Is Melee bad???
" No, there is no absolutely no downsides playing ranged in this game, it's in fact the contrary, you deal more damages with bows and spellcasters builds, you clear faster and way safer. You only play melee because you like it/aesthetics/what ever |
![]() |
" If you actually bothered to test things (but why would you when you can just mindlessly believe everything that Rando McRanderson on youtube tells you instead right?) you'd realize that most melee skills cover a pretty significant range. For example, Reave covers the goddamn screen and if you have AoE range boosts you can offscreen with it. You people keep making this laughable claim that you have to be virtually inside of an enemy to hit them with a melee skill which makes it obvious you've either never played melee or played melee but had no clue what you were doing, based off the fact you also constantly claim melee has bad damage output it's most likely the latter. Currently being stalked around these forums by some clowns who caught feelings over being called out at being grossly inept at their job.
|
![]() |
" My melee char has 30 exalts worth of gear (cyclone), and he sucks compared to my 3 exalts worth of winter orb occultist. Youre simply delusional if you think the reason why melee seems to suck is because people have unreasonable expectations. Melee simply sucks. There are only 2-3 playable melee skills that dont borderline suck horsedick, and even those are borderline crap when compared to spells. They have very little AoE most of the time or way too little damage, and their survivability is crap. Melee had it a lot better before the aoe radius mechanical changes which resulted in a huge nerf to AoE for melee skills. But even then they were far behind other alternatives. Now they dont stand a chance whatsoever, and any other sentiment is simply wrong/delusional. Can i do tier 16 maps with my 30 exalts worth of gear character? Absolutely. Can i do it better on my 3 exalts worth of winter orb occultist? Hell yes. That by definition makes melee bad. Thats the definition of the word bad. If everything/everyone else is better than you, than you are the bad one. There isnt anything worse than melee in this game. The fact that you can do some content with it doesnt mean anything regarding the sentiment that melee is bad. Why did i choose melee regardless? I went melee fully expecting it to suck horsedick because the mechanics to scale it well simply dont exist anymore, and the survivability isnt gonna be anything to brag about. But i went melee cause its a fun playstyle. I wouldnt recommend it unless you have a lot of fun playing melee, because the frustration that comes with the realisation that all your other builds farm/level quicker, puts a big damper on the enjoyment i get out of melee. My enjoyment still outweighs the negatives for me so far, but still nothing to brag about. Fact of the matter is, melee has all the downsides in this game, while ranged has all the upsides, which from a design pov is backwards. Ranged deals more damage mechanically because they scale better. Ranged also deals damage more safely because youre out of harms way. So whats the upside to playing melee? There is none. Melee should either deal more damage than ranged, or be tankier than ranged. Having both upsides on one side is the reason why melee sucks. They should have included the fortify mechanic into every single melee skill and remove any other option to gain the fortify buff, instead of adding it as a support gem that enables casters to use the buff aswell, without even being in melee range. There is absolutely no reason why the fortify buff shouldnt be included in melee skillgems as a basis. It still wouldnt really bring melee up to par with ranged, but atleast some of the power balance between tankyness versus dps would tilt back towards melee in the tankyness department. Dernière édition par gh0un#3019, le 9 janv. 2019 à 15:21:39
|
![]() |
" Your jugg? Where in that char did you hide 30 ex? I see a somewhat ok 6L astral, some decent gloves and a bunch of random stuff that I could probably aquire selffound. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
|
![]() |
" The gloves are 11 exalts alone mate. The sword another 9. That 6l astral is another 5 atleast. Thats 25 for just those 3 slots. Take the helmet, belt, jewels, boots, abyssal jewel, level 21/20 gems, and youre easily over 30 exalts. Do that kinda investment on any other non melee skill and youll have way better returns. Its underwhelming to say the least. Dernière édition par gh0un#3019, le 9 janv. 2019 à 15:39:07
|
![]() |
" Then don't buy 11 ex gloves that do nothing that is worth 11 ex? You tell me if my cycloner puts on your gloves instead of my random selffound gloves he is doing stuff 11 times as good as before? That's in my sale stash for 2 weeks now. Nobody seems to think this is worth 40c, nobody ever wanted it. It's in the same league as yours, with the phys as extra chaos temple mod. Here, that's an 11 ex blade: 2ex multimod 2ex phys and quality/crit 2ex 6L base 3ex hits can't be evaded 2ex flaring prefix and divines and stuff 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519 Dernière édition par Peterlerock#5171, le 9 janv. 2019 à 15:45:28
|
![]() |
" Im not saying that at all. You just need to read properly what im saying. Melee isnt as scalable as ranged is. Do the same kinda investment on ranged and youll deal tons of more damage and be more survivable. Do that kinda investment on melee and you are marginally better. I could toss another 100 exalts on my Jugg and the power wouldnt rise by more than 20%. Put 100 exalts worth of gear on spells and youll be multiple factors more efficient. My main point is melee scales bad and isnt tanky and thus is bad. Whatever you wrote has nothing to do with what my point is. And the reason why your sword is worth nothing is because it is a Lithe blade instead of an exquisite blade. No one wants to pay exalts for subpar gear, and thats what your sword is. Subpar. Its not even in the same reality as my sword. Honestly though i dont wanna get into an argument about which item is worth what. If you make a point that that gear isnt worth its currency, thats a perfectly legitimate argument to make. Whether it is worth 20 ex in total or 30 or even 40 is irrelevant to the points i was making tho. Dernière édition par gh0un#3019, le 9 janv. 2019 à 15:49:52
|
![]() |
" I doubt that. A proper weapon, some proper jewels with attack speed and double crit multi, a proper amulet with flat phys, crit multi and ideally some phys gained as extra element, get rid of brutality btw, then some tombfists and a delve-crafted stygian vise + 3 proper abyss jewels... You could double your damage output easily with 100 ex. " My point is that your point has no point, because what you spent 30 ex on is not worth 30 ex. Like, sure it's nice to have lvl 21 cyclone, but it doesn't matter, so you don't. Level 20 costs nothing, lvl 21 costs maybe an ex, but it isn't worth an ex, because unlike with spells, this is not where melee gets its power from. To me your cycloner looks like a 3 ex melee, not a 30 ex melee build. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519 Dernière édition par Peterlerock#5171, le 9 janv. 2019 à 16:03:02
|
![]() |
" Youre still completely ignoring the fact that the price of things isnt my point, yet you keep getting into that. Reading comprehension mate. But ofc youre just a forum troll trying to derail discussions. Dernière édition par gh0un#3019, le 9 janv. 2019 à 17:28:36
|
![]() |
You were making claims that spells scale better with investment than melee.
While I consider spells far stronger than melee atm, I doubt that melee scaling is off, when isolated from the other archetypes. More investment leads to more damage, you have access to plenty multipliers and increases that you did not choose. You spent money for nothing, and then you base an argument on it. To me, your "with 100 ex more I could only get 20% more damage" is proof that you have no idea how to scale melee damage... As is the brutality gem in your 6L. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
|
![]() |