Why Im quiting PoE until SSF gets better drops

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Dr1MaR a écrit :
Do you realise that for some people it takes 3-4 days to level up 4 characters to lvl 72-82? Do you realise you are not investing enough time for this game to gear up your character the way you want it? Waiting months to drop 1 exalt orb, you must be playing either extremely slow or like 30 minutes a day if not less. I don't despise casual players but people like you stun me. You don't want to invest time in the game neither you want to get good at it, you just want everything achieved in an easy way. You should rename this thread to:"I don't have time for this game please give me shit for free or I never come back".


Do you realize that I have played 954 hours on mainly 3 chars? I have invested more time in this game than any other game I have played before and I just obtained garbage uniques! How good is that? You enjoy play all day long and get only garbage? Not me. If you dont work and can play this game all day long, good for you. I dont want shit for free, I want good shit playing 3 or 4 hours per day! Because I have a life
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CrisFenix a écrit :

Problem is: after a long time playing you dont evolve in this game. You get on the same point you was on the beggining

This os not true.
After having played close to 1000 hours, with only 4 chars up to lvl 82, I can see that you have not really been "efficient".
It isn't a bad thing, but it means that you should scale your expectations according to it if you do not want to get frustrated.

And you do not need a 6L to play, the 6th link is a bonus, pure powercreep, and you defintely, definitely do not need it at level 82 and less.
Hell my SSF char leveled to level 80 on a 3L !

And "hours played for nothing" ?
It took me 30 mins to do 82-83 this morning ( ok, untainted paradise, that was lucky I know ), as an example.


That brings me back to my point :
You are not efficient, but you are expecting to game the same results as an efficient player : it won't work like this, and that's a good thing imho.
IT really seems that the problem isn't from your time invested, but how you play the game.


And I don't want droprates to be upped in SSF personally, to answer the main question.

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CrisFenix a écrit :

You can get a 5L for 1-2 chaos for low level char maybe, like level 35 to 55

No
There are ilvl 80 5L chests for 1 alch on the legacy market right now.

Shavronne is an expensive and rare item.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Dernière édition par Fruz#6137, le 16 mars 2017 à 01:18:50
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Jankalor a écrit :


Because you most likely lack physical mitigation, as simple as that.
Get used to be killed by physical damage, if you insist on playing ES based characters - that is not the games fault, but your own for not having the appropriate defenses.

I am always baffled that so many people are complaining about being "one shot" and most of them (from what I have seen) are playing the usual ES-stacking builds without any sort of physical damage mitigation at all.

I am playing SSF HC myself and it's going smooth, even though I am playing a life based melee character, which so many claim is inferior to ES ... I always have to smile when I read such posts.

I'd suggest you broaden your horizon and play a life / armor / endurance-charge based character and see for yourself, how resiliant you can actually be, without relying on purely stacking ES.


Good point. I had one raider (ranger), one pathfinder (dreamfeather build), one chieftain (righteous fire) and one Occultist (vortex). The only one that had descent phys defense was the chieftain because with stregth you get high armour and life.

How a witch that is based on intelligence, not stregth, will have high phys reduction? using only Fortify + Warlords Mark and some charges? There is Mind Over Matter on PST but only 30% of damage is taken and almost all your mana is already in use by curses, auras and maybe one Herald or one Anger. On the PST, CI is the only option for those that dont have exalts to buy a Shavrone and get rid of the chaos damage that bypass ES.

You see? Was not me that did this PST and placed these nodes to deal with damage this way. Its not my fault if I get one shot killed while using the char the way it was intended to be used and with 7k ES.

Of course, marauder is the best choice to defenses but he gets one shot killed on high tier maps and some unique maps.
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Nenjin a écrit :
Harsh but probably true. I've been playing SSF since Open Beta, and sans deleting my first character I've now got 1 at 88, 1 at 86, one creeping up on 80 as SSF and one more on the way up from 60. I know that the stuff I read about and see is because people play 10x more than I do in leagues in full parties, with way better gear and meta builds.

So I take pretty much all drops in stride because I accept I'm playing PoE in the least efficient way possible, based on how it's designed and what it's designed for.

Btw, I've gotten 3 Exalts in at least 1000 hours of play.


Some people think we did not play enough but the true is that we have played more than necessary to earn good things.
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CrisFenix a écrit :
You see? Was not me that did this PST and placed these nodes to deal with damage this way. Its not my fault if I get one shot killed while using the char the way it was intended to be used and with 7k ES.

Of course, marauder is the best choice to defenses but he gets one shot killed on high tier maps and some unique maps.

