Item Rarity and Quantity are totally useless
I'm running maps with 80 iiq 180 iir and i can farm 68-69 rare maps since i finished my build at lvl83 and i dont mind to dying but even with that amount of mf i dont get any decent rares or high level uniques(my highest unique was lvl 54 unique mace from Ledge !!!)
Luckly i dropped 1 andvarious with less mf but ever since than i didnt get any decent drop and im using with %18 quantity %11 rarirty gem on my ele cleave build and have 7k dps with that setup. But im not happy with drops and i dont think i can compromise more from hp and dps for more mf its need some rework and should be more rewarding imho... |
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" My problem is not the uselessness of IIQ/IIR, if anything it is the exact opposite. IIQ/IIR is far too important, and basically means all gear is useless unless it has IIQ/IIR. Gimping your build / stats just so you can get better drops is something almost all games do. Does that make it a good design? Sorry, I don't think so. |
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" Exactly my point. Maybe the dev's intetions is that we should start MF swapping with automated scripts just like in D2/D3? Dernière édition par koppees#0118, le 21 mars 2013 à 09:53:30
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" i do agree but im afraid this is exactly GGG's goal of the game. you should never find updates by playing, you have to craft them. i think there is an interview with chris where he mentioned that afaik. |
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" Even if that were the true philosophy of GGG, it would still have to be a system where the game advocates in grinding the required currency in high endgame difficulty content. Even D3 doesn't drop crafting materials for endgame gear in normal difficulty. If their philosophy is to give us tons of difficult stuff, yet want us to grind normal difficulty boss runs... if you can find a quote that truly says this... I will quit right now and never look back. Then this game truly is not at all, not even remotely close, to what I would consider a fun game. |
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" Then I'm truly glad that I have not yet financially supported this game. Sorry, but like in D3, grinding ages for 2 billions of gold to buy yourself 1 piece of gear is not my cup of tea. Soon, this game will also be bot infested, currency will hyperinflate, rare gear price will skyrocket, and the average player will never get to see the high level endgame. Dernière édition par koppees#0118, le 21 mars 2013 à 10:30:36
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I have over 200 rarity and 180 quantity, if you don't think these stats do anything you must be sub 50 in each cause there's as assload of loot around when I go farming.
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" What level content do you farm? What level is your "assload of loot". How often do you find upgrades for your gear? |
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WTF?
IIR/IIQ is so broken atm that that is beyond imagination. Its worse than early D3 versions with MF gear swapping scripts. Diference beetweem runing MF stacked char and normal char is MASSIVE if not ENORMOUS. Drops are extremelly shitty with no IIQ/IIR and can be extremely good with IIQ/IIR stacked. Mine thread about this issue in feedback sections: http://www.pathofexile.com/forum/view-thread/277033 Ppl overall tends to agree with me and mine solutions to this problem. Removing IIQ/IIR (or at least IIQ its biger problem than IIR) will be blessing for this game. Idk honeslty why GGG have s small balls when it comes to changes. |
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Oh look! Another thread presenting an opinion as fact that gets dozens of responses and stays on the front page. How typical.
" ... to let them know the game isn’t going to be very fair from here on out."
- Qarl |
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