How to change Jeweler and fusing orbs

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deteego a écrit :
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BazzV5 a écrit :

But that doesn't change the fact that the same people will continue to enjoy their self crafted 5L's and 6L's in this league and every other new league to follow.


Because some people are lucky and some aren't. You can't teach luck (or being unlucky)

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BazzV5 a écrit :

And you'll still be claiming it's just pure RNG.

It is pure RNG.

Some people get good items, some people get shitty items. Its completely out of their control

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BazzV5 a écrit :

But that doesn't change the fact that the same people will continue to enjoy their self crafted 5L's and 6L's in this league and every other new league to follow.


Your point being what exactly?

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BazzV5 a écrit :

Ponder this one before your next reply....are some map mods better than others for map drops, (even though it's just "pure RNG").


Im sorry, you started this by apparently teaching me how to craft? What are you going to teach me exactly? Use a divine orb on an item with very good implicit properties? Only use transumations/alterations on lower level maps (if anything?)

Crafing is not something that has any real depth in this game, nor is it something that needs to be taught. The only thing you need to know is how suffixes/prefixes/affixes work and the range of the mods, and thats all detailed in the wiki

What do you think I am doing, running chaos on item that has 6 mods with something like +100 life on them

Your posts are becoming a complete and utter joke, you are a staunch defender of RNG, you just admitted that there are losers and winners, and that you don't have control over that, and now you want to teach me how to craft?

How funny and sad


No, what's funny is that you completely missed the point of his post..
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
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raz0r_boy a écrit :

No, what's funny is that you completely missed the point of his post..


His post doesn't have a point, its hard to miss something that doesn't exist
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deteego a écrit :
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raz0r_boy a écrit :

No, what's funny is that you completely missed the point of his post..


His post doesn't have a point, its hard to hit something that doesn't exist
Spelling error maybe? :D
Please pardon my bad english
Like I said. I have no qualms with 4L being easier to obtain. None. However, if you choose to play a VERY VERY gear dependent build, I personally don't see a problem with you acquiring twink gear as you level a less dependent build.

I call BS on people who say they don't use any orbs while leveling. I know I do. And if there ever was a recipe for linking items, it would have to be more expensive than attempting to roll the item with single use orbs. Since the complaint seems more based on the premise that people don't use orbs at lower levels, I fail to understand how this would alleviate this problem.
I use a lot of currency while leveling. But it feels absolutely shitty to burn the only fusing orbs I have at a certain moment (lets say 14 fusings) on a lvl 38 chest to maintain the ability to use my main attack in the way that I did.
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Ferumbras a écrit :
I use a lot of currency while leveling. But it feels absolutely shitty to burn the only fusing orbs I have at a certain moment (lets say 14 fusings) on a lvl 38 chest to maintain the ability to use my main attack in the way that I did.


Why?. You now have higher survivability, and thus killspeed because of it.
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SL4Y3R a écrit :
Why?. You now have higher survivability, and thus killspeed because of it.

Because I most often end up with an item with less linked sockets then I had. I probably did not make it very clear, cause it sounded like I succeeded after said 14 fusings.

The currency an average player can accumulate while leveling does not match the rate at which you would like to replace your gear to keep things interested.

Ideally I wouldn't mind burning currency (possibly even a lot) while leveling, if I knew I could maintain my build. RNG crafting game should be more focused on endgame, while midlevel crafting game should be about consistency and the joy of frequent upgrades.
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Ferumbras a écrit :
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SL4Y3R a écrit :
Why?. You now have higher survivability, and thus killspeed because of it.

Because I most often end up with an item with less linked sockets then I had. I probably did not make it very clear, cause it sounded like I succeeded after said 14 fusings.

The currency an average player can accumulate while leveling does not match the rate at which you would like to replace your gear to keep things interested.

Ideally I wouldn't mind burning currency (possibly even a lot) while leveling, if I knew I could maintain my build. RNG crafting game should be more focused on endgame, while midlevel crafting game should be about consistency and the joy of frequent upgrades.


Well, that's probably because it's not the point? you're not supposed to have a 5L in mid gear simply because you don't need a 5L in mid gear and because it can't even roll in mid level..
And yet again, if you don't want to break your current gear, then don't? get a second chest, wep or whatever and play with that one
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
Dernière édition par Gahrlaag#4258, le 21 mars 2013 à 08:08:14
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raz0r_boy a écrit :
Well, that's probably because it's not the point? you're not supposed to have a 5L in mid gear simply because you don't need a 5L in mid gear and because it can't even roll in mid level..
And yet again, if you don't want to break your current gear, then don't? get a second chest, wep or whatever and play with that one

Sorry, but did you read any of the previous posts?
-This is NOT about 5-6 links. I specifically stated they SHOULD be rare as hell. If you rely a midlvl character on a once highend (low level, high ilvl) found 5link weapon, then that is your own fault.
-This is NOT about making your current items better (more sockets/links) but the inability to use items found because the increase in stats does not outweigh the loss of 1-2 sockets (going back from 4 to 2-3), which makes the leveling process boring as hell.

My suggestion would make using jewelers/fusings more fun and predictable up until 4 links. After that it could take a god awful amount of RNG to upgrade to 5 or 6 links. I don't get why people like the risk in using jewelers/fusings where you go back from 4 to 1 sockets, or from 4 to no links... There is already so much happening in this game where people need to burn their currency on. Right now Jewelers/Fusing is simply way too exorbitant of a currency sink for average players who want average items.
Dernière édition par Ferumbras#1155, le 21 mars 2013 à 08:14:37
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Ferumbras a écrit :
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raz0r_boy a écrit :
Well, that's probably because it's not the point? you're not supposed to have a 5L in mid gear simply because you don't need a 5L in mid gear and because it can't even roll in mid level..
And yet again, if you don't want to break your current gear, then don't? get a second chest, wep or whatever and play with that one

Sorry, but did you read any of the previous posts?
-This is NOT about 5-6 links. I specifically stated they SHOULD be rare as hell. If you rely a midlvl character on a once highend found 5link weapon, then that is your own fault.
-This is NOT about making your current items better (more sockets/links) but the inability to use items found because the increase in stats does not outweigh the loss of 1-2 sockets (going back from 4 to 2-3)


Doesn't change the point...i took a 5L as an exampe.
You don't want to burn orbs, to make the item better..without some guarantee that it will not get worse.
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.

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