PoE is stacked against the solo player

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Xendran a écrit :
Some people finding it reasonable to solo while admitting that there is massive imbalance = no problem?


I don't see the massive imbalance though *shrug* At least not in Ambush.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Xavderion a écrit :
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Xendran a écrit :
Some people finding it reasonable to solo while admitting that there is massive imbalance = no problem?


I don't see the massive imbalance though *shrug* At least not in Ambush.


It's not a matter of seeing it.
It exists. It's not a choice to believe in it.
Whether or not it has an impact on you personally is different, but that doesn't mean that you "dont see" the imbalance, it just means the imbalance has no effect on your personal level of enjoyment.

Anyone that knows the game mechanics and says there is no imbalance is simply in denial.
Dernière édition par Xendran#1127, le 10 juin 2014 à 20:53:09
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Xendran a écrit :

It's not a matter of seeing it.
It exists. It's not a choice to believe in it.
Whether or not it has an impact on you personally is different, but that doesn't mean that you "dont see" the imbalance, it just means the imbalance has no effect on your personal level of enjoyment.

Anyone that knows the game mechanics and says there is no imbalance is simply in denial.


I only see it in two cases, at level 90+ when you want to chain lvl 77/78 maps and when MF farming Dominus. Only in the second case I'd call the imbalance massive (it really is), in the first case I'd call it a slight imbalance. Seeing how 99,9% of players don't care about reaching lvl 90+, I'd say solo play is overall in a very good state.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
in addition to more hp, increase attack speed and maybe introduce levels of mob ai in addition to how aggro they are.
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Xendran a écrit :
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Xavderion a écrit :
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Xendran a écrit :
Some people finding it reasonable to solo while admitting that there is massive imbalance = no problem?


I don't see the massive imbalance though *shrug* At least not in Ambush.


It's not a matter of seeing it.
It exists. It's not a choice to believe in it.
Whether or not it has an impact on you personally is different, but that doesn't mean that you "dont see" the imbalance, it just means the imbalance has no effect on your personal level of enjoyment.

Anyone that knows the game mechanics and says there is no imbalance is simply in denial.
It might exist in some ways, but I don't see it as always an advantage or always a disadvantage. Or even usually an advantage or usually a disadvantage. To me, something that can or cannot be something depending on specific circumstances is as balanced as can be. If you change it, it will still be the same, with just different paramaters of when it's an advantage and when it's a disadvantage. So you telling me I'm choosing not to believe something exists seems a bit condescending. I've already said I can clear just as fast if not faster solo. If a party member is my equal, the clear speed is the same. If that party member is not as powerful as I, it slows me down. Solo I get 100% of the loot. There might be more loot in a party, buy my share is lower. So I don't see it as black and white as some are portraying it.
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It's the same as trade, trade is a mechanic just like grouping. Choosing to not do one of them for whatever reason then wanting the game balanced around barriers you yourself set is pretty selfish.

I play solo, and know by not partying I am gimping myself.

There is also an imbalance to those using support gems, maybe they should balance the game for people who choose not to use them.
FFA is a pretty good solution, most people will just stop playing in parties.

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Worldbreaker a écrit :
There is also an imbalance to those using support gems, maybe they should balance the game for people who choose not to use them.

This is the definition of "grasping at straws".
Also I thought it's an ARPG, not a MMORPG with tanks, healers and DD, or a trading simulator. Although we already have DD, MF and supports in groups... maybe I was wrong all this time?

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Xavderion a écrit :
Seeing how 99,9% of players don't care about reaching lvl 90+, I'd say solo play is overall in a very good state.

Maybe they don't care because rolling maps solo is the biggest bullshit in this game? I know that's why I don't care.
Let me guess, you do maps in a 6 man party all day erry day and don't want parties to be balanced, that's why you shitpost in this thread with silly arguments, ignoring any sense? Many people already said why you are wrong, I stopped reading your posts after the 3rd page, but you are still at it.
Dernière édition par dspair#3915, le 11 juin 2014 à 01:22:13
i also dont like the part that its close to impossible to get to high lvl without having to group nearly all the time due to the insane costs of maps... and that you basically need to pay for xp.

however, thats how the game is designed, deal with it or leave
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Do you want solo play to be *viable* or solo play to be equal to party play? You could argue the first one, but the second is ridiculous. There's only been one constructive idea(giving mobs a speed modifier) in 7 pages of posts..
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dspair a écrit :
FFA is a pretty good solution, most people will just stop playing in parties.

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Worldbreaker a écrit :
There is also an imbalance to those using support gems, maybe they should balance the game for people who choose not to use them.

This is the definition of "grasping at straws".
Also I thought it's an ARPG, not a MMORPG with tanks, healers and DD, or a trading simulator. Although we already have DD, MF and supports in groups... maybe I was wrong all this time?

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Xavderion a écrit :
Seeing how 99,9% of players don't care about reaching lvl 90+, I'd say solo play is overall in a very good state.

Maybe they don't care because rolling maps solo is the biggest bullshit in this game? I know that's why I don't care.
Let me guess, you do maps in a 6 man party all day erry day and don't want parties to be balanced, that's why you shitpost in this thread with silly arguments, ignoring any sense? Many people already said why you are wrong, I stopped reading your posts after the 3rd page, but you are still at it.


If only there was a league balanced around solo play...

It isn't grasping at straws, over the years and games I've seen the same trends. Players making their own difficulty then begging developers to balance around it. The support gem analogy was spot on, who are you to tell them no when threads like these propose the same damn thing, removing a mechanic or feature yourself and bitching about balance.

Here is balance:

Step 1: Make friends, if no one wants to be your friend skip to step two.
Step 2: Make a party with friends or join/make a public party. If you don't want to party skip to step 3.
Step 3: Play the game and stop forcing your own balance on everyone.

That's pretty much it. I like the setback playing solo, it feels like an accomplishment I've done myself rather than a "team" effort. I do think solo could have its own league, just remove partying and leave trade.

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