Its Time To Stop Having 3 Month Leagues

"

- If you do not want to get "this character is not logged in" all the time, use the "online only" flat in poe.trade .....


Completely wrong, people use acquisition and programs like that for trading and leave it online. Some of them even "START" on startup. I play HC Leagues so im not sure if SC has a different trading feeling to it etc, but in HC its a huge issue after the 2 month mark trying to pm people and constantly getting the responses i listed.

"

- Not everybody has a ton of time everyday to spend on the leagues


What does this have to do with anything. A ton of time? How is 2 months not enough? Chris Wilson only playing a few hours a day made it to like lvl 90 in a HC league within the first month.

"
"It's asking too much. It's already been said, but GGG is releasing an expansion every 2 leagues
"every league needs special development anyway"


Wrong again, GGG has already announced and told us that they have loads of league ideas already made that can just be turned on and off with a command. Even using old league mods.

Theres no rule that says - if 2 leagues occur we must release expansions... no

Essentially 2 3 month leagues = a 6 month period/half a year. So every 6 month period GGG does a major release.

3 2 month leagues = the same shit but people who actually enjoy path of exile can play more rather then wait 3 months for a horrible league like prophecy to finish.

Prophecy was so ridiculously boring to me that i just didnt want to remake any chars.

Alot of people agree that prophecy was not fun and i dont need your opinion on this, i could see the things that i said, which show that a league is dying.

"

"back on standard" ????


Yes i linked the info showing how many players were back in standard during the week it was posted

Normally when new leagues start the player base is mostly on temp leagues with only a small % of total playerbase still on standard.

However when league starts to die down people go back to SC to play on ripped chars or fool around.

If you dont know that people migrate back to SC then i cant help you gl


"
You are wrong about streamers, plenty of streamers were participaing in the race yesterday and the day before.


Grats.... good job dude

So i explain that alot of the major streamers still stream, but after the first month or so all the racing streamers are gone.

Then you say NO THEY WERE HERE FOR THE RACE....

good job dude... i cant even


"
Reading the OP, it seems to me the underlying issue is not league length, but the crappy trading system?

Anyway, shortening the leagues even further would just tax GGG devs even more, forcing the production of new possibly untested, uninteresting, unbalanced content, just because of 2-month schedule.

Steamers and overachievers will be bored after the first month anyway, no matter how long is the league. Most "non-casual" players get burned out from intensive gaming in the first month and that's why they move on to something else. Shortening the league would not fix this. But improving the trading system might fix other related issues.

I'm actually in favour of the old 4-month leagues, with more 1-month or X-weeks "races" going in parallel with it.



Yes trade is a very big problem as it stands, and having a trade system overhaul could greatly improve the retention of player base over the duration of a league.


However like i stated within the first month all the hardcore gamers are done with the league and we have to go find new games to play, or remake characters in a league that we might not enjoy.

Perandus was one of the rare leagues where i believe they said it was one of the highest retention rate of players they have ever had.

Replay-ability was through the roof and every build idea you could ever want to try was basically afforadable


In prophecy within the first month i saw empty friend lists, empty guilds, empty 5055 global and 820 global, empty trade 1 chat etc etc etc

Thats just my own visual proof that the league is failing and im sure , im sure GGG can see on their stats if they are losing a majority of the playerbase after the first 2 months of a brand new league.


This whole post was dedicated to giving my personal feedback to GGG,

Now if someone actually wants to have a legit discussion im down to respond and talk.

But im just going to continue to ignore responses that dont deserve my attention.
"
benjaminbona a écrit :
Im not really sure where this "tradition" or "rule" came into play which said that leagues should last 3 months?

However i think its time GGG starts to look @ the statistics of the player-base and realize that a majority of people stop playing after the first 2 months of the league.


Whenever a new league starts, 1m or 3m there are a ton of players online. People buying mtx, going for challenges, racing to lvl 100 etc etc.

When the league is over 1 month old all the racers have finished hitting their lvl 100 and the only people left streaming are the regular streamers like raizqt,ziggyd,lifting,zizarian,mathil,etc.

The racing streamers stop touching poe twitch after the first month and soon the league begins to die.


