does GGG even ban RMTers

So you think it's wrong to hunt RMTers down and ban them? ... I dunno why you even participate here if you don't even know how big RMT is in the PoE endgame, which you never even tried to play. It's terrible. I would recommend trying to build up some endgame experience, so that you actually know what's going on there ... PvP is a mess ... so many people appearing out of nothing with a ton of mirrored items, then crossleague traders, almost all of them are very deep into RMT. Then all of the mirror Threads. Look at the people mirroring stuff with their lvl 75 characters and a trade history of nothing.
When looking at your characters I highly doubt you ever experienced anything of what I just mentioned.
Dernière édition par Xantaria#3019, le 25 févr. 2014 à 06:39:55
there is civil witchhunt on reddit as we speak!
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You're waxing petty.

I don't even know what you are talking. Google doesn't know either.
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And nothing you say here will change a thing.

Sadly. Still I'm continuing to give feedback and ideas on how to handle / stop RMT. Because that is what is destroying this game from the inside. I have no idea what exactly you wanted to tell me with your last post but still I can just tell you that you are missing knowledge about PoE RMT (because of your choice of playstyle, which is why I mentioned it) and thus can't really participate in a discussion about it.
Spoiler
An Enemy has been slain.


Dernière édition par Xantaria#3019, le 25 févr. 2014 à 08:08:20
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Xantaria a écrit :
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You're waxing petty.

I don't even know what you are talking. Google doesn't know either.
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And nothing you say here will change a thing.

Sadly. Still I'm continuing to give feedback and ideas on how to handle / stop RMT. Because that is what is destroying this game from the inside. I have no idea what exactly you wanted to tell me with your last post but still I can just tell you that you are missing knowledge about PoE RMT (because of your choice of playstyle, which is why I mentioned it) and thus can't really participate in a discussion about it.



Can you enlighten me how playing End-Game automaticly gives you knowledge about RMT?
“Demons run when a good man goes to war"
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Xantaria a écrit :
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[...] because that would make visible all of the RMT that goes on in this game, therefore discouraging new players from playing and ultimately giving money.

Well ... What's worse ... loosing all the BASE players because they begin to see what's going on, or discourage new players to play the game.

This is a question GGG has to ask themselves. I did alrdy quit playing and I know many others have quit aswell because of RMT and scamming. I'm just lurking in these forums out of boredom at work ...


Yes I would love to GGG informs us about the daily user base per day. And they can cut by 75% the number of people playing more than 6h/d/week/not in map and not in boss run because that means that it's a bot running.

I remembered GGG congrats about 50k/d player during the steam's release. Won't be surprise to see something like 3-5k now.

When I call bot I cant even understand how you can still believe that that kind of account is not one: http://www.pathofexile.com/account/view-profile/gokaka

(I just checked the first page of standard selling forum after my post..)
Dernière édition par Akaihana#7379, le 25 févr. 2014 à 07:39:03
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Can you enlighten me how playing End-Game automaticly gives you knowledge about RMT?

You are colliding with RMT everywhere in endgame. PvP, Maps, crossleague trades, Mirrors, Crafters. This is Endgame. Nothing you really get to know a lot when playing through the usual content. It starts with mapping, and when you try to acquire wealth.
It is not guarenteed that you will collide with it (you most likely will though), but it is guarenteed that you won't really collide with it in the usual content. Except for whispers from bots or whatever.
Spoiler
couldn't think of a better word than 'collide'
Dernière édition par Xantaria#3019, le 25 févr. 2014 à 07:51:28
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Xantaria a écrit :
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Can you enlighten me how playing End-Game automaticly gives you knowledge about RMT?

You are colliding with RMT everywhere in endgame. PvP, Maps, crossleague trades, Mirrors, Crafters. This is Endgame. Nothing you really get to know a lot when playing through the usual content. It starts with mapping, and when you try to acquire wealth.
It is not guarenteed that you will collide with it (you most likely will thought), but it is guarenteed that you won't really collide with it in the usual content. Except for whispers from bots or whatever.


Do they approach you with money offers?
“Demons run when a good man goes to war"
quotes_Anuhart_knac84
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TheAnuhart a écrit :
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knac84 a écrit :
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TheAnuhart a écrit :
Dafuq happened here?

Someone claims... to continue progressing at end game without an obscene amount of time which few have, you are just about forced to interact with others, the point being, it is one way that RMT would affect people.

Whether there is truth in the 'RMT affecting' point, is irrelevant, the important part is 'forced to interact'.

Someone else calls BS on the 'forced to interact' part, and cite HC self found players at end game.

First person points out the caveat in the original claim, 'obscene hours'.

Then someone else comes in and claims BS, citing all the exalts they have made interacting with other people.

