The sad part is you look at what he is really doing here, just trolling indexing sites and snatching up any semi decent gear they can get at a low price, to re-sell for exalts. It severely hurts newer players by making it nearly impossible for them to find a decent upgrade at a fair price. I mean look at what he was trying to get off of me:
Why does a guy with all of that GG/Legacy need a mediocre dagger, if not to sell it at 10 times what he paid to some noob?
I'm not saying this to be a jerk because I don't always recognize decent gear since I haven't played all builds but I am sure that I would have vendored that dagger.
It's a good CoC dagger because it has crit, attack speed and spell damage. Definitely not vendor trash.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
A relevant quote from the article: "If the velocity of money is increasing, then more transactions are occurring between individuals in an economy."
Which means the economy is faster if people bother to flip items. Which means there are more items to choose from and it takes less time to actually buy an item. Which is good.
player A sell items for 2 chaos
flipper sell it for 4 chaos
player B buy item for 4 chaos from flipper
player a sell item for 3 chaos
player B buy item for 3 chaos
What is point of more trades in PoE? Does it help to buy sell items for normal players? No.
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
Dernière édition par kamil1210#5432, le 9 avr. 2014 à 01:57:26
A relevant quote from the article: "If the velocity of money is increasing, then more transactions are occurring between individuals in an economy."
Which means the economy is faster if people bother to flip items. Which means there are more items to choose from and it takes less time to actually buy an item. Which is good.
player A sell items for 2 chaos
flipper sell it for 4 chaos
player B buy item for 4 chaos from flipper
player a sell item for 3 chaos
player B buy item for 3 chaos
What is point of more trades in PoE? Does it help to buy sell items for normal players? No.
Ah if everything in the world was so simple as having two players interact and that being the end of it.
You're cute, but you obviously do not understand how macro-economics work.
Explain to me how a person that takes an item off the market when it was priced low (so that many people had the ability to purchase it), and puts the same market back on at a higher price (less people want to purchase it) -> is benefiting the economy?
I can give you a real example. Yesterday a Dream Fragment dropped for me. I'm going to sell it today. Now imagine there were no flippers, only people who actually need a Dream Fragment would be interested in buying it. It would take much longer to sell it, unless I vastly underprice it. With flippers, I know I can sell it almost instantly just slightly below the average price. With the currency I get from that flipper who bought the ring off of me, I can further participate in the market. Without the flipper, I would sit on my ring for a much longer time and would not be able to take part in the economy, which means some other guy who is selling stuff I might want would have to wait until I finally get the needed currency etc etc.
In short time leagues like the 4 months one this maybe good. In the long term you will most times produce inflation with this. It´s even explained in the link you provided. How very good that is for a healthy economy.
edit: the criticism part is also very enlightend
What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?
Dernière édition par Spysong192#7559, le 9 avr. 2014 à 02:33:30
Ah if everything in the world was so simple as having two players interact and that being the end of it.
You're cute, but you obviously do not understand how macro-economics work.
Aftera learning so many years about economisc i think i know how it works. But OK, plase prove that flipping in PoE is good. Also please post why my model is bad.
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
Dernière édition par kamil1210#5432, le 9 avr. 2014 à 02:26:42
a real example. Yesterday a Dream Fragment dropped for me. I'm going to sell it today. Now imagine there were no flippers, only people who actually need a Dream Fragment would be interested in buying it.
Yes, there are some items with this 'behaviour': especially items with a specific use and a high price/value, like DF... but in general:
-as higher the (even average) price of an item, as lower the 'effective audience' that requests it (nearly everyone can afford 2 chaos, how many can spend (x) exalts?)
-as higher the (possible) value, as higher is also the possible 'profit' from cheap deals (even as some try to offer stuff for exalts that can also bought for some chaos)
on the other hand: even for your example: YOU (as the initial seller) DO profit from the flipper - as far as you are willing to drop the price. The one that wants to BUY it can only get it for the price with the added profit of the flipdealer... all these buyers (that not want to resell) DONT profit at all. (beside that they eventually have some less effort (time) to get their wanted items... for the increased price, and only IF they find a middlesman while they can trade...
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
A relevant quote from the article: "If the velocity of money is increasing, then more transactions are occurring between individuals in an economy."
Which means the economy is faster if people bother to flip items. Which means there are more items to choose from and it takes less time to actually buy an item. Which is good.
player A sell items for 2 chaos
flipper sell it for 4 chaos
player B buy item for 4 chaos from flipper
player a sell item for 3 chaos
player B buy item for 3 chaos
What is point of more trades in PoE? Does it help to buy sell items for normal players? No.
I gave a real example on the last page. There you can see the benefit of more trades.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
In short time leagues like the 4 months one this maybe good. In the long term you will most times produce inflation with this. It´s even explained in the link you provided. How very good that is for a healthy economy.
Inflation is inevitable. Luckily, in PoE the inflation only hits the high-end items. Everything slightly below high-end is fairly cheap.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
In short time leagues like the 4 months one this maybe good. In the long term you will most times produce inflation with this. It´s even explained in the link you provided. How very good that is for a healthy economy.
Inflation is inevitable. Luckily, in PoE the inflation only hits the high-end items. Everything slightly below high-end is fairly cheap.
Inevitable, maybe. But your kind of logic only increase the speed with that it will occure.
What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?
Dernière édition par Spysong192#7559, le 9 avr. 2014 à 02:34:51
a real example. Yesterday a Dream Fragment dropped for me. I'm going to sell it today. Now imagine there were no flippers, only people who actually need a Dream Fragment would be interested in buying it.
Yes, there are some items with this 'behaviour': especially items with a specific use and a high price/value, like DF... but in general:
-as higher the (even average) price of an item, as lower the 'effective audience' that requests it (nearly everyone can afford 2 chaos, how many can spend (x) exalts?)
-as higher the (possible) value, as higher is also the possible 'profit' from cheap deals (even as some try to offer stuff for exalts that can also bought for some chaos)
on the other hand: even for your example: YOU (as the initial seller) DO profit from the flipper - as far as you are willing to drop the price. The one that wants to BUY it can only get it for the price with the added profit of the flipdealer... all these buyers (that not want to resell) DONT profit at all. (beside that they eventually have some less effort (time) to get their wanted items... for the increased price, and only IF they find a middlesman while they can trade...
The buyers actually do profit from the fact that, because of flippers, a lot more items are available on the market compared to a scenario without flippers. Availability is a key factor here, not the price.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.