Soul Taker needs a nerf

Still don't understand Why it matters. Who cares if someone else has a really good toy? There is no competitiveness to the ladders in the game. Map drops are RNG,and a huge percentage at the top pretty blatantly use d2jsp or RMT.

But, you know, let's nerf this axe, because That's the thing breaking the game.
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InsiderTrader a écrit :
it's pretty naive to make this "I will play longer than nearly ANYONE reading this post" assumption, and this assumeption doesn't make your opinion overwhelmingly correct.

Same as if I am willing to bet I will play this game longer than you do, does that make my idea more correct than yours?

Funny logic.


Funny logic because you missed my point. I didn't say I was certain or it was a fact, I said I am willing to bet. The point is that I have no fear about never obtaining these uniques so the whole "Your jealous or angry crap" is just useless accusations.

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InsiderTrader a écrit :

These godly unique items are mostly owned by these ppl invests massive (compare with casual player) time in this game, if you played more, you deserve more. If some low level player happen to find one, good for them, god does smile to someone sometime.


Who said anything about people who play more not deserving to have more? I agree witht that, but it doesn't change my opinion about those uniques.

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InsiderTrader a écrit :

There is no any rule in the game says any unique item must have a drawback. The fact only like 0.1% of the player owns a so called OP unique item, doesn't make the game imbalance. Same as in real life, there are some ppl are super richer than the majority, does that make the whole social system unfair and imbalance? Hell No.


This isn't about people being richer than the majority and never was. Uniques don't have to have a built in draw back but if you don't want a unique making nearly all rares in its class useless, its better that they aren't quite so powerful and instead rely on unique mechanics, thats why they are called uniques in the first place. We are talking about a video game here and theres a reason developers nerf sometimes and players ask for balance.
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reboticon a écrit :
Still don't understand Why it matters.


Just because you don't agree doesn't mean that it hasn't been adequately explained already.

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MrSmiley21 a écrit :
Soul taker is a very rare and expensive item, not something the average player is just going to stumble across unless they're very lucky. There will always be more demand for this item than there are people who can afford one.

My problem isn't with the better uniques, but with the crummy/useless ones. A lot of the higher level unique items are garbage. Like Chin Sol, Darkscorn, Infractem. Those are utter garbage. Chin Sol is probably the best of the worst on that list, but who the hell makes an archer to face tank? I wish there were more Soul takers, Lioneye, Kaom's heart, and Shavvrones in the game. And less uniques like the ones I listed.


I wish there were more fun and balanced uniques to build around, but to each his own I guess.
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Dernière édition par iamstryker#5952, le 15 août 2013 à 01:07:38
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iamstryker a écrit :
Funny logic because you missed my point. I didn't say I was certain or it was a fact, I said I am willing to bet. The point is that I have no fear about never obtaining these uniques so the whole "Your jealous or angry crap" is just useless accusations.


Then dont take out our accusation that whoever against the idea of nerf must have a soul taker, even you called it "educated guess".


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iamstryker a écrit :
Who said anything about people who play more not deserving to have more? I agree witht that, but it doesn't change my opinion about those uniques.


If you agree, then you should agree there should be some OP unique for these people who played alot to have "more", please dont tell the more ppl play, the more "rubbish uniques" these ppl should have. More means better there, not quantity, we are talking about quanlity uniques.


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iamstryker a écrit :
This isn't about people being richer than the majority and never was. Uniques don't have to have a built in draw back but if you don't want a unique making nearly all rares in its class useless, its better that they aren't quite so powerful and instead rely on unique mechanics, thats why they are called uniques in the first place. We are talking about a video game here and theres a reason developers nerf sometimes and players ask for balance.


Soul taker maks nearly all rares in its class useless? are you serious? check out this thread, http://www.pathofexile.com/forum/view-thread/493703, I have a soul taker, but I still want these axes in his shop, badly.

Just because a very very small percetage of the people have soul taker, doesnt mean the whole game is imbalance. Not like everyone has a soul taker right? Do you think a 6L chest is OP? in your theory, everyone wants a 6L, and makes all the chests other than 6L uesless. So, nerf 6L please. Bare in mind, these op items are just iceing on the cake, you dont have to have them to finish your build, it's just there for everyone have a motivation to keep grinding gears.
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Game needs more op items anyway. Look at how successful Diablo 2 was because of their item design. Why does every item have to have a drawback? Just make more interesting items like this.
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InsiderTrader a écrit :

Then dont take out our accusation that whoever against the idea of nerf must have a soul taker, even you called it "educated guess".


I would rather discuss the issue then sling accusations which I have stated multiple times in various threads.

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If you agree, then you should agree there should be some OP unique for these people who played alot to have "more", please dont tell the more ppl play, the more "rubbish uniques" these ppl should have. More means better there, not quantity, we are talking about quanlity uniques.


Why should I? I don't think this game needs OP uniques at all. I think they are here to spice the game up with variety not just trump rares in terms of raw power. This game already has other stuff for high end players to collect like 6L's, perfect gems, and perfect rares. No need to have OP uniques. I also don't think any uniques should be rubbish. I am just as much an advocate for buffing weak uniques as I am for nerfing OP ones.

Spoiler
Soul taker maks nearly all rares in its class useless? are you serious? check out this thread, http://www.pathofexile.com/forum/view-thread/493703, I have a soul taker, but I still want these axes in his shop, badly.


Plain higher DPS doesn't necessarily mean its better than Soul Taker, but even if it did I still think Soul Taker is imbalanced.

