watching Streamers do the Hardcore one-month, made me realize something

Play how you want, let others play the way they want. There is no need to be upset.
Cheesing is a skill in this game. This community will never budge on that.
"
johnKeys a écrit :

if that quote from Chris is real, intentional and guides any current or upcoming design decisions - I'm fucking scared.


You and me both. And "scared" is the right word. Knowing design decisions are being made with escaping the whole, freakin' client in mind, what is next?
Bring me some coffee and I'll bring you a smile.
If there wasn't a way to prevent desync deaths/one-shots/excellent boss design, no-one, literally no-one would survive in HC.

It's how this game is made. Skill counts for nothing if you randomly die cause lol. You made a Brutus rage thread earlier, how would you feel if you had desync death in HC to Brutus? You would have rather logged out and don't even bother trying to occupy the moral high ground and denying it.

End of thread.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Dernière édition par Chundadragon#1131, le 26 mars 2015 à 18:52:56
"
CharanJaydemyr a écrit :
Honestly, guys, what alternative is there?

If they added a cooldown to logout a la D3, the amount of deaths due to shit outside of the player's control would be monumental. Desync is a thing. Everyone knows it's a thing.



Honesty and transparency. I may be old fashioned and naive, but I'm not stupid. If designing the game around the ability to log out has something to do with desync, netcode, server, whatever - say so. I'd gladly accept it. Hiding behind "We do this to make cooler bosses" is just (if true) stupid.

GGG design PoE around a certain cut-throat theme, forcing you to be aware of your surroundings, in-game and out. A scammer may be lurking around the corner, and they will do nothing to help you. Bosses are hard, some of them can one-shot you, if you don't pay attention. GGG are also marketing the game as "hard core", forcing hundreds of hours of game play to cover all content.

But hey, if your bad choices puts you in a bad spot, you can always log out.
Bring me some coffee and I'll bring you a smile.
Dernière édition par Phrazz#3529, le 26 mars 2015 à 18:50:15
Finally a post by Johnkeys I can agree with.

I used to use a macro for logout in HC league, but then I heard someone talking about how fun it was to play and only log out manually. (no macro, no Alt-F4, just ESC manually moving mouse to logout) I tried that and had more fun in HC leagues than I ever had. All the fights felt 10 times more intense and exciting. Since then anytime I play a HC league, I only do manual logout. It's really great fun.

I think a lot more people would find not using a logout macro or being so quick to logout if they would just give it a fair shot. IMO if you play a HC league but logout immediately at the slighest hint of danger, it is breaking some of the sprit of the HC. You'd likely have more fun in a SC league if you are that scared to quickly logout at any danger in a HC league.

There is a real joy to seeing what you can accomplish with only manually logging out, or even making a personal rule for yourself, you can't log out ever during a battle. You can only logout in town or hideout. Then see how far you get, getting very high level that way will feel much more rewarding than if you often logged out in battle and got the same level.
"Come along fool, a direct hit to the senses will leave you disconnected."
Dernière édition par KimchiGirlx3#1331, le 26 mars 2015 à 18:57:31
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KimchiGirlx3 a écrit :
I only do manual logout.


JohnKey's blood is still boiling Kappa
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Discretion is the better part of valor.
"Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00
"
CharanJaydemyr a écrit :
To me this is a very grey area. I don't think the line you're drawing here between alt-f4 being a thing and 'cooler bosses' is particularly fair or accurate. I don't believe that they sit in the office designing bosses and encounters with alt-f4 as a guiding principle. It's there, people are going to do it, they have to be conscious of that.


Well, the quote from Chris certainly made me think in those lines, but I might be reading more into it than fair. Maybe.

"
CharanJaydemyr a écrit :

As for transparency, they've painted themselves into a bit of a corner there. We've already established this is the way it is for a fairly good reason (desync exists), even if that reason stems from a relatively bad decision (desync over lag and/or desync over trusting the client more). I think it would negatively impact them overall if they outright said 'if you play HC, you should alt-f4', even though it's an unspoken (officially) truth and something most competitive players pick up on.


In my eyes/memory, they have outright said that. And that is truly disappointing.

"
CharanJaydemyr a écrit :

As Kimchigirl has just illustrated, GGG would *like* people to push themselves harder than that...but there needs to be that escape route.


Why?

"Hard core", numerous movement skills, planning, tactics, flasks. The game is full of skills that helps you escape.

So I ask again, why not just make a skill gem, allowing people to log out using Q, W, E, R or T? Or do(es) GGG reward the skill of logging out fast?
Bring me some coffee and I'll bring you a smile.
"
CharanJaydemyr a écrit :
That just sounds entirely too meta for my tastes.


Ok
Bring me some coffee and I'll bring you a smile.

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