Like, WTF?


That was my point. Yeah, like, WTF? Lol.

BTW I'm not being judgemental about if interacting (or what grade of interaction you want to enforce) is good or bad for the game (I don't like the trading game either believe me, but I don't have 5k hours to devote to the game, neither I would if I had them, to get anywhere), but lessening the gap you would make RMT matter much less than now (like, for example, D2 was). But when you start interacting with others you are essentially being affected by RMT, either if they agree or not.


Trading is optional is a true statement, but this is like saying that you can try to beat the game in blues (which was other point), and is not a pertinent argument. Also saying there is no content past lvl 78 is an extremely dumb statement, I have never done a fun character that was even close to complete at lvl 78 (never below 80).


The fixing IMO has to start with the implementation of a real crafting system (which should NEVER yield BiS items btw), and the complete removal of such things as eternal and mirror orbs. Then if you are going to build your game around an economy you may as well try to achieve some stability implementing proper sinks and faucets. If you can't do this you should never base your game around exchange and a live economy because it will be bad (and this concept "online ARPG" designers can't grasp), recurring to half-assed solutions (rerolling leagues) is not a fix to this.


Yeah, well RMT affects us all. No matter what.
It's as simple as..
When nothing is bound in an on line game, every item that any person has is fluid.
I played 100% self found, never traded, I played solo with the odd very rare exception.
But at any point, my account could be compromised and everything gone. The more RMT there is in the game, the more demand, the more supply is required and everyone is potential fodder for that supply.

I'd willingly have every item that ever dropped to me be bound (to the account), but GGG would never do that, because it isn't fun, they say.


@knac84:

*sigh*

I really hate these circular arguments and having to re-explain and clarify everything, but you seem to take things pretty seriously and are not responding to trolling, so I'll bite.

I was not whiteknighting or trying to say everything is rosy. I was just pointing out what, to me, seems to be the most constructive approach to the situation.


Issue No. 1: Players are using RMT to gain an unfair advantage in PvP and ladders

APPROACH:
a) don't treat this game as competitive and PvP-based as it is centered around PvE

This game is focused on PvE and grinding. Even if there were no RMT-ers, competition in it would be based mostly on time investment. There is a certain degree of skill involved, but it is not mechanical skill - it is knowledge and experience. There is an abundance of accessible information on builds and strategies, so the single most important factor (save for RMT-ing) is time investment. Competing to see who is willing to throw more hours (or money) at the game is not fun at all. If one is looking for a skill-based challenge, there are other great games for that.

b) play in short-term races which do not require time investment and do not suffer from RMT problems


Issue No. 2: RMT is affecting everyone except players who do not participate in the economy

CLARIFICATION: RMT is connected to botting which injects a huge amount of currency in the economy and leads to inflation. This makes gear more difficult to obtain. However, gear accumulates and there are currency sinks in the game, which makes gear cheaper in the long run. RMT does work as an opposing and price-inflating force, but it affects mostly the top-end, ridiculously good items. Also, most of the perfect crafted rares would not exist without the enormous amounts of currency injected by RMT.

SOLUTIONS:
a) the game can be played solo and self-found, but this is difficult and not for everyone
b) it is unclear to what extent RMT is affecting the price of gear which is not absolute top-end and BiS, but it is certainly possible to play the game and trade with/for pretty good items. The prices for these items are not unreasonable at all.
c) RMT affects the objective value of gear (measured in currency). It does not affect its subjective value. Subjective value depends on the amount of time and effort spent to obtain a certain item. Estimate your income and the subjective value you are willing to invest. Set a realistic goal you will be working for: i.e. this item costs X currency and I am willing to farm for that amount of currency. Be aware that costs fluctuate and your estimations will be reliable only for short-term goals. If you have long-term goals, your estimations should be a range, not a fixed cost - the longer the term, the biggest the range.


What should GGG do against RMT, what it is currently doing and whether or not this is enough is an entirely different subject and it does NOT depend on you as a separate player, so expecting things to change is an unreliable and nonconstructive approach to the game which leads to frustration. The best course of action here is to think about solutions and suggest them to GGG - and not expect anything.

I hope you now understand the meaning of my signature, although it actually has multiple meanings since it's a quote by a favorite fantasy character of mine.
You have to be realistic about these things.
Logen Ninefingers
Dernière édition par Bars#2689, le 25 févr. 2014 à 07:56:31
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Do they approach you with money offers?

They approach me with offers of their RMT'd currency, bro. They compete with me in PvP. They compete with me in mapping, EVERYWHERE.
Another one of those that doesn't understand that RMT is the hugest possible problem in a COMPETETIVE game.
Dernière édition par Xantaria#3019, le 25 févr. 2014 à 07:53:15

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