Why I hate flippers...

"
stormyknight a écrit :
Its your own responsibility to research the potential of something as a value.

If i wanted responsibility, i would do something that is actually important and not play a game... *lol*
you can get wayyy better daggers than that one. I'd vendor that all day err day.
Flippers are essential to marine biology.
"
Fatalflaw a écrit :
The sad part is you look at what he is really doing here, just trolling indexing sites and snatching up any semi decent gear they can get at a low price, to re-sell for exalts. It severely hurts newer players by making it nearly impossible for them to find a decent upgrade at a fair price. I mean look at what he was trying to get off of me:



Why does a guy with all of that GG/Legacy need a mediocre dagger, if not to sell it at 10 times what he paid to some noob?


Also hate Flippers with a passion. On that note, this is a GREAT dagger for a "Flubby-type" build, meaning a low-life Anger/Wrath/Haste build that focuses and attack speed and crit with daggers. It's OP.
[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590
^it's not O P, but it's solid ill give you that :).

Stuff like this gets vendored constantly i imagine ?

Because people don't realize what just dropped.

Imagine all the solid coc daggers gone for allt shards :). . .
Freedom is not worth having if it does not include the freedom to make mistakes
"
wlfbck a écrit :
"
stormyknight a écrit :
"


And this right here is why an actual AH is needed. I vendored countless of these daggers and god knows what else. Because i can't be arsed to look up a vendor of an item like that and then try to find a buyer.
If we had an AH, i could just throw it in there and see what goes.


Its your own responsibility to research the potential of something as a value. Its like old cars and porcelain animals. You might have a treasure trove of collectibles and hidden cache of gold, but these things get thrown out and discarded all the time only to be picked up by someone else.

If you cant be bothered to do the research then don't expect to reap the rewards.


Ya, shame on me for actually wanting to play the game not trade 24/7. Or did they change the game name to Path of Flipping?


Then play the game and don't trade. You can't expect to get rewarded for trading if you don't know how to trade.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
An example why flipping tends to increase efficiency:

You find item X. You do not need X. The going rate ("market price") for X is 30 Chaos, but it could take a very long while to find a buyer who needs exactly X at this point.

Since you don't want to spam the trade channel for hours (at a horrendous opportunity cost and disutility), you put up the item for 27 Chaos. A flipper notices almost instantly and snatches the item from you. After a while, he resells the item to a happy buyer for 30 Chaos.

Note that everybody benefits from this by revealed preference. You benefit from selling to the flipper because it is more convenient for you to sell the item instantly for 27 Chaos than to spam trade chat and sell much later for 30 Chaos. The flipper benefits because otherwise he wouldn't engage in the item flip in the first place. The eventual buyer benefits because he can quickly purchase his desired item for the going rate of 30 Chaos.

Now here is the situation without flipping:

You find item X. You do not need X. The going rate ("market price") for X is 30 Chaos, but it could take a very long while to find a buyer who needs exactly X at this point.

Since after one hour of spamming trade chat you are still unable to find a buyer for 30 Chaos down to 25 Chaos, you get desperate and put up the item for 20 Chaos. Note that there is still no flipping taking place. Fortunately, you finally find some guy who has a valuation that exceeds 20 Chaos for the item and buys it. But his valuation is less than the valuation in the first scenario, who would have been happy to buy at 30 Chaos also.

If you compare the two scenarios, everybody is worse off without flipping except the "low valuation" guy who eventually buys the item for 20 Chaos. You are much worse off (it took you longer to sell the item at a lower price), the flipper is worse off because no beneficial transaction took place, and the high valuation buyer is worse off because he cannot find his desired item. It was already bought by a guy with a lower valuation for it.

Overall, the allocative efficiency is clearly reduced. Too bad that no flipper was around!
"market price" is a hoax. Don't know how to break this to you. All that happened is one guy payed for an item, and you got currency.

No one earned money via NOT PLAYING THE GAME. WIN all around!
[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590
Market price: the price where the quantity supplied of an item (given the price) equals the quantity demanded at that price.

What is a "hoax" about that?
"
habkor a écrit :
Market price: the price where the quantity supplied of an item (given the price) equals the quantity demanded at that price.

What is a "hoax" about that?


In your example above, it met at 20c, not 30. Thus, for that trade, that was the price. You're assuming it's a static, or even that things have set or even intrinsic value - they don't.
[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires