Please bring map boss hp down

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allbusiness a écrit :
Fruz, the fact that you are equating to picking a good build is cheesing the game is silly. Knowledge is what equates to skill in this game, and choosing a good build that is capable of both clearing content and doing hard boss fights is what separates good players from not so good players.


So playing an easy mode build is what shows skill these days? If you coppy ZiggyD, you automatically become him... is that what you are telling us? :D

Sorry, but that is quite a statement of yours...

No doubt that the Aussie guy has a ton of skill, more than I ever will have at POE. That being said, all the sheep who copy him, are nothing but poor gamers if you ask me.

I would even go that far and say that a player reaching level 90 with an own build, has a million times more skill than you, with your copy paste stuff and level 100.

Truth hurts buddy, heads up :) enjoy your game!
I love the current bosses, there are basically no power bumps between tiers as it was before. Some bosses are more dangerous, but the crappy bump between T14 , T15 and T16 is now completely negligible.
It's absolutely great, and I don't really play a build with some insane single target dps. Hardly managed to kill Uber Atziri (shaper is kinda easy as there are more openings to actually do stationary dmg.
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
(Most) boss encounters I've faced so far in 3.0 need (much) too much time to defeat. While this indeed increases some encounters risk, it doesnt seem the 'right' way.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
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Ygidua a écrit :

I would even go that far and say that a player reaching level 90 with an own build, has a million times more skill than you, with your copy paste stuff and level 100.
Truth hurts buddy, heads up :) enjoy your game!


The real truth is that tons of players like to be a special snowflake that "invented" or "pioneered" some original build... chances are that if you make a build that makes it to red maps you didn't invent it.

If it is in this game, it has probably already been tried by someone else.

Weird builds with 4 active skills on 4 links, etc might make it to red maps...but at the end of the day more multipliers make gem linking very intuitive and easy.

Players just think there build is unique...the reality is that there are probably at least 100 other players out there playing the same build..or very close to it.
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Prisus a écrit :
"
Ygidua a écrit :

I would even go that far and say that a player reaching level 90 with an own build, has a million times more skill than you, with your copy paste stuff and level 100.
Truth hurts buddy, heads up :) enjoy your game!


The real truth is that tons of players like to be a special snowflake that "invented" or "pioneered" some original build... chances are that if you make a build that makes it to red maps you didn't invent it.

If it is in this game, it has probably already been tried by someone else.

Weird builds with 4 active skills on 4 links, etc might make it to red maps...but at the end of the day more multipliers make gem linking very intuitive and easy.

Players just think there build is unique...the reality is that there are probably at least 100 other players out there playing the same build..or very close to it.


Cool, find me those "100 other players" that spent their time leveling to >90 a mace dual wielding RT namelocking melee Juggernaut with Static Strike/Lightning Strike combo.

And make sure that they all went with overpowering damage instead of maximising their focus on penetration.

Just because builds look alike that doesn't mean they are identical. And you only got moderate options regarding skill support, build path and itemisation.

There are certain particularities to every build and those variation have their own meaning, as at least a large part of the players do try to "min-max" in a limited amount their result, although mirror worthy gear should be the epitome, you could make do with certain "well rolled" BiS uniques/ deserving rares...

And if GGG can't make sense after all this time of the "more vs increased" variations, they would be better served of tying the goddamn "more" multipliers to the number of links the equipment has...

And that would further be an advancement towards balance...

PS: So using a modicum of common sense just makes us "copy" each other, instead of actually highlighting that "choice is an illusion, Exile"...

PoE deserves true diversity, not the current hollow semblance of one regarding builds and their viability...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
Dernière édition par sofocle10000#6408, le 24 août 2017 à 14:27:35

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