The real problem of XP LOSS.

Most likely, yes. He had a 20,000 shield and a one-button assembly. He killed bosses with ice in two jabs, and went through the game while watching TV.
"
LiMA6#0387 a écrit :


I quit last season at lvl 92. I could play 10-15 maps and die once or twice and lose all my xp. That isn't a skill issue. Dying once in 10 maps could be a bad game mechanic, a dodge that was barely mistimed into a stack of spells, running into a rare enemy with temporal bubble + mana drain + proximity dmg + insane movement speed(yes bs enemies like that exist and almost guarantee death), or numerous other cheap deaths. I obviously had a good enough character for the content , the XP gain to lose ratio is just waaaay off balance


OK Lets talk about last league where you were 92, coz you're not likely 92 here to be phrasing in this manner.

Considering the meta, i assume you had temporalis, astramentis, dream fragments.. any one of these?[/quote]

I'm not 92 here, I'm 83, so far the XP penalty isn't a huge deal but it will be at lvl 90.

I had none of those I was a witch hunter with 3 dragons helmet using 3 heralds to AOE screen clear. Was running close to 90/60 eva/arm
Dernière édition par qQbonmjtAZ#7824, le 6 mai 2025 à 16:35:55
Reach level 95, then just play another game and have fun again. XP loss is an outdated mechanic for games impossible to be updated to drag out gametime, there is no achievement to reaching 100. Play afk storm mage minion build in white maps, wow im such a hardcore gamer look at me playing 0 buttons to level 100.
"
BK2710#6123 a écrit :
Reach level 95, then just play another game and have fun again. XP loss is an outdated mechanic for games impossible to be updated to drag out gametime, there is no achievement to reaching 100. Play afk storm mage minion build in white maps, wow im such a hardcore gamer look at me playing 0 buttons to level 100.


That's the thing, I don't like rerolling characters. I only do it sometimes in a new season. I get attached to my main character and I like to max out my passives and play with different builds. The cheese ball deaths combined with the penalty and slow progression just make me quit and play a different game entirely.
"
rhalbhub#0570 a écrit :


50 different layers of effects that my eyes cannot even see a mob is in the middle of loot for example




Bro you said it all just by writing two lines.

How the hell to play when can't recognize what is enemy and what friendly hit???
When you don't see anything from fire balls falling and electricity that captures all the screen!

A sudden and unexpected deaths comes always with these annoying effects.


Devs you need make a f.... button.
Disable friendly fire effects!
Dernière édition par a09368652#0684, le 6 mai 2025 à 19:00:03
We are tired of this s..t xp loss. We've posted tons of innovative ideas but Devs want copy-paste from Poe1. The worst feedback for a new game. They don't care becouse profits are 10x more in early access. So why bothering of what [Removed by Support] customers want?
Dernière édition par ShaunB_GGG#0000, le 7 mai 2025 à 02:47:38
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bobsponge123#5749 a écrit :
We are tired of this s..t xp loss.


Who is "we" dude? You got a frog in your pocket over there?

XP loss is fine. XP loss makes death feel bad and it should feel bad. Death feeling bad is what makes survival feel good and that's what makes me feel good about improving my build's survival capabilities.

"
So why bothering of what [Removed by Support] customers want?


Hello. Customer here. I don't want what you want. I think what you want would make the game boring and unrewarding and encourage everyone to run glass cannon builds with no regard for defense because who cares about death if you don't lose XP?

I'm a customer. You don't speak for me. I like the game with XP loss.
Honestly, just consider a build done at 80.
if its not good by 80 its probably trash and if its OP by 80, you dont need the other 20 anyway.
"
CovidPatientZero#0332 a écrit :
"
LiMA6#0387 a écrit :


I quit last season at lvl 92. I could play 10-15 maps and die once or twice and lose all my xp. That isn't a skill issue. Dying once in 10 maps could be a bad game mechanic, a dodge that was barely mistimed into a stack of spells, running into a rare enemy with temporal bubble + mana drain + proximity dmg + insane movement speed(yes bs enemies like that exist and almost guarantee death), or numerous other cheap deaths. I obviously had a good enough character for the content , the XP gain to lose ratio is just waaaay off balance


OK Lets talk about last league where you were 92, coz you're not likely 92 here to be phrasing in this manner.

Considering the meta, i assume you had temporalis, astramentis, dream fragments.. any one of these?


I'm not 92 here, I'm 83, so far the XP penalty isn't a huge deal but it will be at lvl 90.

I had none of those I was a witch hunter with 3 dragons helmet using 3 heralds to AOE screen clear. Was running close to 90/60 eva/arm[/quote]

im talking about 0.1 it doesnt add up ya know? 10-15maps at 92 at losing a map = xp lost from past 10-15maps. the math doesnt work, alright? at 93 i think its 5% xp per map roughly? cant recall.

but if ur crying about xp loss at lvl83, something is very wrong, alright? i think you should be able to level up every few maps still. if you run untainted, i think its 1.5 levels per properly setup untainted.

i do know for a possible fact that you can finish campaign with any char in 5-6 hours. i do know you can afterwards get 1 level every few minutes, but lets just use 10. 6 levels per hour. but lets just say 3 levels per hour on average. should be very easy to hit lvl85 within 12 hours of play. if you ran 15x untainted from there, you should be able to hit level 90.

if you're playing SSF you might not have easy access to untainted surely but even via mapping i think hitting lvl90 within a week isn't hard at all.

im pretty sure you're doing something fundamentally wrong.

people who should cry about xp loss are those over lvl93 where it starts slowing down a lot. but people can clear arbiter t5 with lvl93 chars, so more xp issnt required either. at 83. if youre having issues, its really just you.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
Dernière édition par LiMA6#0387, le 7 mai 2025 à 03:06:18
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Dan_The_Noob#9627 a écrit :
Honestly, just consider a build done at 80.
if its not good by 80 its probably trash and if its OP by 80, you dont need the other 20 anyway.


alright 80 is a bit low. example sacred flame requires lvl84

i think choir is 84 also.. not that anyone use it this league
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`

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