I am done, giving Last Epoch a try for a bit. This is a rant !

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_rt_#4636 a écrit :

it's pretty obvious which game is "winning"...


yeah, its because of the things you said


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_rt_#4636 a écrit :

PoE is for pseudo-gambling addicts and masochists with too much time to spare.

LE is for people just looking to chill while playing something with some action.



no no, not that bit m8, the thing you said before...


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_rt_#4636 a écrit :

There's a video teaching how you can reach monoliths in 1.5 hours (around lvl 30) and you can start endgame mapping then and there. Later on you'll use a key to skip basically half the campaign.
Aside from the monolith mapping to drop the key, it takes you 2 hours in the campaign from lvl 1 to unlocking your last idol slots and getting your passive points.



games so good man you can just watch a video and then skip most of it, just get to level 30 and you dont even have to play the rest of campaign you can just atart endgame right there and if you want to make a new build you dont have to maybe play the new build like you might in poe.

its so great, you barely have to play the game at all, you can just skip the bit where you have to play most of it and just get to the bit where youre finished unlike that shit game poe where it makes you actually play the game, omg, imagine being the sort of person who wants to spend time playing the game?


LE is for people who want the skips and the ssf drop rate buffs and the endgame that anyone can access and achieve easily and the full casual arpg utopia of everything being a game for the masses, for the everyman. this elitist poe trash for try hards, omg, give us a game for the casual masses not the sweatlord 1% no life losers.





yeah yeah, they tell everyone about it constantly on the poe forums where they live because last epoch for some unknown reason got boring as fuck after 100 hours and they came back here. why here? god knows, awful game, not made for the casual masses, not like LE with the mass appeal, poe is made for the niche try hard masochists. it could be so much more popular if it would just learn from LE right? a game with 1000 players whos biggest fans all live on the poe forums and have 20x as many hours spent in poe.




I love all you people on the forums, we can disagree but still be friends and respect each other :)

Geee... human being felt personally attacked then started ranting about "skill" and "game made for unskilled players" as if we're not talking about a single player/co-op game that people play purely for fun.

Some PoE players really need to close the game and come back to reality for a bit.
Dernière édition par _rt_#4636, le 31 janv. 2025 14:36:41
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Knuk#4425 a écrit :
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Galwayer#2816 a écrit :
Last Epoch is decent game, more thought through than PoE2 in some aspects. Go try it as PoE2 has literally nothing interesting to offer outside the campaign right now.


Shit, i missed the memo. Have a lvl 98 and lvl 97 550hrs. 500 outside campaign. And still having a blast dropping 15 plus div an hour.


Yeah, another dude suffering ludopathy, counting how ''good'' a game is because of the amount of currency made every hour.

Get some proffesional help, buddy. You can do this! We send you love and wish you the best.
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_rt_#4636 a écrit :

Geee... human being felt personally attacked then started ranting about "skill" and "game made for unskilled players" as if we're not talking about a single player/co-op game that people play purely for fun.

Some PoE players really need to close the game and come back to reality for a bit.


Yeah, the rampant white knighting for the game does nothing to help improve it.

Last Epoch legitimately has a bunch of systems that are just flat out better than anything PoE has. Nearly every interaction with items in LE is 10000000x better than the hot steaming pile of garbage that we have in PoE.

Currency tab in inventory rather than in stash? Last Epoch has that. PoE? nope.

Crafting that works, produces rewarding items, and allows casuals to reach 90% of what the top 1% players can get while still providing a meaningful loot hunt for that 1%? Last Epoch has that. PoE2 has the worst crafting and item interaction system in the history of ARPGs.

Something as simple as an inventory sort button? Well, every ARPG from the last 20 years has had that. Except PoE, of course, because apparently something that an intro coder with 8 hours of experience could do is too technically challenging to implement into PoE2.

An auction house and trading system that functions while also limiting how impactful RMTing can be by having a new currency tied to play time and progression that prevents mass listings from level 1 characters? Last Epoch has that. PoE2? Intentionally has the worst trading system in active ARPGs to punish players as laid out in GGG's trading vision.

A SSF mode that allows players to target farm items and uniques and progress without trading? Last Epoch has that. PoE2? Sadness.


Last Epoch has some amazing systems in it. It's just the gameplay itself, and particularly the way the skill system works in the game, that limit its replayability. Every single item interaction system that Last Epoch has is vastly superior to what we have in PoE2 and GGG could stand to learn a lot from what Last Epoch did on that front. If you could combine the skill/passive system from PoE2 and the itemization systems from Last Epoch together, you'd have the greatest game of all time.
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Knuk#4425 a écrit :
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Galwayer#2816 a écrit :
Last Epoch is decent game, more thought through than PoE2 in some aspects. Go try it as PoE2 has literally nothing interesting to offer outside the campaign right now.


