If the map bosses are not nerfed for next season, there will be a HUGE drop in player count.

So you can predict the future? Cool. Tell us the next lottery-numbers, [Removed by Support]
Dernière édition par Yrone_GGG#0000, le 15 oct. 2025 à 11:59:21
Nothing in this game needs to be nerfed, it's almost as easy as D4.
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tiberius1116#7027 a écrit :
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You can always try Diablo 4. There, bosses die in 0.3 seconds compared to the "hard" POE2 bosses that die in 0.5. Might be easier for people who can't handle the challenge.


You see....the reality is, some of the builds is killing the bosses under 1 sec .....while some other builds cannot.

This post is to discuss the lack of options when it comes to gameplay, and the current design forces players into a specific playstyle.

I am sure you are NOT one of those people who purposefully plays a Challenging build.


Yes the person on ssfhc is shying away from a challenge. I don't play meta stuff at all. I play whatever I feel will be fun.
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Your wife should unspec the boss nodes. Seems like everyone in this thread either don't read or know that you can make bosses easy, or just want to complain.


You see....the point is, the 100% boss encounter makes it so that you can have very poor experience if u picked a sub-optimal playstyle.

Most of the popular builds go around one-shotting everything....with max tree.

Previously people who are "bad at" or "new to" the game could still sort of enjoy end game their own way. Right now, you are FORCED to fight bosses every map while the reward for killing very difficult ones are completely crap.

Maybe if the rewards are GREAT then I believe everyone is gonna be onboard with the new buff that just made every map more difficult than before.
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Yes the person on ssfhc is shying away from a challenge. I don't play meta stuff at all. I play whatever I feel will be fun.


Alright, good for you. I guess this game was made for players like you.

That said, are there more players like you or less players like you?

In the title of this post, i did say the player count is gonna have a huge drop because my assumption is that there are less players like you out there; there are more casual.
Dernière édition par tiberius1116#7027, le 15 oct. 2025 à 13:31:57
boss diff is fine
boss reward is trash tho
The main problem I'd see is: bosses are harder, with Delirium they're hell and the rewards just not fit. I did kill 25x T15+Delirium+Boss Tablet bosses and not a single one dropped anything useful - they even dropped Regal Shards, for god sake!
Dernière édition par paiplayer#0896, le 15 oct. 2025 à 15:33:06
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boss diff is fine
boss reward is trash tho


Ya, like if they are harder, I would love to see better or more meaningful drops.

That said, I do believe this current implementation is not promoting different playstyles.
Im about to quit now because of this. I was once able to defeat bosses no issues. They were challenging enough for casual players like myself. Now I hate the end game mapping cause I cannot finish any of the bosses at the end of each map. It feels so bad, and the XP I loose is so punishing. I have only been leveling up characters sense the boss buffs because I hate mapping so much now.
yeah bosses now are a bit more crazyier with 1 hit = insta dead, but for me more stupid thing is decrease of exp. for example: im doing t15 buffed map with my friend (im 97 lvl and hes 83 lvl) after the whole map (no deaths) im getting 1.3m ex and hes getting 90m thats crazy as F. And yes im the one thats killing all. Takeing under consideration that he need arround 150-160m exp for lvl and i need 360m thats huge difference. so why is so big gap im asking? for him is aprox 1.5-2 maps for lvl and for me 2 maps is not even 2%....my only comment to that is WTF???

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