to all you plebs that like to watch streamers die.
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Cataca a écrit :

Players in hardcore are just going to turtle up and never do any risky content again. First of all, you are completely at the grace of your internet connection and the server heaving no hickups. A logout timer of two seconds or so will mean that you are not touching maps where surrounding mobs can kill you in two seconds while inactive.

They already do that. HC players, that dont want to risk dying and dont mind get bored, run Strands 24/7, without any significant risk. They get level 100, but never see anything challenging, and if a sudden Abaxoth (or something) spawns in their beloved Strand, they just run like chickens, using insta-logout.

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Cataca a écrit :

People are not going to farm uber, people are not going to farm shaper. There is a 10-30% chance you'll die while doing those with instant logouts, there is no way you can get that risk-reward thing balanced out if you basically have one portal. (or 5 characters in reserve)
Players are going to completely ignore high level content, and a game with half the content is a game with half the longevity.

Bullshit! Atziri is purely mechanical fight. If you position yourself properly, you kill her without any risk of dying. If you die to her, it's because you made some mistake. That's what HARDCORE is meant to be about - mistakes are unforgiveable, if you do mistakes, your character goes to softcore. If you dont like that - play SOFTCORE! There, mistakes are relatively forgiveable, so you can try hard content over and over with only minor losses (such as experience and entrance costs).

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Cataca a écrit :

Because get this folks: The reason most people die in hardcore, is because they overestimate themselves. And they do so because of the lifeline that is the instant logout.
At any rate, if they remove insta-logout or not, i give zero fucks. I quit HC quite a while ago for normal SSF, in the end its just a way to give the game more longevity and fun. So dont be absolute asshats and question the legitimacy or ethics of other players, because there is no such thing in a game unless you are actually cheating. Which the instant logout is confirmed not to be, by GGG themselves.

If HC player overestimates himself, he deserves to lose his character. And he should accept that, if he's a hardcore player indeed. If he doesnt accept that fact, he should play softcore!
Hardcore isnt meant for most players. I think, only a very few minority of players can accept VERY harsh hardcore rules.

However, there is a thing you still cant understand. In hardcore, you should be punished my your mistakes, but you shouldnt be punished just because of RNG. ATM, because of insta-logouts and overpowered HP sustain (such as instant leech, etc.), damage is too high and you can suddenly die without any warning.

I bet, many truly hardcore players from other games will just uninstall PoE after they watch few HC streamers, showcasing "the way it's meant to be played" (abusing insta-logout).
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
Dernière édition par MortalKombat3#6961, le 5 juil. 2017 à 05:26:16

Just quit the game if you think its not hardcore enough and spare us stupid thread like this.

This mechanic is fine, diablo 3 has logout timer and all what that does is to kill several people getting disconnected because they game doesnt log them out.

Also i have a real life, when there is someone at my door it cannot find the time to somehow run to safety and then make sure i survive 10s after that.

I rather logout instantly.

Just because I'm paranoid doesn't mean they're not out to get me.
When someone's at your door or cat broke a pot, you TP out. It's also safer.

But I'm fairly sure you don't logout when it happens, but when you are about to die as you did something stupid or shit just hit the fan.

That's not what hardcore is supposed to be.
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