can we please stop the power creep, already? (or better - reverse it)

"
MrsDeath_ a écrit :

players will kill bosses faster and faster no matter what you do to the game unless you kill every dmg dealing skill in the game.


You just need to bring the over-tuned skills in line.
Instead of multiple projectiles multiplying the skill it spreads it evenly.
Conversion not using increased damage each time along the line but only once (as conversion works in EVERY other game)
Skills with stages giving More damage tuned down to 10-15% at most.

And done, you've tuned down the most broken ones while still allowing skills to be powerful.

"
MrsDeath_ a écrit :

this fast pace does not affect any of the players who are complaining about power creep.


It does in any trade-league, you're not able to compete without using a skill which does make use of power-creep, depending on what's implemented.
Elder/shaper at 3.0 was a hefty one.
Winter Orb, Scourge Arrow, Divine Ire.

Those all are vastly superior to... let's say Lacerate, Double Strike, Cleave.

"
MrsDeath_ a écrit :

these 2 facts will exist and you will never accept them.
current broken mechanic is conversion + extra chaos next one will be whatever deals the most dmg. this is a never ending cycle and i am pretty sure power creep people will never shut up about this topic no matter what changes are done.


Not true, extra chaos isn't such a big problem actually, extra chaos + projectile multiplication + stages + crit multi + conversion... the combination of stuff is the issue.

There's also fairly easy solutions to implement power-creep while keeping it decently balanced.
Make extra chaos coming from the base damage, not from inc damage, issue solved.
Or have the chaos damage not be affected afterwards by multipliers like crit multi.

With those you'll have more choice as to which multipliers you'll use as each is fairly equivalent, one might be better then the other regarding a specific build, this leads to more diversity then we have now.

"
MrsDeath_ a écrit :

that aside if you want your voices to be heard; play more. otherwise as i said before; your opinions on league mechanics has no weight. at least imo.


It always depends how well someone knows the mechanics working in the background. Some people read up on stuff, others just answer regarding their gut-feeling.
Play-time itself is an indicator about experience with the game... but none about knowledge of the mechanics.
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
"
MrsDeath_ a écrit :
"
robmafia a écrit :


MAKES SENSE

You dont at the slightest bit :D


rambling intensifies
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
"
Kulze a écrit :
"
MrsDeath_ a écrit :

players will kill bosses faster and faster no matter what you do to the game unless you kill every dmg dealing skill in the game.


You just need to bring the over-tuned skills in line.
Instead of multiple projectiles multiplying the skill it spreads it evenly.
Conversion not using increased damage each time along the line but only once (as conversion works in EVERY other game)
Skills with stages giving More damage tuned down to 10-15% at most.

And done, you've tuned down the most broken ones while still allowing skills to be powerful.

i dont think there are any skills left that dealing significantly higher dmg other than conversion/ extra dmg abusing skills tho
crit multiplying will always be a player's choice. players will always have to sacrifice their defences for the sake of dmg multipliers.

"
Kulze a écrit :

"
MrsDeath_ a écrit :

this fast pace does not affect any of the players who are complaining about power creep.


It does in any trade-league, you're not able to compete without using a skill which does make use of power-creep, depending on what's implemented.
Elder/shaper at 3.0 was a hefty one.
Winter Orb, Scourge Arrow, Divine Ire.

Those all are vastly superior to... let's say Lacerate, Double Strike, Cleave.

generally speaking the skills you use has nothing to do with how you are performing in a league at least trade-league vise. a player with enough knowledge can do wonders with worst skills. there are some classes currently underperform compared to others. i think they need a fixing.


"
Kulze a écrit :

"
MrsDeath_ a écrit :

these 2 facts will exist and you will never accept them.
current broken mechanic is conversion + extra chaos next one will be whatever deals the most dmg. this is a never ending cycle and i am pretty sure power creep people will never shut up about this topic no matter what changes are done.


Not true, extra chaos isn't such a big problem actually, extra chaos + projectile multiplication + stages + crit multi + conversion... the combination of stuff is the issue.

There's also fairly easy solutions to implement power-creep while keeping it decently balanced.
Make extra chaos coming from the base damage, not from inc damage, issue solved.
Or have the chaos damage not be affected afterwards by multipliers like crit multi.

With those you'll have more choice as to which multipliers you'll use as each is fairly equivalent, one might be better then the other regarding a specific build, this leads to more diversity then we have now.

what i am talking about is one spesific abuse comes from each and every converted damage giving extra chaos damage which is clearly not intended by devs. i think other parts of dmg multiplying works fine. maybe melee needs a bit of love and thats it.


"
Kulze a écrit :

"
MrsDeath_ a écrit :

that aside if you want your voices to be heard; play more. otherwise as i said before; your opinions on league mechanics has no weight. at least imo.


