Does anyone else feel PoE 2 is way too sweaty?
" We are talking about a game that needs a filter from other developer in order to be played properly xD They make the 2 and they dont even care about the filter hahah is funny this game actually. Indie company with millions in revenue. |
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" Is amazing how all the dummmmmbbbbb people say play other thing play other thing. How can you be so dumb? Is amazing how humans can be that stupid!!! you train for this, son? |
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once we go to play another game this game will die and come back to us begging to play the game again and support it.
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" Knowing how to build your character in order to avoid random 1shots is part of the difficulty, or rather lack of thereof as I said. The gear ceiling in poe2 is at least an order of magnitude lower than in its predecessor; not being able to 'afford' gear is not an excuse I'm afraid, since most items can be literally printed even in SSF. Study the game, learn how to get your EHP to ~30k and you will almost never die to random mistakes. Or continue complaining and trying to get this already daft game trivialized even more, we need more arpg slop in the market after all. |
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" Yes. |
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The RNG is way too heavy. You either trade for what you need or you might never get it until you spend an actually insane amount of time playing the game. PoE2 feels like a game for people that work gaming: Streamers and YouTubers.
The game is simply horrible for people not willing to spend 4 entire months. GGG expect you to be powerful and to have that power fantasy the last month, at least for people playing a 2-3 hours a day. Just take a look at how long campaign is, it is not a campaign thought to allow you to try multiple characters or having fun at all, it is made to be devote to the game and invest it all into 1 class and 1 build. It is not that is ''sweaty'', the game simply demands all of your time and also to look for knowledge about the mechanics outside the game way too heavy. If I could, I would ask for a refund. |
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By the time 1.0 comes around the player base is going to solely consist of poe1 players that also play poe2. I'd really like to see GGG's numbers on new player retention cause they can't be good.
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I have yet to ever do the fourth part of sekhemas. I have tried it a few times, but never got to the end. This is mostly because I dont think I have leveled far enough. The end game gets relatively boring before I can do that part of sekhemas.
I wont ever even consider buying carry. Thats not how I operate. In comparison to poe1 where I could get my full build every single time. The last labyrinth wasnt that difficult. Indeed, I got the full build I was intending to do end game with. In poe2 I do not get full build. Whether it is due to me ever leveling/gearing that far or its too difficult. Whatever. I havent got that far yet. I dont ever even consider those points. I dont put them on pob. They dont exist to me. Is this good design? I understand if they want to make the last part harder. The difficulty of third level in sekhemas is roughly the difficulty of last labyrinth in poe1. Yet, even if I dont even consider those points existing in my builds, I kind of feel im playing something incomplete. Does GGG want people to get those points? The way I see it, considering the amount of people in chat asking for carry, a lot of people cant do it. In my case, I simply dont want to be carried. |
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" Improve your relics, cap honour resist and get as much +%max as possible, run it a few more times with the intention of improving. Never pick routes that will tie you down to one path, never pick up random afflictions or outcomes that will lead to them (e.g. getting ported to different rooms, or having afflictions hidden). Lab used to be hard initially in poe1 as well, no fucking way you were able to do uber lab easily w/o learning it first and/or outscaling it if you have trouble with sekhema. Lastly consider that what you're asking for and what is being asked for in this whine thread masquerading as feedback, would lessen this game, not improve it. If nothing requires any effort, then it doesn't matter. Stop expecting to clear everything without putting in the minimum amount of work into learning it. Dernière édition par arandan#3174, le 7 janv. 2026 à 19:20:46
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" +1 My exact same thoughts, Too RNG Heavy, Path of Casino |
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