Shit, i missed the memo. Have a lvl 98 and lvl 97 550hrs. 500 outside campaign. And still having a blast dropping 15 plus div an hour.


Ew dude, you're the reason this game sucks with your 1 button AOE blasting build that the out of touch devs are catering to, to the detriment of 95% of the playerbase.

Please go play pinball or some other flashy arcade game to get your pixel fix.
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_rt_#4636 a écrit :

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Strangehill#1736 a écrit :
I'm not sure why PoE1 gameplay is being defined as "gambling", the only gambling I can think of is the stacked decks and on that front I prefer to be selling the shovels not digging for gold


What do you mean, you don't understand it?

Gear drops? Unidentified and 100% RNG. What base will drop, how many mods it'll have, which mod combinations will come and which tier each mod will be. They're literally the videogame version of scratch tickets: scratch the coating to see if you won a prize!

Crafting? Fully RNG, sometimes "directed" RNG with things like essences and omens. Buy a lot of gear, keep slamming the shiny button (currency) and see if the odds favor you!

Breach? Initiate the game, slam as many moles as you can, each mole has a chance of giving you valuable items! Also, there's a chance there will be a special mole that you pass by and it explodes in shinies for you!

Ritual? Do all the rituals to open all doors and check the prize behind each one. See if you think any of them is worth something!

Ultimatum/Trials? Roll your debuffs and see which minigame you'll have to do next!

Don't get me wrong. A little bit of RNG, randomness or unknown is good and fun.
But when everything involves RNG or things hidden behind "mini games"? It's such cheap design aimed at scratching an itch in our primal monkey brains.

Sometimes I find it funny how some people seem to feel so superior when saying how they like PoE and think other ARPGs are trash... they all seem completely oblivious to why that is.


Ok, I play trade so I don't do any crafting. Call me a scrub or whatever but that's how I can find the time to plan and execute builds. It's as deterministic as it comes really

As for everything else, I honestly do not know why you're here at all if rng loot is not your thing but picking stuff off the ground and playing the game is not gambling

I agree ultimatum is not great, I didn't like the poe1 league and I wish it wasn't here but it's not a huge difficulty to get through it, again not gambling

As for your last point? Once again, this is the poe forum, you're the one doing the trash talking, I have not stepped foot once in LE forums airing my grievances, I don't denigrate other people for enjoying what they enjoy
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GnMQDMLmWZ#3336 a écrit :
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Knuk#4425 a écrit :
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Galwayer#2816 a écrit :
Last Epoch is decent game, more thought through than PoE2 in some aspects. Go try it as PoE2 has literally nothing interesting to offer outside the campaign right now.


Shit, i missed the memo. Have a lvl 98 and lvl 97 550hrs. 500 outside campaign. And still having a blast dropping 15 plus div an hour.


Ew dude, you're the reason this game sucks with your 1 button AOE blasting build that the out of touch devs are catering to, to the detriment of 95% of the playerbase.

Please go play pinball or some other flashy arcade game to get your pixel fix.


Have 5 buttons i press on one build and the other has 6. Also between the 2 I have just over 1000div invested so ya they are op, not cause they are broken but cause I've invested heavily into them...
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I should get to decide when i want to face difficult content and when i should want to relax. Getting constantly blown up in maps that i am 8 to 10 levels above shouldn't be possible. I shouldn't have to focus that hard


Sounds like you made a gimp.
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Knuk#4425 a écrit :
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Galwayer#2816 a écrit :
Last Epoch is decent game, more thought through than PoE2 in some aspects. Go try it as PoE2 has literally nothing interesting to offer outside the campaign right now.


Shit, i missed the memo. Have a lvl 98 and lvl 97 550hrs. 500 outside campaign. And still having a blast dropping 15 plus div an hour.


Can you share your secrets so I can drop 15 divs/hr too?
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Strangehill#1736 a écrit :
I honestly do not know why you're here at all if rng loot is not your thing but picking stuff off the ground and playing the game is not gambling

I agree ultimatum is not great, I didn't like the poe1 league and I wish it wasn't here but it's not a huge difficulty to get through it, again not gambling


You're right, it's not gambling. It doesn't use real life money. That's why I said it's pseudo-gambling.

But don't take my word at face value. Let's do a little thought exercise.


