Please don't be like blizzard
I am OK with no major changes to class balance during League at the RELEASE. But during Early Access all absurd builds should be guted: Heralds, Stat Stack, Spark etc.
Dernière édition par Bobi#6597, le 6 févr. 2025 10:16:49
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" Weak and unmanly philosophy from blizzard. Its all about PROPORTIONS. Example. We got a rank 1-Class A 2-Class B 3-Class C 4-Class D Class A is 300% stronger than class B. If you nerf it by half, it still be in the first rank, it still be better than Class B. Tell me the reason to NOT nerf class A during a league if it still be in the first place after changes? |
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" You sure with what I bolded? You also didn't provide guesstimates for player counts on b and c. I say a nerf-only patch would put us well below 100k. |
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The problem with this is that if they wait too long the way they are doing and they haven't changed the things that are ruining the game for people then the anger and distrust will be huge.
For me personally I'm waiting for new acts and characters and for a change to end game, like a completely remake. If I have waited for months and am unhappy with the results of the big update then im certainly not waiting many months more in the hopes that something will change to improve the experience. They way they are doing it if this next big update isn't hugely in the direction the majority want then its over. Doing big patches like this with nothing in between creates a make or break situation every patch. |
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" Yes. More balanced classes encourage players to play different classes or even play more with the same class. Less balance encourages players to play the same class more and not play as weak classes which objectively results in players playing the game less time. Dernière édition par avantasian#4928, le 6 févr. 2025 11:21:13
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Placing Balance Patches on a seasonal timeframe is a design flaw. Always address inordinate performance (high or low) as soon as you're aware of it.
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" Yes, i hope they understand this, or we will have same as D4 and POE2 early acess.... 1/3 players online in a short window of time. |
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" Sure, they change a system that has proven to be the right thing to do for years now because some new ppl think it the wrong way... |
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" What is "proven to be right"? You mean the system that sustains 50.000 online players in POE1? |
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" Darling, you need better arguments. With this "system" they not only sustained a player base, the player base increased from league to league. Was the player base smaller? Yes. Was this "system" the reason for it? No. PoE1 is niche, way harder to get in, more complex on every level and A OVER 10 YEAR OLD GAME. Ppl don't stopped playing PoE because the "system" (patching) wasn't their cup of tea... the game was "too hard". There is a reason why most ppl left when they encountered "Brutus" (Act 1 Boss). Dernière édition par JakkerONAIR#4902, le 6 févr. 2025 14:30:28
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