Why POE have so many one-shots, and how to reduce it?

Why POE have so many one-shots?
Short answer: Over Powered Sustain.
Long answer: To stop a char from advancing the monsters have to kill him, or at least almost kill him, so the player will not try a stronger map with stronger monsters.

But to kill someone they have to deal damage faster than the char can recover HP if the char can heal to full in a less than a second the monsters have to kill him in even less time(one-shot), SO OP sustain during the battle is the cause of one-shots

How to reduce it?
Reduce sustain during the battle is the only way to reduce the one-shot problem, if the monster damage is nerfed without a reduction to sustain, players will only go to stronger maps with stronger monsters and will continue to be one-shoted

Of course we still need sustain, but it have to be restricted during the battle, the faster ppl is allowed to sustain themselves the faster monsters are gonna kill them, and if they can't kill you (or at least make you feel you're in danger), you'll just go to a stronger map where they can

The first step to reduce one-shots is to remove insta-leech maybe Vaal Pact can be replaced by something, but the ability to recover almost instantly during the battle have to go

The second step is to reduce non telegraphed damage spikes, all battles should have risks but if the risk is not due attrition it will only be boring or frustrating (it will be too easy most of the time with eventual one-shots)

With a reduction of one-shots the size of the damage buffer will be FAR less important and damage mitigation (armor and evasion) much more effective

GGG will finally be able to work on the balance of all forms of defense, to make them equivalent in power and this will allow a much greater diversity of builds

Dernier bump le 26 mai 2017 à 07:57:48
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Can you name the "one shots" you are talking about?
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
Too strong/easy sustain is one of PoEs main problems.
No wonder it's lost, it's in the middle of the jungle!
"
Marxone a écrit :
Can you name the "one shots" you are talking about?


Volatiles

Bearers

Reflects

Izaro Basic Attack
Izaro Slash Wave
Izaro Slam
Goddess Firestorm
Goddess Ignite

Touch of God

Labyrinth Traps

The majority of the Guardian abilites
The majority of Shaper's skills

Torture Chamber Lightning Totems

Fidelitas Basic Attack

Most of the Warbands bosses skills

Vaal Lazer
Vaal Slam

Trio Skills
Atziri Skills

Strongbox poison
Strongbox detonate dead
Strongbox Ice Nova

Mountain Ledge Totem Ice Nova

Crypt Boss Slam

Spider Boss Chaos EK

Alira Detonate Dead (Lel)

Shavronne Damage Reflection
Shavronne Lightning Storm

Most of Malachais Skills

Most of Maligaros Skills

Merveil Ice Storm

Na'em
Haast
Bameth
Tzeotsh
Abaxoth

Breaches
Breachlords

A Pack of Ribbons

Rhoas (Lel)

Devourer

Tentacle Miscreation Pack

Whipping Miscreation Unique

Whipping Miscreation Pack

Rare Undying Impaler

Grandmasters

Brutus
Kole

Fairgraves on Unique Map

Gravicius

Shadow of a Ranger

Excavation Bosses

Perandus Manor Bosses

Death and Taxes Boss

Gorge Map Boss

Shrine Map boss

Volcano Map boss

Rigwald

Just to name a few
Need more brains, exile?
"
MasterTBC a écrit :
"
Marxone a écrit :
Can you name the "one shots" you are talking about?
Spoiler


Volatiles

Bearers

Reflects

Izaro Basic Attack
Izaro Slash Wave
Izaro Slam
Goddess Firestorm
Goddess Ignite

Touch of God

Labyrinth Traps

The majority of the Guardian abilites
The majority of Shaper's skills

Torture Chamber Lightning Totems

Fidelitas Basic Attack

Most of the Warbands bosses skills

Vaal Lazer
Vaal Slam

Trio Skills
Atziri Skills

Strongbox poison
Strongbox detonate dead
Strongbox Ice Nova

Mountain Ledge Totem Ice Nova

Crypt Boss Slam

Spider Boss Chaos EK

Alira Detonate Dead (Lel)

Shavronne Damage Reflection
Shavronne Lightning Storm

Most of Malachais Skills

Most of Maligaros Skills

Merveil Ice Storm

Na'em
Haast
Bameth
Tzeotsh
Abaxoth

Breaches
Breachlords

A Pack of Ribbons

Rhoas (Lel)

Devourer

Tentacle Miscreation Pack

Whipping Miscreation Unique

Whipping Miscreation Pack

Rare Undying Impaler

Grandmasters

Brutus
Kole

Fairgraves on Unique Map

Gravicius

Shadow of a Ranger

Excavation Bosses

Perandus Manor Bosses

Death and Taxes Boss

Gorge Map Boss

Shrine Map boss

Volcano Map boss

Rigwald

Just to name a few
Spoiler


Want the bad news?

