[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]

Another 30% damage nerf, good luck to those who will play expedition 🤣
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Shuggananas a écrit :
Another 30% damage nerf, good luck to those who will play expedition 🤣
Tbh I think many other builds got screwed more. COC or spellecho builds are hit with the mana cost for triggered skills. Many builds will be hit with changes to flasks.

I wanna see what "downsides" they invent for support gems, it could be anything from meaningless to making a support gem completely incompatible with some skills / playstyles. Many supports had no downside atm, like energy leech or efficacy.

Sadly rip basalt flask which will mostly hurt ES builds (CI or lowlife) as they had no phys mitigation.

We don't know which ascendancies will be nerfed (my bet on elementalist...) and which skills (bladeblast, ignite, cast on crit?)

There are 2 new chaos skills, I wonder where will they land between great and too clunky / weak to use.

The new "ward" base items seem to synergise well with evasion playstyle, but time will tell if they'll be impactful or minuscule.

So far if you wanna try POE Royale, I heard Blight OP.
This was my favorite Ed build before 3.14. Very Tanky great regen and enough dmg to get it done. I really hope something similar comes out because I’ve played the other suggested versions and didn’t have as much fun
I am playing this build since Harvest (great success), Ritual was the peak with Berserk but it still did pretty well in Ultimatum tbh, i surpassed my Harvest Dmg (Knowledge is power) but ofc stayed way below Ritual burst dmg.

Success means i've killed A8 Sirus deathless, in Ritual A9 and Maven (100x farm) and everything else the game can throw at me (Simalcrum ez), done a T15 100% at an earlier stage, worked but the dmg was a bit low and also a T16 100% which went better ;D

Nevertheless i will still try this one in ultimatum, i tried the low life occultist ED (which sucked hard) and the wandslinger which is awesome in maps but lacking damage at later maps.

So thanks again to Darkxellmc for creating it, it just suits my playstyle so very much, you are fast, you can run into shit and don't instantly die and popping 3 screens of mobs / a full legion in one go is just SO satisfying!
Dernière édition par Chumber#7648, le 20 juil. 2021 à 03:37:45
Now that chaos multi is changed to suffix on weapons that will complicate the craft but has a potentially better "best case" scenario since before this build suffered from 1 dead suffix issue where you could at best get some movement speed.
I loved this build in 3.13. Tried another Ed contagion build in 3.14 and hated it. This build made me feel like I couldn’t die. I’m not good with builds i am the type of person that has to follow guides due to my time constraints but I pray somebody can revise this for 3.15. I think the tree is going to change a bit considering we need to path to ailment
Immunity and such now. I’m praying somebody can bring this build back to life for us people that can’t do it for ourselves.
ED/C seems to have lost a lot of damage it couldn't afford to lose. Controlled destruction received a minor nerf. Efficacy received a heavy nerf. Swift affliction nerfed. Void manipulation small nerf. I don't think the build is just going to cruise into red maps like it used to.
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Viktranka a écrit :
Now that chaos multi is changed to suffix on weapons that will complicate the craft but has a potentially better "best case" scenario since before this build suffered from 1 dead suffix issue where you could at best get some movement speed.


Yeah, I thought of that instantly, it's a significant buff for bow dot casters. Ultimatum nerfs didn't go through well it seems :o

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Still. Efficacy was completely gutted, meaning there isn't 5 support gems that work with ED by default anymore. This is a little bit of a problem, for obvious reasons. Chaos dot mostly evaded the gem scale down tho, which would have killed the archetype entirely, so that's great. I think the people playing this should now put blight in their bow, and ED in their les damaging chest setups.

I'm not too sure how we're supposed to work around this, really. Maybe spellslinger was meant to be... It's still pathetic damage.

On the other hand, forbidden rites looks busted mechanicly. Guess we'll see if it can boss.
Considering that everyone got nerfed and does less damage...guess that's the way it is right now.

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Damage over Time Multiplier Prefix modifiers on Weapons are now Suffix modifiers, and can no longer roll as Prefixes. This includes Veiled and Crafted modifiers.


This affects the way we craft our bow right?

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The Witchfire Brew unique flask no longer has 25-40% increased Damage Over Time during Flask Effect. Now has -10 to 10% increased Charges Used (previously 50% increased). These modifier changes affect all versions of this item, though you will need to use a Divine Orb to obtain the new values.

Ugh!

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The Exposure Therapy Notable now grants 5% Damage over Time Multiplier (previously 8%).
The Brush with Death Notable now grants 5% Damage over Time Multiplier (previously 10%).
Dernière édition par Chumber#7648, le 21 juil. 2021 à 00:32:47
Why do people keep talking about bows? Didn’t last league make it so dot multipliers from bows and quivers don’t effect non bow skill gems? Or was it just quivers?

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