It always depends how well someone knows the mechanics working in the background. Some people read up on stuff, others just answer regarding their gut-feeling.
Play-time itself is an indicator about experience with the game... but none about knowledge of the mechanics.

i know people can have some innervision w/o experiencing stuff but i d prefer an experienced person's views over a gut feeling all the time. that is what we do here. we project our views into text and i dk where their views comes if not from experience regarding topics they clearly have not seen or experienced before.
Trust your mind and strengthen your abilities!
"
MrsDeath_ a écrit :
generally speaking the skills you use has nothing to do with how you are performing in a league at least trade-league vise. a player with enough knowledge can do wonders with worst skills.

Once fully geared ? maybe.

I've gone through the story with 3 skills this league :
- glacial hammer
- winter orb
- fire traps

Winter Orb was quite ridiculous
Fire trap was very strong
Glacial hammer was quite the struggle, it was like night and day if I would compare it to the two others.

And even once geared, ( I didn't play winter orb from maps ), glacial hammer is still slower, much more dangerous, and more gear dependant than tire traps, on top of being arguably harder to build.
Plus the fact that fire trap is good enough as a single target and clear skill.
If I didn't have vaal ancestral warchief to back up glacial hammer against bosses and some dangerous targets, it would be a whole lot worse.

So yes, skills do matter, a lot.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Dernière édition par Fruz#6137, le 8 mai 2019 à 02:13:40
"
MrsDeath_ a écrit :

that aside if you want your voices to be heard; play more. otherwise as i said before; your opinions on league mechanics has no weight. at least imo.


By the community maybe. I'm pretty sure if you want your voice to be heard by GGG you have to stop playing. We all saw the holy player retention graphs.
“We are the race of flesh, We are the race of lovers.”
"
Fruz a écrit :
"
MrsDeath_ a écrit :
generally speaking the skills you use has nothing to do with how you are performing in a league at least trade-league vise. a player with enough knowledge can do wonders with worst skills.

Once fully geared ? maybe.

I've gone through the story with 3 skills this league :
- glacial hammer
- winter orb
- fire traps

Winter Orb was quite ridiculous
Fire trap was very strong
Glacial hammer was quite the struggle, it was like night and day if I would compare it to the two others.

And even once geared, ( I didn't play winter orb from maps ), glacial hammer is still slower, much more dangerous, and more gear dependant than tire traps, on top of being arguably harder to build.
Plus the fact that fire trap is good enough as a single target and clear skill.
If I didn't have vaal ancestral warchief to back up glacial hammer against bosses and some dangerous targets, it would be a whole lot worse.

So yes, skills do matter, a lot.

as i mentioned melee is on the surgery table, i agree on its pitiful state.

"
Frostride a écrit :
"
MrsDeath_ a écrit :

that aside if you want your voices to be heard; play more. otherwise as i said before; your opinions on league mechanics has no weight. at least imo.


By the community maybe. I'm pretty sure if you want your voice to be heard by GGG you have to stop playing. We all saw the holy player retention graphs.


for sure that is another way to let your voice be heard but that would add nothing to discussion.
Trust your mind and strengthen your abilities!
Dernière édition par MrsDeath_#3960, le 8 mai 2019 à 02:31:23
- hates power creep
- didn't play power creep league because above
- should have played, anyway, because mrsdeath said so.

SENSE

i guess everything i mentioned in the first post just doesn't matter because i didn't play synthesis. what?
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
Dernière édition par robmafia#7456, le 8 mai 2019 à 02:48:57
"
robmafia a écrit :
- hates power creep
- didn't play power creep league because above
- should have played, anyway, because mrsdeath said so.

SENSE

i guess everything i mentioned in the first post just doesn't matter because i didn't play synthesis. what?

your opinions on synthesis bosses does not matter.
now you can post your dancing tourtles
Trust your mind and strengthen your abilities!
"
MrsDeath_ a écrit :
as i mentioned melee is on the surgery table, i agree on its pitiful state.

Melee is the most extreme example ( well, most skills in it ), but it's not just about melee, there are clear Top tier skill, okay-ish skill and everything else in the current PoE imo.

You can make something work with fireball for example ... But how are you going to level up before maps with a fireball build ? surely better than glacial hammer, but if you compare it to BV/Winter orb ?
It will likely feel like night and day, and not only until maps.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
MrsDeath_ a écrit :
"
robmafia a écrit :
- hates power creep
- didn't play power creep league because above
- should have played, anyway, because mrsdeath said so.

SENSE

i guess everything i mentioned in the first post just doesn't matter because i didn't play synthesis. what?

your opinions on synthesis bosses does not matter.
now you can post your dancing tourtles


...and exactly when did i say anything about synthesis bosses?

ffs, man.
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!

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