Sorry, is this game supposed to be like Diablo?

No, this game is not supposed to be like Diablo, it's another game.
You can give it a shot if you are curious, but if you expect a Diablo 2-like, you may get disappointed.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Splift a écrit :
Even just reaching the 3rd playthrough, let alone beating it in diablo 1 was ridiculous.

I just don't get why people literally seem offended that there is gear that is as rare as winning a lottery in poe.


Yeah, that was popular back in the day, we just loved ridiculous stuff :)

Godly gear is probably a minor complaint, most realize it should be difficult to acquire. More players are complaining about acquiring 'decent' gear, and I'd wager a lot more players left the game 'cause of lacking the gear good enough to pull them through, than from looking at someone's 6-link legacy shav or something.

New players that expect being able to play solo self-found like they did in Diablo are probably ones that get disappointed the most, then they get daunted by trading and leave.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Dernière édition par raics#7540, le 1 mars 2014 à 13:46:06
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raics a écrit :
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Splift a écrit :
Even just reaching the 3rd playthrough, let alone beating it in diablo 1 was ridiculous.

I just don't get why people literally seem offended that there is gear that is as rare as winning a lottery in poe.


Yeah, that was popular back in the day, we just loved ridiculous stuff :)

Godly gear is probably a minor complaint, most realize it should be difficult to acquire. More players are complaining about acquiring 'decent' gear, and I'd wager a lot more players left the game 'cause of lacking the gear good enough to pull them through, than from looking at someone's 6-link legacy shav or something.
I think it is that they get fixated on godly 6l and such that they bitch and whine.

Decent 5L are very fairly priced and often can be afforded on just the currency you get by leveling to 70, let alone farming.

In poe you get a decent amount of currency just leveling up and playing the game. In d2 you have literally fuck all until you farm bosses.
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CharanJaydemyr a écrit :
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Splift a écrit :
and in d1 I was able to get kings sword of haste, godly plate of the whale and zodiac jewlery solo selffound as well.


Actually this is a lie.
You took my post completely out of context. I was being obviously sarcastic, it was the other guy who said he could do that legit.
Dernière édition par Splift#4377, le 1 mars 2014 à 14:29:55
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Splift a écrit :
Who cares if theres a cost to running end game content if you have net gains at the end? many players manage to do this, if you cant maybe the problem is with you.


Apparently a lot of players do care.

No, you can have net gains at the end.
Many players managed to do this, and a lot more failed, because why? Because luck.
I was like 4 when diablo 2 came out so never played it and graphics look terrible so I wont play it. But compare to diablo 3 which I have 2000 hours in and was top wiz and wd food chain PoE is 1000x better. Music is fine. characters are gritty not unrealistic sex symbols like diablo DH running around in 10" heels. Graphics are awesome. Try and play the game - all they way trough. Act 1 kinda sucks yes but act 2 and especially act 3 are a sight to see. Like a totally differnt team designed them.
Git R Dun!
Dernière édition par Aim_Deep#3474, le 1 mars 2014 à 14:42:51
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tinko92 a écrit :
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Splift a écrit :
Who cares if theres a cost to running end game content if you have net gains at the end? many players manage to do this, if you cant maybe the problem is with you.


Apparently a lot of players do care.

No, you can have net gains at the end.
Many players managed to do this, and a lot more failed, because why? Because luck.
When some players manage to do it for hundreds or thousands of hours in a row till they hit level cap, die (hc) or get bored and stop I think you may have to accept that there could be more to it that just luck.
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CharanJaydemyr a écrit :


I didn't get the sarcasm but I have edited my post. Thank you for nudging me in this direction of thought nonetheless.
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Splift a écrit :
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TheAnuhart a écrit :
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d2player4life a écrit :
Spoiler
Hello

Being a loyal diablo player for almost 14 years, I, like many of my fellow diablo players, became disappointed when I witnessed the sacrifizal of the diablo franchise in a selfish ritual for greed and money performed by blizzard south.

Diablo 3, a game that I waited 10 years to get the opportunity to play, turned out to have a series of problems, including wrong itemization, a bad lootsystem, no runewords or ladders, but with a real money auction house added to further expand upon the disappointment.

So I found myself in a circumstance having to look for arpg related alternatives, instead of playing the newest addition to one of my favorite franchises, so my friends told my to check out path of exile (that was a year ago, I have lost that account a long time ago and haven't really felt like playing this game ever since).

So I looked it up on youtube, saw a couple of videos, and thought that well, this game certainly looks like diablo in terms of artstyle and graphics, so I decided to give it a try.

Here are my thoughts about this game and why this game is nothing like Diablo.

1. Lack of creativity in terms of character classes.

Diablo 2 had five characters with the expansion adding 2 additional characters.

The paladin, a hybrid class combining melee abilities with holy magic, the necromancer, a summoning class who raises the living dead, the amazon, an exotic version of a ranged character class, the druid, a hybrid spellcasting/summoning class who uses the forces of nature in battle, just to look at a few examples.

