What's the point of spending 100s hrs building your character to eventually ditch it?!

wait a minute, so eventually my character in the abyss league will get deleted ??? what the shit ?
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cipski007#7048 a écrit :
wait a minute, so eventually my character in the abyss league will get deleted ??? what the shit ?


Deleted? No.

But it will be moved to standard league and that one will eventually be voided whenever the full game launches.


It will still exist and you could play it still - in theory.
But there wont be many active players in that voidleague Id assume.
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Orbaal#0435 a écrit :

Same for the fully released version.


I meant content overhauls as per his post. There are RARELY any massive content overhauls post-release. Only additions and tweaks. Throughout the entire lifetime of PoE 1, I can think of only 2 major overhauls of content post-release: the expansion from 4 acts/3 difficulties to 10 acts and the switch in value of exs to divs, which I would argue is both a content AND a balance overhaul because of how enormous this was. In every other "content" patch, the base game and 90% of existing content basically didn't change.

And now that GGG isn't "new" to the game, I'm sure the storyline will likely be "completed" BEFORE release this time around, unlike PoE 1. But it and the endgame will undergo MANY complete overhauls between now and release.

Balance overhauls post-release? Yes, they continue. Although even those, barring some out-standing examples, won't typically "break" a character completely: you just end up weaker. Things like ex to div switch, mana reservation overhaul, mana trigger overhaul, cooldown on hexblast, etc. were actually few and far between if we look at balance patches as a whole. And were also generally met with new tech and buffs elsewhere that made up some of the difference, but required you to tweak your existing static build.
Starting anew....with PoE 2
Dernière édition par cowmoo275#3095, le 2 oct. 2025 à 17:18:43
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cowmoo275#3095 a écrit :
[
You have had 8 pages of people answering this line already: STANDARD EXISTS.


Are you for real? I already addressed that, its even there in the main message..
Standard world is ghost town, whom are you kidding?!!

For the love of God, read what I am writing.
You are the embodiment of dentge.
Mate is asking to add pizzas at a car dealership, and doesn't want to understand why it's not a good idea.

8 pages tldr :

"We are selling cars here dude, noone cares"
"But I never asked to remove the cars"
"People like pizzas, that's a good idea ! I even said we will keep the cars !"

"
Averros#5419 a écrit :
"
cowmoo275#3095 a écrit :
[
You have had 8 pages of people answering this line already: STANDARD EXISTS.


Are you for real? I already addressed that, its even there in the main message..
Standard world is ghost town, whom are you kidding?!!

For the love of God, read what I am writing.


You still don't get it......

WHY is standard a ghost town? Can you answer that question? The reason it keeps getting brought up to you as an example is because STANDARD EXISTS for people like you. The entire purpose of it is so players can continue on their SAME character beyond a league time limit, and as long as they desire to. Exactly what you want.

But its dead......mostly because people who feel the way you do don't exist in a game like this. I say "mostly" because there are other reasons ofc (not in PoE 2 though), but it is a primary factor. You simply DO NOT come into a game like PoE expecting to build a character, and then sit on that maxed out character. The game doesn't, won't, and shouldn't cater to that because it fundamentally isn't and CAN'T BE designed for that.


I have read everything you have written. The same cannot be said on your end of this discussion. The problem here is that what you are writing is simply incompatible with the things you are trying to describe. You haven't successfully refuted any point that anyone has made, offered any counter arguments, or offered any concessions or recognition of understanding of what anyone else has responded to your post with. You claim to have addressed certain things.....but you haven't. You haven't digested any part or any reason for why people continue to bring these up. And that's why.....they continue to be brought up lol.


I'll make it as simple as I possibly can:

1) This is a loot-based arpg. The three MAIN pillars of "gaming" that this entire genre is known for, and for why people play it are randomized loot and grinding, character building from zero to hero, and replayability. It is NOT designed around a player building a SINGLE CHARACTER and then playing that character forever. That would be the design of a FINITE game, usually tied to a story completely. It simply isn't. What makes PoE exactly what it is is the sheer SIZE and MAGNITUDE of its replayability options and character building. This is what sets it apart from all other arpgs in teh genre.

2) You have a problem with 1 or even 2 of these MAIN pillars. And short of saying "well then why are you playing THIS game over the thousand others you could play"....the thread is trying to explain as kindly as possible (at first) WHY this "ask" makes no sense. People choose to play genres of games for the very reasons they exist: because they find the pillars of gameplay enjoyable. If they DON'T, they don't demand the game change into something it isn't.....they find the game that they enjoy because it most certainly exists.

3) There already exists, and other functions have existed, that have PROVEN beyond a shadow of a doubt that players are NOT interested in playing the game YOU want....within the bounds of what PoE IS. Hence, the chess example a few pages back. The impasse here is that you seem to think the developers SHOULD indulge in a forever character more....without understanding or caring to understand that it fundamentally undermines the entire design and gameplay loop of the game.


It is a waste of developer time. Worse, it is a design that would be actively working against much of the "what" and "why" of this game's existence.