People who hit their 36 or 24 challenges just stop logging in, items littered all-over poe.trade which never come online

All of a sudden the poe.trade is flooded with items that arent being sold, people who join the league late after the 1-2month period start searching poe.trade for items

Constantly met with the message - This player is Afk / This player is not online/ This player does not exist

People begin to give up trying to remake a character because its impossible to buy anything

All the HC players who failed during the first 1 month begin to switch to the SC league or Standard

After the 2 month mark i think a small portion of the players from the first 2 months remain playing


The league is officially dead at this point, friend lists are empty, guilds inactive, trade 1 can be joined at any time its never full


Why are we having 3 month leagues? Im absolutely sure that it would be way more fun to have just 2Month Leagues.

This would allow GGG to run more variants and mods etc do more testing with the player base


In fact i think people would even enjoy just seeing flashback mods etc GGG doesn't even have to implement anything new...

But whats happening is we have these ridiculous 3 Month leagues and people who went ham during the first 2 months basically stop playing and the last month is just there for no real reason.


Its time to stop

Its time to stop doing 3 month leagues. Please im so bored after the first month is finished of a new league i just kind of stop playing because ive already experienced what the league has to offer.

Theres none online, i cant buy anything, friends quit as well.

Essentially alot of the hardcore gamers love seeing new leagues but the 3 month basically makes us take 2 month hiatus's from the game.....


Just some feedback


How can you be bored you don't even have 40/40 yet. Think how i feel... had 40/40 done 2 months ago.
"
Fruz a écrit :
"
herflik a écrit :
The question is, what for this game need something as league at all. Dividing playerbase that is already small doesnt sem like great move. Leveling all the time from 1 to 100 isnt interesting activity for many players (maybe thats why playerbase is so low comparing to the game potential), especialy when there is just like 10% new content only each time. GGG create by leagues forced replayability to the game, forced because they put new content there with new op items.
So by logical standpoint, if you count the pros and cons, leagues should never exist.


- Most of the players seem to want to reroll, and is doing it every league.
- Need for fresh economy ( which matters a lot )
- Ladder
- The new content affects the whole league in various ways.
- You can always just play standard and keep going with it, you will get the expansion with everybody else every 2 leagues.

What you just said is from your interpretation of what would be a logical standpoint.
From mine ( and apparently GGG's ), not having league would be a disaster for the game.


1)Most of the players that are LEFT want to reroll (thats not true either, since many people reroll for new content not just for the sake of rerolling). Nobody counts the lost customers that GGG would have and the number would be easly x times of current total playerbase. Ask yourself why arent they here? So many people love diablo-like games, you can count them in millions.

2)Need of fresh economy? Thats not a reason, thats gigantic problem for the game if it cant hold proper long term economy. That should be focused on in expansion, it need quick and good fixes. I have one in mind that we could dicuss upon, but with who should I talk if GGG respond only on reddit?

3)You can do ladders without creating league - just add content where you enter with existing chars and compete on some ground that isnt just leveling up. In example - labyrinth ladders. You can make tons of such ladders if people really need them.

4)The new content could be applied to whole playerbase instead of forcing people to reroll to enjoy it. That create only frustration, so problem, not solution.

5)If I am not wrong creating content for leagues take the same time as creating expansion. Creating something that will last only for 3 months and eating tons of resources from development standpoint, instead of creating additional expansion that everybody will enjoy permamently (without pissing anybody off because of gating the content) would be much more logical choice.
Dernière édition par herflik#4390, le 22 août 2016 à 15:47:12
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benjaminbona a écrit :
Its Time To Stop Having 3 Month Leagues

I'm completely with you. Three months are bullshit make it four months again!
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
"


How can you be bored you don't even have 40/40 yet. Think how i feel... had 40/40 done 2 months ago.


Well most challenges require you to go out of your way to complete.

For example - use a prophecy that modifies sockets on an item

that means u have to use a jewelers touch but if i sold all of mine (which i did) i wouldn't be able to complete this.

I personally ripped a character with over 800 chaos worth of gear before it hit 90 and kind of gave up on the league, considering how boring prophecy was to me...

Some of the gear included 6link coronal maul with huge pdps, uber izaro EQ helm enchant, etc etc etc.

So.... i wasnt really feeling like going for challenges, personally i couldn't care less about the monkey pet.

