List of "minor" afflictions to outright REMOVE from the game
" Don't get it wrong exile. Those reward you said is tie to the trial and the game itself which is already mandatory to do. Why group it up? Should I count that we able to play the game without crash too? .... oh, in some case its not. (BTW : if someone tell you don't need ascendancy, please play without any armor piece, thank you.) I mean meaningful choice Again, what else I get beside increase likelihood to fail? It don't need to be character/item relate reward. Everybody try to avoid affliction like plague. It's not even a choice to willingly take it and sometime your path force to take one which can accumulate toward something inevitable end. If it's player choice, they will accept it as their fault to take risk. If I try to take your word like you take mine. May I ask, Will majority of people bother with risky option in end game map if it offer no addition reward at all? IMO, should be for fun or showing how good of their build. But will they choose option that can brick them? I wonder... Slow in, slow out cuz I'm just a player.
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" In the [3rd] ascension when I passed I had No Energy Shield, No Evasion, AND no Armor -- all as a Titan melee character. While no Armor & No Evasion hurt the one that I'd consider to be the true killer is no ES -- ... Which for a CI build or where ES is your primary life stat can turn a comfortable Sanctum into a "no hit run" really fast. In terms of danger I'd rank: -- No ES for "ES" builds -- Random affliction gains [esp. early in a run] -- Loss of movement / action speed |
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" That was "Purple Smoke". Really not something you want to pick on the first room, don't you think? " Both are RNG fests, both are bad as they are now and they for sure aren't any more interesting than lab, especially because they're even more drawn out. Just imagine you had to do Normal, Curel and Merciless labs each time you'd want to do Uber. That's what the 4th ToS is, basically. Also, while ToS isn't that much of an RNG fest as ToC, ToC at least doesn't have that insanely stupid honor system. |
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Agreed. Build disabling afflictions should not be minor(if they _have_ to exist at all).
You can't always avoid these like you can in expedition which makes all the difference. Dernière édition par arknath#4740, le 5 janv. 2025 à 11:10:37
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" The current implementation often forces players into exactly this situation. Even having full knowledge of the map still would not stop it from happening. |
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" It really does not. And I farm these things. Learn how to path correctly people, afflictions are not getting removed because you refuse to learn. Mash the clean
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" one ... hundred ... percent ... agreed They arent minor in any way. You have to avoid any kind of random afflictions, whichs makes entire rooms absolutely pointless, you have to avoid good rooms just to not end up in a one-choice path. I had mediocre run recently with some 3k honor left half way through stage 4 (was still possible to finish) and i had to take on a random affliction, which turned out to be no ES - es is, as hp too, base for honor (i had 2k hp and 4k es) ... after removing the es i had 0 honor left ... this is so stupid - the rest of the game is amazing or at least no so bad so far ... but this ascension stuff is just RNG garbage (both trials). At times it is infurating ... in addition to tedious and boring (which they are in general). |
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" one ... hundred ... percent ... agreed They arent minor in any way. You have to avoid any kind of random afflictions, whichs makes entire rooms absolutely pointless, you have to avoid good rooms just to not end up in a one-choice path. To avoid these crippling afflictions you also have to avoid the one that limits you seeing ahead 2 rooms and the one that hides afflictions ... you can add them to the list as indirect no-go afflictions. I had mediocre run recently with some 3k honor left half way through stage 4 (was still possible to finish) and i had to take on a random affliction, which turned out to be no ES - es is, as hp too, base for honor (i had 2k hp and 4k es) ... after removing the es i had 0 honor left ... this is so stupid - the rest of the game is amazing or at least no so bad so far ... but this ascension stuff is just RNG garbage (both trials). At times it is infuriating ... in addition to tedious and boring (which they are in general). Dernière édition par Alopex81#5818, le 5 janv. 2025 à 11:40:39
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" It really does. " You are muttering non-sequiturs. I don't want afflictions removed. I want the player's agency of map planning to be restored. All the pathing afforded with a revealed map is worthess when a vertical line of 5 purple rooms -invaribly including "random afflictions" decides to spawn. Strategy goes out the window and it becomes just a choice of RNG damnations. |
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" u can just avoid damage as well. crazy how everyone is obsessed with survivability when u can just literally not get hit....moron |
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