Chris Wilson defends instant logout with all the wrong excuses
"it maybe will help you to know (because surely by now you should be scratching your head and trying to put two and two together) that achievement list got redone during 3.0 release and a lot of those achievements were reset 'achievements dont lie'...lol...except when GGG does a 2.0 or 3.0, they do. but the moral of the story you were so quick to accuse them of shit, its kinda hilariosu. you couldve at least googled it or something, its 2018. if you have a two-brim deerstalker you need to get rid of it, as mr holmes is rolling in his grave right about now. |
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its kind of sad rly. Theres a minimum of 2 lies in his post u quoted, one could argue between 3 and 4 lies, debatable.
shaper, all 5 breachlords and atziri down in the last couple of hours. I guess that means... something? no? no, not rly. I did get a hope and a sceptre from the 1 run tho, which was nice :D surely the mark of a skilled player. edit: hope = I got scammed. I love all you people on the forums, we can disagree but still be friends and respect each other :) Dernière édition par Snorkle_uk#0761, le 18 janv. 2018 à 05:54:53
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" The difference is that portalling out and back in puts you in the exact same dangerous situation you portalled out of, whereas logging out and portalling back in will typically put you far away from the situation so you can approach it more carefully. " That's the entire point. Instant logout is faster and safer than any other alternative. That's what needs to change. Portals, quick as they may be, are not instant. " Absolutely. And it will be an enormous improvement. |
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If instant logout-macro is allowed i would just wish for a way to bind portal scrolls to a key.
Would feel much more fine to use a mechanical in-game function that costs a resource naturally to flee instead of (ab-)using generic windows functions like Alt+F4 or even install some/any macro to accomplish an allowed action. Creating a portal and then fleeing through it is even mechanically more difficult and fits the gmae than a logout-macro. |
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I agree.
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I honestly don't understand where all this hate towards instant logouts is coming from.
Firstly, the game is designed around PvE, so the instant logout doesn't affect PvP and gives you an unfair advantage. This might not be the case for racing (in HC) I guess it can be meh if you really really dislike the instant logout stuff AND if you like competitive HC racing. That being said, I'd say that this is not the case for the majority of players here. Correct me if I'm wrong. If you are not into racing... just don't use this option? Problem solved, no? Saying it's shit because I don't wanna use it but others can... well, should GGG rebalance all the chars now because some give you an edge and limit your build options if you want to be competitive? Just something to think about. And for the record, I still don't see how his points are NOT legit. Keep in mind that it's virtually impossible to keep every single dude out there happy. I personally like the fact that you can log out to avoid hairy or potentially deadly situations. It has its own downsides, as in, you lose a portal for sure in maps (you could have survived if you played the mechanics) and in areas you lose a potential portal and have to start the area from the start or wp, so you lose time. This is my very own personal opinion! |
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" Let me help you with that: Instant logout is ruining every part of this game |
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