Sorry, is this game supposed to be like Diablo?
" Diablo and Diablo II might not have incredible in-game story content (At least it ain't stupid like Diablo III's), but the story written in each games manual (Yes, such things existed back then) is incredible. Especially the first Diablo games manual, I strongly recommend everyone give that story a read. Computer specifications: Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 32GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & Crucial MX 500 4TB SSD's Dernière édition par Nicholas_Steel#0509, le 1 mars 2014 à 05:55:42
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This thread got me thinking. PoE would benefit immensely by having an intro narrated by John Patrick Lowrie.
Devolving Wilds
Land “T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.” |
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Dernière édition par Asterlius#5278, le 23 août 2022 à 13:18:29
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" Absolutely! |
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In short (even if this is a troll thread; i have some time and i'm bored :D )
" Creativity is in the builds Strange, but i (as an alt-a-holic ^_^) find a lot more "variety" in PoE rather than in D2 " Was already discussed. +1 to epic music in Solaris Temple Kudos to indie company =) " Diablo got all those "epicness", pathos of "battle between Good and Evil" and such. It attracts unsophisticated players more (sorry, but that's the truth) Funny, but all those cliche are way less interesting than "historical-surface-built" world of Wraeclast " We all? Speak for yourself please " Well, yeah, stopped reading at this point for the first time. =) But then decided to waste some time and post this. Thanks. Time wasted. I'll go and make a cup of tea, kettle just boiled :D Remember, suffering is convenient. That is why many people prefer it. Happiness requires effort. Dernière édition par HarukaTeno#6546, le 1 mars 2014 à 10:19:29
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" Holly crap. And you haven't even mentioned (gotten to, yet?) the blatant bastardisation that happens at end game where content and crafting are gated behind an amount of currency/rare currencies one can only get via trading. Casually casual. Dernière édition par TheAnuhart#4741, le 1 mars 2014 à 10:58:28
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"Right, beacuse in diablo 2 I was able to make botd, enigma, hoto etc solo selfound and in d1 I was able to get kings sword of haste, godly plate of the whale and zodiac jewlery solo selffound as well. |
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" You've leaped over the end game content part. So, how much did it cost to run Baal on /players X? "Please insert XYZ gold in order to run Baal on /players 8." "Please farm /players Y and then try out your luck later, or pay XYZ gold to run /players X now." |
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" That was very possible, you could also get all + spell level uniques and pretty much anything else, solo selffound of course, playing in multiplayer wasn't really common. But yes, it isn't really fair to compare it, that was a game with significantly less variables than D2 and incomparably less than PoE. Getting enigma and the rest in D2 was quite a task, no use hiding it, but in D2 the gap between 'crap', 'decent' and 'godly' gear was heck a lot narrower than here, and 'decent' was much more accessible. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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"Who cares if theres a cost to running end game content if you have net gains at the end? many players manage to do this, if you cant maybe the problem is with you. Also end game content did have a cost, they costed sojs (uber d) and keys (chaos trist). "Even just reaching the 3rd playthrough, let alone beating it in diablo 1 was ridiculous. Also OP was saying d1/d2 were his fav games and comparing poe to them so for this thread it is a fair argument. I just don't get why people literally seem offended that there is gear that is as rare as winning a lottery in poe. Dernière édition par Splift#4377, le 1 mars 2014 à 13:38:38
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