It actually is :

- 7k ES is not high, it really isn't anymore considering the accessibility of ES gear. couple of years ago, reaching 8k ES was something not that trivial, but now .... it's different.
- Mind over Mater is very strong, but if you want to actually be able to tank with it, you need to use the jewel "spirited response" ( two of them ideally now ), or have other ways to replenish your mana very fast.
- One layer alone isn't good enough, even if you have physical mitigation, to expect some kind of tanking, you will need block ( spell and normal ), and/or evasion, and/or dodge ( spell and normal ), or some other things like arctic armour/fortify etc ....


A properly built character does not get one shot at level 82, not even close.
You could eventually talk about hard red maps if you want to bring actual, real, unavoidable/unfair one shots in, but you are not there yet, that is not an argument that you can use to justify not being able to progress past level 82, honestly.


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CrisFenix a écrit :

Some people think we did not play enough but the true is that we have played more than necessary to earn good things.

"Just" playing is not enough, you need to understand the game content, to understand how to build properly a character, to know the limits of the character, to know the content and the ennemies, etc ....
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Dernière édition par Fruz#6137, le 16 mars 2017 à 02:16:08
That was bound to happen:

- We want SSF but we don't want better drops
- Got SSF
- Now we want better drops


:D

Not saying all of you SSF folks want that, but some people will always want more and more. Given how SSF is implemented, this will never happen, since you can transfer you character at any time.

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- waiting for months (sometimes) to drop one exalted orb. and this exalted will not solve your problems because you cant buy even a rare 5L body chest with it!

Yet I drop (NOT BUY) few exalts every league. And I don't wait few months to drop one.

Something tells me you are quite inefficient in farming, sir.

For the record, I have two characters on Legacy, level 88 and 82 (around ~100 hours of gameplay, maybe more, can't check now :V):



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After one year and half playing this game I have created 4 chars and level them up to 72-82 each. I have put in this game more than 954 hours of my life

Sorry to break this to you, but you are simply snail level of slow. Leveling up a character to level 80 takes me around a week of progressing SLOWLY. There are people who can get to 80 in one day.
The second character on this league got to level 82 in around ~20 hours.
If you have taken around 1000 hours of gameplay to level up 4 character to level 80, I don't know what you are expecting. Amount of drops you get is somewhat bound to amount of exp you are getting...

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CrisFenix a écrit :

Like all average players, I got skilled, learned many things, followed guides, did so much research, theory craft using planner or path of building, used vendor recipes (chaos orbs too), saw many streams on twitch, etc..

Problem is: after a long time playing you dont evolve in this game. You get on the same point you was on the beggining:

And ending this, I think this is your problem. You think you already know enough. I learn stuff after 4k hours in this game. And you sure as fuck will have to learn more stuff, too. Let me assure you once more - it is not problem of drops being too low... :@

Cheers
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
Dernière édition par Perq#4049, le 16 mars 2017 à 02:51:03
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Nenjin a écrit :
So you want a special league with special drop rates because SSF people are special?

Yeah, good luck with that.

Regards,

A SSF player.


Maybe we read different things. I got "I'd like to feel like drop rates are balanced so I/OP get a return on my 1k hours investment." He just happens to SSF.
Maybe one day GGG will realize we don't like Labyrinth. ha.
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coolchrisTV a écrit :

Maybe we read different things. I got "I'd like to feel like drop rates are balanced so I/OP get a return on my 1k hours investment." He just happens to SSF.


Problem is OP needs 250 hours to level to 80, on average. People who get decent drops need one tenth of that... If you get one tenth of exp, expect to get as much drop.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
Solo self found will never have boosted drop rates unless they bind on pick up every item or prma lock you to SSF, not that you need it you just need to get it through your head that grinding solo in the game take a LOT of time.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
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Fruz a écrit :
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CrisFenix a écrit :

Problem is: after a long time playing you dont evolve in this game. You get on the same point you was on the beggining

This os not true.
After having played close to 1000 hours, with only 4 chars up to lvl 82, I can see that you have not really been "efficient".
It isn't a bad thing, but it means that you should scale your expectations according to it if you do not want to get frustrated.


Please define efficient:

Why I need to have many high level chars if I can respec them and test another build, even ascendancy points? If you talk about knowledge or experience earned, the game is giving a damn for it and just one shot kills you. Forget about your auras, curses, charges or 10-15k of EV AR or ES

I focused on 3 chars and tried very hard (scale expectations) to reach end game and none of it worked. The fourth char was an occultist, even worse results.

A waste of time. Players are just "farming machines" for currency in this game. Someone gets endgame? are they happy with their results? who cares!


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