GGG's Balance Team is a Laughing Stock

Balance is ok in this game and GGG sets the direction with each patch for it. Everyone can set their goals and chase them. Change a piece and another group of people will storm their shit up and down for nothing.
ggg doesn't have an actual balance team.
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
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laycast a écrit :
It would be. A lot of the changes are laziness though. It's obvious GGG knows how to actually balance but I can only imagine they always take the quick band-aid fix that is a short term solution. Why? Because it takes less effort



Decrying laziness is actually the laziest of all types of criticism. It requires no facts, no thought, no evidence.

When you have nothing you call laziness.
Itt: people think they can be game designers.
IGN:Flickfrap
The Balancing Team obviously cares... this is why CoC is going to be raped.
LA FW is fine tho... and 890k dps GMP tooltip kinetic blast is fine.

It's not the balance team's fault. Clearly it's the low life players that exploits this game with CoC.
The real hardcore PoE players and the elites sit in town and zoning in and out of their hideouts trading items. Noobs that don't know how to play PoE correctly, kill monsters for items. It's pure fact, it will never change.

Welcome to PoE.
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LoPan a écrit :
Itt: people think they can be game designers.


it's not hard to criticize obvious fuckups from the sidelines? your dumb comment would be correct if people were saying something along the lines "i would do better job at balancing this game".
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
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LoPan a écrit :
Itt: people think they can be game designers.


Brings up a good point, kind of a paradox; people smart enough to be great game developers/designers are probably doing something better with their career than working in the game industry.
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GeorgAnatoly a écrit :
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LoPan a écrit :
Itt: people think they can be game designers.


Brings up a good point, kind of a paradox; people smart enough to be great game developers/designers are probably doing something better with their career than working in the game industry.


hmm you don't have to be a game designer to know when a game is shit.

you don't have to be a chef to know that pos in your plate taste like shit.

/sigh
The real hardcore PoE players and the elites sit in town and zoning in and out of their hideouts trading items. Noobs that don't know how to play PoE correctly, kill monsters for items. It's pure fact, it will never change.

Welcome to PoE.
Here's another balance problem that's almost two years old now... finishing up Cruel difficulty (be it act 3 or 4) puts you well over the difficulty for acts I and II, and most of III in Merciless. Shouldn't be that way.
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laycast a écrit :
Do you read all the comments? Look at the facebook, the forums here, or reddit. The balance team is subject to mockery for their incompetence and asinine balance changes. And honestly, it's been getting worse and worse.

I think the guys from the balance team aren't the problem, I've heared it's their equipment. ^^
Spoiler
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"

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