But yea, im sure people who did go ham for challenges felt sick of the league after the first month.
"
benjaminbona a écrit :
Also here is how you KNOW a league is "DEAD"

1. Trade 1 can be joined at any time, its never full (aka trade is dead)

2. No public parties in Merciless Act 4 or 3 (aka party services/ afk trade messages are dead)

3. Everyone you message on poe.trade is afk or offline and have left their trade programs online while playing other games ( aka trade is dead)

4. The poe statistics show over 20% of the playerbase is back on standard. https://www.pathofexile.com/forum/view-thread/1707517
Percentage of overall player time spent in each league the last week
Standard - 20.54%
Hardcore - 0.73%
Prophecy - 65.63%
Prophecy Hardcore - 13.10%



5. Popular racing streamers are no longer streaming (aka none cares about hitting 100 or "racing")


1. maybe, I would never join trade chat anyway, it's useless and annoying.

2. there's still plenty of those.

3. game is dead day 1 huh

4. that's lower a lower standard population than the last time they gave us those stats.

5. streamers need to keep constantly new content to still be watched of course you can't keep people entertained on the same content for 3 months.

It seems you play HC leagues and those got killed by GGG no longer incentivising people to play HC leagues other than you just want to.
Dernière édition par j33bus#3399, le 22 août 2016 à 19:59:36
I don't see any reason new content needs to be released with each season. I just want the game to feel fresh. I'm cool with seasons being one or two months long. Maybe release new content every six months or something.
"
benjaminbona a écrit :
"

- Not everybody has a ton of time everyday to spend on the leagues


What does this have to do with anything. A ton of time? How is 2 months not enough? Chris Wilson only playing a few hours a day made it to like lvl 90 in a HC league within the first month.

It has to do with everything obviously ....
Do you really think that everybody is going to fully optimized fotm ignoring all rare and side quests builds ??
Hell NO.

PoE is a freaking time consuming game.

2 months is way too short
3 months already can feel too short.

"
benjaminbona a écrit :

Wrong again, GGG has already announced and told us that they have loads of league ideas already made that can just be turned on and off with a command. Even using old league mods.

old leagues mods ???
What is wrong with you ??
I pick quality over quantity, sorry.
And as an example, prophecy took much, much more than one command line worth it time.
Now if you have a source about the "already made leagues" ....

And of course people go back to standard league, but 20% of the whole population ? are you blind ? Many of those people were already playing on standard to start with.

You are so full of yourself .... and the content was ... wow ....

PS : I never had that trading problem, but that might be because I'm not spamming everybody brainlessly, and I am not expecting and answer within 5 seconds.

"
herflik a écrit :


1)Most of the players that are LEFT want to reroll (thats not true either, since many people reroll for new content not just for the sake of rerolling). Nobody counts the lost customers that GGG would have and the number would be easly x times of current total playerbase. Ask yourself why arent they here? So many people love diablo-like games, you can count them in millions.

2)Need of fresh economy? Thats not a reason, thats gigantic problem for the game if it cant hold proper long term economy. That should be focused on in expansion, it need quick and good fixes. I have one in mind that we could dicuss upon, but with who should I talk if GGG respond only on reddit?

3)You can do ladders without creating league - just add content where you enter with existing chars and compete on some ground that isnt just leveling up. In example - labyrinth ladders. You can make tons of such ladders if people really need them.

4)The new content could be applied to whole playerbase instead of forcing people to reroll to enjoy it. That create only frustration, so problem, not solution.

5)If I am not wrong creating content for leagues take the same time as creating expansion. Creating something that will last only for 3 months and eating tons of resources from development standpoint, instead of creating additional expansion that everybody will enjoy permamently (without pissing anybody off because of gating the content) would be much more logical choice.


Lots of ass pulls there, on things that you have absolutely no data, and no idea on, gj.
1) player that are left ? WOW thank you captain obvious.
The rest of it is crap, like seriously, and plain wrong ( call captain obvious if you don't understand ).

2) it is the reason, GGG built the game around the economy, basically, that's the most important thing to them.

3) you can create different ladders, GG, you have ladders of something that takes 10min to complete, let's keep going with that only, people are going to love it.
The point of an arpg is to progress with one's char ( at least the main point of PoE ), the more significant ladder are the ones based on this, obviously again,

4) The temp leagues are also testing grounds.
Plus Prophecy was partly here to make leveling more interesting, just in case you would not haven noticed ....

5) Well you are wrong, completely wrong.



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666lol666 a écrit :
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benjaminbona a écrit :
Its Time To Stop Having 3 Month Leagues

I'm completely with you. Three months are bullshit make it four months again!

^

SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Dernière édition par Fruz#6137, le 23 août 2016 à 05:00:06
Pretty much +1 Fruz
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
inb4 "Its Time To Stop Havjng 2 Month Leagues"
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