There are quite a few in that list that are not one shot, just rapid smaller hits that you try to derp through.

Most of the big one hits are boss charge up attacks giving YOU the chance to move your arse out of the way.

There is other stuff that isn't even worth mentioning.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
"
MasterTBC a écrit :
"
Marxone a écrit :
Can you name the "one shots" you are talking about?


Spoiler
Volatiles

Bearers

Reflects

Izaro Basic Attack
Izaro Slash Wave
Izaro Slam
Goddess Firestorm
Goddess Ignite

Touch of God

Labyrinth Traps

The majority of the Guardian abilites
The majority of Shaper's skills

Torture Chamber Lightning Totems

Fidelitas Basic Attack

Most of the Warbands bosses skills

Vaal Lazer
Vaal Slam

Trio Skills
Atziri Skills

Strongbox poison
Strongbox detonate dead
Strongbox Ice Nova

Mountain Ledge Totem Ice Nova

Crypt Boss Slam

Spider Boss Chaos EK

Alira Detonate Dead (Lel)

Shavronne Damage Reflection
Shavronne Lightning Storm

Most of Malachais Skills

Most of Maligaros Skills

Merveil Ice Storm

Na'em
Haast
Bameth
Tzeotsh
Abaxoth

Breaches
Breachlords

A Pack of Ribbons

Rhoas (Lel)

Devourer

Tentacle Miscreation Pack

Whipping Miscreation Unique

Whipping Miscreation Pack

Rare Undying Impaler

Grandmasters

Brutus
Kole

Fairgraves on Unique Map

Gravicius

Shadow of a Ranger

Excavation Bosses

Perandus Manor Bosses

Death and Taxes Boss

Gorge Map Boss

Shrine Map boss

Volcano Map boss

Rigwald

Just to name a few


what the hell are you smoking
Dernière édition par biyte#7917, le 22 mai 2017 à 12:36:39
"
lagwin1980 a écrit :
"
MasterTBC a écrit :
"
Marxone a écrit :
Can you name the "one shots" you are talking about?
Spoiler


Volatiles

Bearers

Reflects

Izaro Basic Attack
Izaro Slash Wave
Izaro Slam
Goddess Firestorm
Goddess Ignite

Touch of God

Labyrinth Traps

The majority of the Guardian abilites
The majority of Shaper's skills

Torture Chamber Lightning Totems

Fidelitas Basic Attack

Most of the Warbands bosses skills

Vaal Lazer
Vaal Slam

Trio Skills
Atziri Skills

Strongbox poison
Strongbox detonate dead
Strongbox Ice Nova

Mountain Ledge Totem Ice Nova

Crypt Boss Slam

Spider Boss Chaos EK

Alira Detonate Dead (Lel)

Shavronne Damage Reflection
Shavronne Lightning Storm

Most of Malachais Skills

Most of Maligaros Skills

Merveil Ice Storm

Na'em
Haast
Bameth
Tzeotsh
Abaxoth

Breaches
Breachlords

A Pack of Ribbons

Rhoas (Lel)

Devourer

Tentacle Miscreation Pack

Whipping Miscreation Unique

Whipping Miscreation Pack

Rare Undying Impaler

Grandmasters

Brutus
Kole

Fairgraves on Unique Map

Gravicius

Shadow of a Ranger

Excavation Bosses

Perandus Manor Bosses

Death and Taxes Boss

Gorge Map Boss

Shrine Map boss

Volcano Map boss

Rigwald

Just to name a few
Spoiler


Want the bad news?

There are quite a few in that list that are not one shot, just rapid smaller hits that you try to derp through.

Most of the big one hits are boss charge up attacks giving YOU the chance to move your arse out of the way.

There is other stuff that isn't even worth mentioning.


Never played rare maps?
Need more brains, exile?
There are a number of one shots, especially in rare maps.

Though, to be honest, if something is a "One Shot" or just a near instant burst of damage (Too fast for anything to be reacted to) then it's effectively the same thing.

Huge bursts of damage are necessary to make high sustain characters (Notably, VP) die.

But for other characters, it often feels like "Fine, Fine, Fine, POW DEAD" out of nowhere.