Spoiler
Just because a very very small percetage of the people have soul taker, doesnt mean the whole game is imbalance. Not like everyone has a soul taker right? Do you think a 6L chest is OP? in your theory, everyone wants a 6L, and makes all the chests other than 6L uesless. So, nerf 6L please. Bare in mind, these op items are just iceing on the cake, you dont have to have them to finish your build, it's just there for everyone have a motivation to keep grinding gears.


6L's serve their purpose. Uniques are a completely different class of item. Rares can be as powerful as the devs want to make them I really don't care that much. The problem with your logic is that 6L's come in all shapes and sizes. They all have different stats. Basically everyone wants a 6L who doesn't have one but they all don't want the exact same rare. A unique has fixed mods, so when EVERYONE wants it that means everyone is running around with the exact same axe. It hurts diversity, and IMO makes the game more boring.
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silidons a écrit :

what are you talking about? if you have any type of mana leech, and have 10 mana, you can use skills that cost a lot. you've obviously never played a dominating blow build, i am using blood magic with mine in a BoR but it costs me about 420 hp to cast.


Ermm.. cool. I said a lot don't need that high mana. you've given me one example that does.. out of like 15 or so melee skills. How does this prove me wrong at all?
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iamstryker a écrit :
I would rather discuss the issue then sling accusations which I have stated multiple times in various threads.


So your "educated guess" is not an accusation? lol

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iamstryker a écrit :
Why should I? I don't think this game needs OP uniques at all. I think they are here to spice the game up with variety not just trump rares in terms of raw power. This game already has other stuff for high end players to collect like 6L's, perfect gems, and perfect rares. No need to have OP uniques. I also don't think any uniques should be rubbish. I am just as much an advocate for buffing weak uniques as I am for nerfing OP ones.


High end player can collect like 6L, perfect gems, why cant they collcet OP uniques? it's not like everyone has one, only less than 0.1% of the player have either Koams, shavs or soul takers. In real life, someone has ferrari, and someone has hyundai or toyota, should we just distory all the ferraris and make sure everyone drives average car?


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iamstryker a écrit :
Plain higher DPS doesn't necessarily mean its better than Soul Taker, but even if it did I still think Soul Taker is imbalanced.


Check his axe again, his axe has 4% life leech, and this is something soul taker doesnt have, and it mean A LOT to a lot builds.

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iamstryker a écrit :
6L's serve their purpose. Uniques are a completely different class of item. Rares can be as powerful as the devs want to make them I really don't care that much. The problem with your logic is that 6L's come in all shapes and sizes. They all have different stats. Basically everyone wants a 6L who doesn't have one but they all don't want the exact same rare. A unique has fixed mods, so when EVERYONE wants it that means everyone is running around with the exact same axe. It hurts diversity, and IMO makes the game more boring.


true, rares have different mods, however, end of the day, everyone wants a 6L with high life and 3 res, or high es with 3 res. what makes that different from everyone wants a soul taker?

everyone is running around with the exact same axe? which is Soul taker? Are you serious? Less than 0.1% of the player has soul taker, and not as you said EVEYONE has a soul taker. So please do not use this as your arguement point, everyone wants one =\= everyone will have one.
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Anarchy shop: http://www.pathofexile.com/forum/view-thread/443019
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InsiderTrader a écrit :

So your "educated guess" is not an accusation? lol


It was really only a guess. I only did it out of frustration with seeing the same accusation flung at my side of the issue over and over again. I don't really think that everyone defending soul taker has one of them. Although I do think having one is motivation to defend it more than one would have.

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High end player can collect like 6L, perfect gems, why cant they collcet OP uniques? it's not like everyone has one, only less than 0.1% of the player have either Koams, shavs or soul takers. In real life, someone has ferrari, and someone has hyundai or toyota, should we just distory all the ferraris and make sure everyone drives average car?


I don't think rarity is a real downside. Of course not everyone has one but what does everyone want? What does nearly every one handed axe (physical build) user want? I'm willing to bet they aren't thinking about a perfectly rolled rare, they are looking at ONE unique. Yawn.

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Check his axe again, his axe has 4% life leech, and this is something soul taker doesnt have, and it mean A LOT to a lot builds.


I don't really want to argue this point. I know some axes are better in certain ways, it won't change my opinion about soul taker.

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true, rares have different mods, however, end of the day, everyone wants a 6L with high life and 3 res, or high es with 3 res. what makes that different from everyone wants a soul taker?


Rares are meant to be boring stat sticks. Uniques shouldn't be. Also there is still more variety on a chest. If someone tells you that you have a 6L chest you still don't know whats on it. You don't know whether its pure ES, Armor, or EV or a mix. You don't know what other mods it has or what the values are. With uniques everyone gets the same mods with the same bracket of values.

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everyone is running around with the exact same axe? which is Soul taker? Are you serious? Less than 0.1% of the player has soul taker, and not as you said EVEYONE has a soul taker. So please do not use this as your arguement point, everyone wants one =\= everyone will have one.


Did you really think that I thought everyone had one or maybe was I just trying to make a point? Ya not everyone has one but everyone would WANT one, and in the standard league, which I prefer to play at the moment, eventually Soul Taker will saturate the market and any player that sticks around long enough will get one. It won't stay at 1% forever.
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If it was " Melee skills socketed in this item can't fail based on cost," would that be better?
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Dernière édition par ScrotieMcB#2697, le 15 août 2013 à 03:34:12

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