PoE is punishing, not difficult. Video to clarify the difference.

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Moosifer a écrit :
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Fruz a écrit :
Some of what is said in the video really fits for ... arcade games.


"[...], if you demand that the player waits for minutes of content they already mastered just to get another chance to the thing they failed at, you have created a game that is punishing, not difficult. And punishing game will never succeed".
BS.
Seriously, this sentence basically states that most RPGs game will never succeed.
This applies for arcade games maybe, not for PoE.


I think that particular advice is geared more for games where failure is intended/likely. While ARPGs purposely discourage death so that piece doesn't apply well here.


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Cronk a écrit :
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Moosifer a écrit :
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Cronk a écrit :
Mossifer's already told you why this is horseshit, and I've even bothered to explain why.


I did? I thought him and I were agreeing? Maybe you aren't an english speaker but him mentioning final fantasy (a hugely successful RPG) and saying "right" at the end meant he was being sarcastic.

This sounds like a big misunderstanding...




By 'that piece' did you mean what furz was saying or what the guy in the vid was saying?




You call that a 'calrification' post?

Looks like someone pretending knowledge of something someone else couldn't possibly have knowledge of is somehow a 'clarification' to me.

And you really, honestly, think I'm not an English speaker?

How does that 'help clarify' anything?

So you played JRPGs? How does that help me know wft you're on about?

So you can read the word 'right' as sarcastic? How does that help 'clarify' anything?

Maybe just a simple 'CLARIFICATION' would have been better...
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Gary_GGG a écrit :
Hi there

Please keep all posts on topic and refrain from personal attacks or baiting.

Regards
Gary


Moose says the thread has to end, and in you come...

Well... I say the thread doesn't have to end because moose and furz don't like it any more.

Go ahead, pick your favourites...
Thread locked for continuing to go offtopic.
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