Reduce Microtransactions costs

I bought supporter packs because of their elitism (I am a very shallow person), would never bother to buy 30 coins for a mtx. Studies show that people like me are a majority of mtx based revenue.
Be ready. You're not paranoid, you're PREPARED.

I quit this game every few months and so should you to continue playing it in the future.

The device is believed to have been dropped
F2P games live off the whales who spend hundreds or even thousands of dollars on the game. Usually more than 80% of all money comes from said whales, so lowering the prices of mtx would hurt the profits.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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IronSteel a écrit :
You're missing the point. It's not about supporting the game or nor it's level: it's about the positive impact lowering microtransaction costs would generate (a much bigger amount of small point purchases)


You only speculate that it would. You can get various things at $5 even now, and even with lowered costs there would still be items that are more expensive than other items. To you, $20 may be too much. For someone else, $2 may still be too much. I'm perfectly fine with $25 for a pet, if it's something that enhances my playing experience.

I'm relatively sure that people who don't donate/purchase anything now would still not donate or purchase anything even if the prices were cut by half.

Also, as someone who has spent money on microtransactions and points, I'd not be a happy camper if prices were substantially lowered outside of sales. A major part of why I have given, and continue to give money to GGG is their strictness when it comes to sales and supporter packs. They are far more reliable than other vendors (e.g. Steam where there is a 50% sale for a game this week, and a 75% sale for the same game the week after), and that has value to me.

There is a daily sale. You can get pretty much anything you want at a predictable discount if you wait a bit.
Dernière édition par Mivo#2486, le 28 déc. 2013 à 14:34:04
I agree. I also think that reducing cost of MTs would actually increased dev's profit.

Just try to look at this this way, on other games you pay 50$ for full game.
PoE is free, if you give them 50$ because you like them you'll get like 3-5 item effects.
If you want all or most item effects in game you will have to spend several thousand euros.

I don't say you should get all the effects for 50 bucks, but twice or three times more as now would actually be nice. You are paying full game just becasue you want to, not because you need to. And you wouldn't nearly got all, maybe 10%. And you would still want to spend more /get more.
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The experience you get having put nothing at all in to the game is so rich that I would think you would be willing to pay a little extra for cosmetics if only to support such a fantastic dev team.
I think the costs are prettymuch fine as they are, I'm a relatively new player and it's not like I'm looking at things that are more expensive thinking it's something that should be cheaper so I could "afford" them.
I'm maybe not feeling like dropping as much irl money on a pet as the fancy scorpions (I love scorpions) cost just because well I kinda just started out, it's not much different from being a new player on your first char in HC ever and dropping all your cash on a 6-link then ripping the next day.

I've still bought things because I'm really falling in love with the game and I feel like uh, the more I like a game like this, when I can afford it, I buy something more expensive and feel happy about that because I'm dropping a bigger chunk of cash on something I've been enjoying for quite awhile and it feels like it's worth it.

Stashtabs are quite affordable and that's imo the only thing you really seem to "need" to buy if you actually pick up this game proper, except that I always end up ripping when I buy them for whatever reason but I'm completely fine with that too!

I just don't see anything wrong with there being a "prestige" class of MTX purchases, coming from a pet/mount collector in wow even if that's not exactly real money related (but I've dropped enough ingame gold on pets and mounts worth months of time, trading and farming to aquire), once you get to that point where you can afford it all and have prettymuch it all then it's kind of like "meh there's nothing left to buy anymore".
In that way I don't see it being that different, something's more expensive, you save up to buy it if you really want it, perhaps not ingame, but saving some of your IRL cash you work for to get that whatever you want eventually.
Which is probably one of the reasons I quit playing wow for awhile as there is nothing left for me to farm up for that I'd really really really want, if MTX prices would be supercheap and you could afford it all, and get to that point where you feel your account is "complete", trust me, it makes people probably quit playing more then there being something they really want that they can't afford...just yet!

And to the OP, I'm not an economist, I don't think you're an economist, but unless you actually know how much cash is flowing right now in regard to the MTX in this game and base your post on actual number comparisons to that, your points and perspective are kind of moot because if you don't have the data to compare with, you can't really say for sure if people buying stuff at lower prices would create more revenue in the end.
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Dernière édition par Munkeeh#1981, le 28 déc. 2013 à 14:49:54
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Shagsbeard a écrit :
Quit thinking of it as "paying for". You're supporting the game, and get something that shows off your level of support.


Once people and/or GGG start taking that attitude the game is finished as that isn't a business model its a charity.

The basic game has a value of ZERO because that's what GGG charge for it, the microtransactions on an individual basis have to be worth it to the customer and worth it to GGG to sell
I am the typical f2p player. I don't buy cosmetic mtx. I would buy and have before bought convenience mtx. XP boosts, IP boosts, etc...

The only convenience item POE has is stash space and to me it isn't worth the cost. If the tabs were .99 I would have a bunch. Why? Because I don't think twice about spending a dollar. This is something the Google play store could vouch for since I have quite a few .99 and 1.99 pruchases. Another example books for the kindle, I have over 50 kindle books that were priced at .99.

How much have I spent on PoE? Nada, zip, zelch, zero
Crafting doesn't exist in POE. Gambling does...and the house always wins.

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mrjonno a écrit :
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Shagsbeard a écrit :
Quit thinking of it as "paying for". You're supporting the game, and get something that shows off your level of support.


Once people and/or GGG start taking that attitude the game is finished as that isn't a business model its a charity.

The basic game has a value of ZERO because that's what GGG charge for it, the microtransactions on an individual basis have to be worth it to the customer and worth it to GGG to sell


Except most supporters(at least on the forums) seem to view it that way, and have since closed beta.
Dernière édition par Telzen#2427, le 28 déc. 2013 à 17:10:58
The prices are fine, the use of the word "Micro" is not. Theres nothing micro about these. Microtransactions are small, 1-2$ each. Many of the "micro" transactions here cost more than tons of full games, yet all you get here is a pet with no stats or use.

But I dont care, because the only thing I will buy are the stash tabs. The prices are fine how they are, I just think using Micro is a bit deceptive.

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