How many roulettes does this game have?
Take everything in this game that requires you to interact directly with (click), or to "win" a challenge beforehand (i.e. Ritual/Ultimatum/Trial rooms), and add a roulette whenever "rolling" is involved after those actions.
Now imagine what the game would be like if it was like this.

Let's list some things:

Identifying items = 18-36 roulettes. 6-12 for which mods, 6-12 for mod tier, then another 6-12 for mod rolls

Crafting = another 3 roulettes for each mod added (2 if you're using essences)

Ritual shop = basically like identifying items, except you add another roulette because it has to roll the gear base

Ultimatum/Trial afflictions = 3 roulettes at each Ultimatum trial, a set of roulettes for your rooms in Trials

Trial merchant shop = roulettes to see which items are available in each slot

Lost Tower tablets = a huge roulette to decide which maps will get the irradiation/breach/expedition/boss/whatever (at least the tablet mods are applied in the whole area)

Interesting how it would look like a big casino, huh?
The conclusion is even worse when you realize everything I mentioned could have been designed to be completely open to the players so they could decide whether or not to move forward with what they're doing instead of wasting time and resources blindly.

And it gets very bad when you realize GGG deliberately keeps these systems as they are.

Why not:

- Drop identified items so that loot filters can hide the trash and save everyone time (just rebalance drops as needed)
- Implement deterministic crafting and constrain it in other ways (LE does a very good job at that)
- Show the full ritual shop with prices before doing even the first ritual (if it's all trash, just skip the ritual for that map and save some time)
- Show a full list of all the afflictions of the Ultimatum trials after opening the trials so you can decide which combination works best for you
- Show all rooms of the Trials of Sekhema at each floor so you can decide your optimal path
- Make tablets affect everything within the tower radius but lower radius for balancing


But why stop here? Let's do another thought experiment.

What if...
What if RMT was allowed and someone decided to buy 100 divs, 1000 exalts with real money to try to flip gear with open affixes, make in-game profit and RMT it for real life profit?

Would that be closer gambling?
Sure, I'll agree, it isn't gambling because if you know exactly what's meta, which mods to buy and how to improve your odds of crafting the good items, you'll very probably get a profit out of it.
But gets dangerously close, doesn't it? With all the 100%-RNG crafting...


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Strangehill#1736 a écrit :
As for your last point? Once again, this is the poe forum, you're the one doing the trash talking, I have not stepped foot once in LE forums airing my grievances, I don't denigrate other people for enjoying what they enjoy


I came to this specific post to talk high about Last Epoch. It's genuinely a good game and its 10x better than PoE for your average adult with responsibilities and that dislikes the excessive RNG of this game.
Eleventh Hour Games (LE's devs) just lack GGG's resources to grow the game as fast, so it took years to be officially launched and it's still in 1.1 with a still pretty small endgame content. We must also consider they're mostly competing with D4, not with PoE, so a bit of a harder competition, since D4/Blizzard is bigger than PoE/GGG.


About the trash talking, let's put all the cards on the table...
I've been 2-3 weeks reading posts and some replies here.
Most of the direct trash talking posts I see here are started by GGG defenders directly replying to people to say things like:

"just don't suck at the game and don't die"
"if you suck at videogames, go play Diablo 4"
"maybe you should get better at the videogame"
"don't ruin my videogame asking for things to be easier because you suck at it"

By the way, some of these replies are posted even in threads where players are just asking for more freedom of choice on how they, individually, want to tackle the game's difficulty because of their own personal constraints (usually lack of free time to play). Something that would not affect anyone else's game (SSF character with no possibility to transfer to trade league).

I'm actually the first person I've seen to "trash talk" back like this.
And my post wasn't directed nor replying to anyone, I just said who's the target audience for this game. That's why I used quotation marks around trash talk before. I wasn't trash talking anyone.

That other user, for reasons unknown to me, felt personally attacked.
And you can read their reply to see how it was.
It was a small glimpse into them and, considering what I said and how they reacted, I felt a bit sorry for them.

The reality is that, at least in this subforum, GGG/PoE defenders are the worst users on average. There are exceptions like you, who can reply in a civilized manner and actually hold an adult discussion, but you're the exception, not the rule.

PoE is a good game, I can't deny that. But it's bloated with time-waster designs and pseudo-casino mechanics.

Why I'm still here specifically? As I said, PoE is indeed a good game in its core.
I had a little faith something would change in PoE 2, that's why I came back to the game despite having quit PoE 2+ years ago.

Give another 2-3 weeks and I'll probably be out again forever unless GGG announces big changes (personally I don't actually believe it's going to happen).
Dernière édition par _rt_#4636, le 31 janv. 2025 20:34:53

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