Are Stash Tabs Pay To Win ? Science
" Guild Leader The Amazon Basin <BASIN> Play Nice and Show Some Class www.theamazonbasin.com Dernière édition par mark1030#3643, le 12 juin 2014 à 13:56:17
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" 1) best way to lost the track of what actually is in the tab ( and loosing space, which means that you have to switch between tab for more items more often ), and therefore finding the items back when it matters ... only unoptimized/lazy players proceed that way, and are the ones that end up loosing time. 2) what the ..... When you come back from a map/piety run to sell shit / store items ( because you obviously do at some point -__- ), you are at the stash, there is not difference at this point. 3) same than 2) 4) see 2) and 3), even 1) if you go that way. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Dernière édition par Fruz#6137, le 12 juin 2014 à 14:13:22
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Oh, you probably meant that proof Fruz just quoted. Yeah, like he said, pretty bad arguements. Not worrying about organization and just dumping stuff in your stash. Doesn't that fall into the morons who don't use their stash efficiently category. And proximity to the waypoint? If your choice is vendor or stash, your purpose for those items was to vendor. So you add an extra step in there where instead of going directly to the vendor, you instead put the items in the stash and then remove them to go to the vendor. You have to make the same number of trips to the vendor assuming you are bringing back full inventories each time. So waypoint to stash, stash to waypoint, waypoint to stash, stash to waypoint, then stash to vendor, vendor to stash, stash to vendor, vendor to stash saves time over waypoint to vendor, vendor to waypoint, waypoint to vendor, vendor to waypoint? How does adding twice as many actions equate to spending less time? More tabs would only make this even worse. Instead of just clicking on tabs 1 -10, you'd have to actually scroll to the correct tab each time you brought stuff in from an area.
Edit: damned autocorrect Guild Leader The Amazon Basin <BASIN> Play Nice and Show Some Class www.theamazonbasin.com Dernière édition par mark1030#3643, le 12 juin 2014 à 14:37:17
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there's no extra step
it just removes the vendoring step and replaces it until later if the goal is chaos recipe as quickly as possible (i don't know why you decided this should be a metric, it's a dumb metric, and i don't extract value from stash tabs this way) then the only thing you need to do is pickup certain rares and keep going. any and all time spent in town should be minimized the only way you could vendor items in town and not use your stash, is if you are constantly accumulating currency orbs in your inventory, and not putting them in your stash, which would most certainly slow you down in fact, if your goal was to do chaos/regal recipes 400 times as quickly as possible, probably the quickest way be to alch 77+ jewelry and hope for a good result, then use them as part of the recipe ;) but these are "advanced" strategies...cough, people like fruz and marc might not understand =p Dernière édition par Veruski#5480, le 12 juin 2014 à 14:40:59
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Dude, I just demonstrated the extra steps. 1. You waypoint in. 2. You put the items in the stash. 3. You take the items out of stash. 4.You bring items to vendor. There are obviously extra steps there when the other method is 1. You waypoint in. 2. You take the items to vendor.
2 actions instead of 4!!! In both cases you waypoint in. In both cases you ID stuff. In both cases you take the items to the vendor. In both cases you take orbs from vendor back to your stash. Delaying the step where you take the items to vendor does not mean you don't have to still do that step. Do you really not know the difference between 4 actions and 2 actions? I know it's advanced, but you act like you're smart enough to count. Guild Leader The Amazon Basin <BASIN> Play Nice and Show Some Class www.theamazonbasin.com Dernière édition par mark1030#3643, le 12 juin 2014 à 14:55:27
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" When you go back to town, vendor what you won't use for the chaos recipe, and get the rest that you can sell to ... Clarissa, right after the stash. The only difference here is that you cannot carry more than one time the chaos recipe ... but I don't think that people with 354654354 stash tabs do carry multiple chaos recipes either, because the easiest way is to just keep 2H weapons, and that makes the whole thing taking more than a single inventory considering the couple of very small things( like chance orbs as an example ) that can always stay in that inventory. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" not that simple each action takes time also, love how you conveniently ignore that using the chaos recipe is really stupid as an example of efficiency and you also ignored that personally, i would just alch a shitload of jewelry. i know this is really complicated, but seriously. anything you can do with 4 tabs, you can do with 100 tabs the converse is, quite obviously, not true. Dernière édition par Veruski#5480, le 12 juin 2014 à 15:06:59
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I played this game for 1.5 years with 4 tabs, no mule accounts etc.
Now i have 16 stash tabs. My wealth has stayed the same. Freedom is not worth having if it does not include the freedom to make mistakes
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" Good builds need more alchs than chaos ...... if you can afford to use alch to get chaos from the chaos recipe ( assuming that's what you're looking for ofc ), than your build can probably not afford many of the mods combination ... Also noone said that 100 tabs would mean less possible things to do .... and the converse does not mean that it's a real advantage at all. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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"I didn't conveniently ignore anything. I keep trying to compare apples to apples and you keep trying to compare apples to oranges. Forget the chaos recipe. Go back to the example you quoted. Your 4 steps versus my 2 steps. You say in the quoted post "each action takes time". That's my whole point. Your 4 actions take more time than my 2 actions. 2 of the 4 actions are identical. The other 2 steps take time. You missed the whole point of the chaos recipe example. I was comparing apples to apples. You don't like that example (because it makes it obvious that both players will reach 400 chaos at the same time so doesn't fit your theory that more tabs means makes a difference) so you say it's a bad example. So, let's again use your example - Alc'ing a shitload of jewelry. What do you do with the jewelry with 4 tabs vs what you would do with that jewelry in 100 tabs. What does your 100 tabs of jewelry gain you? If you vendor them, you don't need 100 tabs for that. If you use whatever recipe you think is efficient, you still don't gain anything by having 96 more tabs full of them. Do you have any actual examples that can demonstrate your point? So far you are doing more to prove my point than yours. Unless you think the vendor automatically comes into your stash and exchanges your items for currency, you still have the extra step of putting it in the stash and the extra step of taking it out of the stash to vendor. It is really that simple. Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com |
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