The title of this thread is:
"What's the point of spending 100s hrs building your character to eventually ditch it?!"

The point is:
Because you are playing PoE. Because you are playing an arpg. Because THAT is what the people playing this game find fun, and why they are still here playing. Because that's why this game is not DOTA 2, or Counterstrike, or F1 Racing.
Starting anew....with PoE 2
Dernière édition par cowmoo275#3095, le 2 oct. 2025 à 18:41:13
Basically....what my entire contribution to this thread has been is:

This is such an odd point and request to make, given that you are playing a game designed around doing exactly the thing you dislike about it. A thread like this shouldn't exist because typically a player with this feeling would have already found a completely different game to play.


It is damn near equivalent to making the complaint
"What's the point of spending 100s of hours building a character and choosing skills when I just want to kill screens of monsters? Can't GGG just give me a completed level 100 character with a random build?"

Equal complaint, from the opposite end. Both completely against the core of what the game is.
Starting anew....with PoE 2
Dernière édition par cowmoo275#3095, le 2 oct. 2025 à 18:49:49
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yosheee89#3525 a écrit :
your character is moved to standard league and you are free to work on a forever character there


Yee but what's the point when item on trade costs 700 divinies.. amount normal people never farm.. unless they cut the chase and risk illegal activities to buy it from RMT.. on other hands farming omens, or other crafting currency takes ages too.

what needs to be changed asap is this broken poe1 economy..


okay so start your build in the new league. Buy all your gear if you can't craft, then when it transfers over to standard you have forever to min max. Rather than resorting to RMT, why not learn to craft?
Hope this time you pay attention.

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cowmoo275#3095 a écrit :

WHY is standard a ghost town? .... mostly because people who feel the way you do don't exist in a game like this... I say "mostly" because there are other reasons ofc


First, you don't speak on behalf the planet so lets not assume things. It's certainly the other reasons, and you know it (e.g. economy). However, that's not even an argument, because if a system is unplayable it means that the system was not done right, thus I am suggesting to do it right. You want me to just ignore it and live with it. That is not how feedback work! you are defending a bad system, like covering up for GGG. If standard is never played and only for psychos, then remove it, why is it there!? why make that false impression!?

Nevertheless, even if its impossible to be improved then I have already addressed a solution as there could be other ways to enjoy the game in progression mode, like having other realm where its simply for playing with people in griding or PVP or PVPVE. An alternative option aside of the solo-play looting and selling system in infinite resets.

Btw, all my friends who jumped into D4 and Poe2 have all stopped playing them for months because no one liked the BORING seasons system. So, I am quite sure its not only me who believes this system is boring and pointless.

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1) This is a loot-based arpg. The three MAIN pillars of "gaming" that this entire genre is known for, and for why people play it are randomized loot and grinding, character building from zero to hero


Basically, what you say refers to one thing: Build from Zero to Hero, because grinding and building is for that aim. Without fun with the hero it make the game basically a loot and sell... which is boring. Yes there is fun to repeat at 1st season, maybe 2nd.. but after that its just repetition. You like it, others don't.

Nevertheless, I say we could still keep all of that and add things ON THE SIDE to play with that hero that you made when you don't want to repeat, thus please both parties. You want Zero to Hero? good, play a season. You want to play with the hero you made? good, you have another realm with games to play with friends. Oh, your build got nerfed, go make new build and comeback to play with others.

How does that even affect your experience?? its the same game!

"

2)... they don't demand the game change into something it isn't.....they find the game that they enjoy because it most certainly exists.


I did not ask to change the game. Again, I asked to add to the game and explore new engaging things to do that respects progression not only rely on repetition. The ARPG element is still there. How is that different ARPG? How can adding PVP or PVPE in a creative and balanced way make the game not ARPG??? this existed in every ARPG game I ever played in my life!

"

3) There already exists, and other functions have existed, that have PROVEN beyond a shadow of a doubt that players are NOT interested in playing the game YOU want....within the bounds of what PoE IS. Hence, the chess example a few pages back. The impasse here is that you seem to think the developers SHOULD indulge in a forever character more....without understanding or caring to understand that it fundamentally undermines the entire design and gameplay loop of the game.


you play the game because of loot only?? you don't enjoy bosses? you dont enjoy killing an entire pack of enemies??
Of course you do. we all do... that's what's actually really interesting. You loot in order to be able to do that in the first place.

So, what's wrong of expanding on that? Without going into that enclosed definitions of what Poe is and what it isn't.. this is an RPG game, lets enjoy it without bounding and limiting it to a solo-play in an endless loop of gear collection in the same map. There are fun things we can play other than chasing gear stats.

I am not demanding from developers anything, I am simply giving my honest feedback of what I felt about the game and what I sincerely thing its missing as a gamer. You don't like my feedback, its fine, but please don't push your opinion either by dismissing all others.

P.s. the other annoying thing btw, is the awful crafting system. Good lord its awful. D4 is way better to be honest.

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