This isn't always from a telegraphed attack either, sometimes it's like in a Breach and you get shocked by a Rare that only just spawned and hasn't even become visible and then you're hit by a bunch of attacks at the same time and you die.

Or maybe you just happened to kill a porcupine at the same time as a couple of big hits made it on to you.

Maybe you got unlucky and a couple of enemies crit you.

Etc.

Like, you can run perfect defences, 75/75 block, 20k armour, a bunch of evades 80%/80%/80%/75% resists and unless you're full healing multiple times per second, you're going to just randomly die to some unlucky hits landing at the same time.

It's one of the reasons I really like the Malachai fight. None of his stuff, sans the teleport, are really "One shot" levels. Nor does he spam out a ton of attacks that may or may not hit you (Like Izaro's mortars, which I've seen do like 5% and 100% of my life in the same fight, with the fight mechanic disabled). He kills you by pressuring you with high damage attacks that if you're hit by multiple by your own inability to move correctly will kill you.

You never get this "Fine, Fine, Fine, SPLAT" moment. But I imagine he's a complete joke to VP builds given that...
From those named "normal effects" i consider maybe 4-5 to be valid, but still, very easily avoidable. Otherwise having more than 5K hp it just won't kill you.

You can ofc complaint about the game toughness over all, but there is a big amount of players for which the current difficulty level is a joke, not even playing or abusing the ES 15K+ pools with insta leech.

Just to go over this list, put up those i consider kinda valid on top, but still majority are with 3-4s reaction time meaning you have to be very bad and distracted to consider those a critical issue.

Spoiler

Volatiles - valid
Vaal Slam - valid
Izaro Slash Wave - valid if charged
Izaro Slam - valid if charged
The majority of the Guardian abilites - only Phoenix truly oneshots
The majority of Shaper's skills - valid
Atziri Skills - only double flame blast

Bearers - not valid
Reflects - not valid
Izaro Basic Attack - not valid
Goddess Firestorm - not valid
Goddess Ignite - not valid
Touch of God - not valid
Labyrinth Traps - not valid
Torture Chamber Lightning Totems - not valid
Fidelitas Basic Attack - not valid
Most of the Warbands bosses skills - not valid
Vaal Lazer - not valid

Trio Skills - not valid

Strongbox poison - just no
Strongbox detonate dead - just no
Strongbox Ice Nova - not valid

Mountain Ledge Totem Ice Nova - not valid

Crypt Boss Slam - i think if cursed, intention

Spider Boss Chaos EK - not valid

Alira Detonate Dead (Lel) - not valid

Shavronne Damage Reflection - not valid
Shavronne Lightning Storm - not valid

Most of Malachais Skills - not valid

Most of Maligaros Skills - not valid

Merveil Ice Storm - not valid

Na'em - not valid
Haast - not valid
Bameth - not valid
Tzeotsh - not valid
Abaxoth - not valid

Breaches - not valid
Breachlords - not valid

A Pack of Ribbons - not valid

Rhoas (Lel) - not valid

Devourer - not valid

Tentacle Miscreation Pack - not valid

Whipping Miscreation Unique - not valid

Whipping Miscreation Pack - not valid

Rare Undying Impaler - not valid

Grandmasters - maybe one or two

Brutus - not valid
Kole - not valid

Fairgraves on Unique Map - not valid

Gravicius - not valid

Shadow of a Ranger - not valid

Excavation Bosses - not valid

Perandus Manor Bosses - never done it

Death and Taxes Boss - not valid

Gorge Map Boss - not valid

Shrine Map boss - not valid

Volcano Map boss - not valid

Rigwald - not valid

Just to name a few


edit: a bit to map mods, rolling map as hard as you can is your choice. Considering everything with quad dmg and double curse on the map as standard one shot mechanic is just pisspoor argument.

Yes, i died to T12 Vault boss because he oneshot me. Reason? 5K life eva char, double ele dmg on the map and ele weakness , so when my res flask expired, considering uncapped res otherwise, i died to single hit. Did i had enough time to react? Yes, but i didn't since i ignored the danger.
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
Dernière édition par Marxone#0650, le 22 mai 2017 à 13:26:14
Depending on your level and and the level of the map you're running, prety much anything can kill you in a fraction of a second

POE's high sustain make the game feel much easyer than it really is, it's easy to go to a map far stronger than you should because you don't feel in danger most of the time

To make you feel in danger without killing you POE's sustain have to be sevely nerfed

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