Path of exile have a total of 7 characters to choose between, but most of them are far from as creative as the ones found in Diablo 2.

The duelist looks like a completely ordinary humanoid wielding a sword. It's a man, with a sword. He stabs people with it. The marauder looks like a retarded version of the barbarian in diablo 2. The ranger, again, completely ordinary, wielding a bow to shoot the opponents. Where is the creativity?

2. Lack of talent in terms of background music.

The highly atmospheric background music in Diablo 1 was so good that the composer won several awards for his excellent work.

http://en.wikipedia.org/wiki/Matt_Uelmen

Here is the background music that plays upon entering hell for the first time in Diablo.

http://www.youtube.com/watch?v=Yul_AGm-7GI

As a matter of fact, the background music kept changing and became more intensifying the closer you came to hell. Speaking of talented background music, do I have to mention the tristram theme?

The background music in path of exile is extremely dull and lacks that touch of genious.

3. Lack of both creativity and talent in terms of storywriting.

The storyline in Diablo culminates in a battle between the high heavens and the burning hells, the sin war, where angels and demons fights on mortal soil in disguise. The soul of Diablo was eventually burried beneath a chapel in tristram, and when leoric, the king of tristram, chose his seat of power inside the old chapel, Diablo attempted to posses him from beneath.

The king went mad from the possesion and his most loyal troops had no choice but to kill him, while Lazarus, the kings archbishop, lost his personal conflict to the dark powers who attempted to claim him as theirs, and ultimately became a servant of Diablo.

http://www.youtube.com/watch?v=uKrKAawnxhg

Lazarus, under the obedience to his new master, led the townsfolk of tristram into a trap beneath the labyrinth where the butcher murdered them in a brutal fashion inside his slaughterhouse.

http://www.youtube.com/watch?v=wLhgkhuwnO4

This whole event attracted adventurers to the town of tristram, with rumors of mysteries and great treasure burried beneath the town of tristram, which is where the game begins.

That's nothing short of brilliant, creative, and the pedestal books in Diablo 1 with the tales of the sin war are beyond epic.

http://www.youtube.com/watch?v=4d5Z1rowA0k

The storywriting in Diablo 1 was so good that it, just like the background music, won several awards as well.

As a player in path of exile you are being introduced to the dull storyline by listening to the dull voices of the characters and what they have to say, and they do so in a very unenthusiastic way with a slight hint of scandinavian accent.

Conclusion: we have looked on the two games and compared them, and it is clear that calling path of exile a worthy successor of Diablo 1 and 2 would be a rude and blatant lie. Diablo 1 and 2 are by far superior in most aspects and totally different games than path of exile. Sure, the graphics and artstyle of path of exile looks a lot like Diablo, but thats about it.

As a stand alone game, I wouldn't play path of exile. I find the combat system slow and boring and visuals anything but impressive. I know this may sound harsh to a lot of the fans, but I was one of the few who voiced my opinion during the Diablo 3 beta test, and the broad majority disagreed with me when I said that Diablo 3 was going to be a major disappointment.

But if we look at Diablo 3 now, we can clearly see that so many people are disappointed about the game. People will eventually realize that path of exile is never going to be the replacement of Diablo 1 and 2 that we all wanted.


Holly crap.

And you haven't even mentioned (gotten to, yet?) the blatant bastardisation that happens at end game where content and crafting are gated behind an amount of currency/rare currencies one can only get via trading.
Right, beacuse in diablo 2 I was able to make botd, enigma, hoto etc solo selfound and in d1 I was able to get kings sword of haste, godly plate of the whale and zodiac jewlery solo selffound as well.
Maybe because you read where the other guy quoted me and not the original post on page 3? Seems pretty clear to me.
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CharanJaydemyr a écrit :
Interesting fact: anyone claiming to have a legit GPoW in Diablo 1 is lying.


Of course he is, but that wasn't the point of his post, why would he list an item you can't get at all as difficult to get?

My point was the best gear that could be obtained in the game was much easier to get than high-end runes in d2 or top-tier gear in poe so it wasn't much of an example.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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raics a écrit :
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CharanJaydemyr a écrit :
Interesting fact: anyone claiming to have a legit GPoW in Diablo 1 is lying.


Of course he is, but that wasn't the point of his post, why would he list an item you can't get at all as difficult to get?

My point was the best gear that could be obtained in the game was much easier to get than high-end runes in d2 or top-tier gear in poe so it wasn't much of an example.
I played diablo 1 a lot and only ever saw one kings sword of haste for sale. It was a short sword or some poor base like that. Getting kings sword of haste on a bastard sword is by no means easy to get.

Also even if you do manage to get said gear each monster in hell difficulty is like a boss even at max level with max stats.

The point of my post was that anyone who loved d2 and d1 as much as he was saying should have no problem with difficult to get gear and content.
Dernière édition par Splift#4377, le 1 mars 2014 à 14:57:52

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