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scripting and botting with in POE

I am confused about the actual rules for scripting and botting with in POE. I have watched many different streamers using scripted overlays, chicken, trader, /OOS and multiboxing. Ill briefly go over each one.

Scripting an overlay actually does not effect the game in anyway and should be simply a screen that you force to the top of the window every instance the script updates ( lets say <0.2 seconds). I have seen ones that show the song that's playing or time spent on twitch. That is fine with me. You are taking data from your own computer and forcing it to display on top of POE. This does not automate anything on the player side (controls ) and just looks cool.

A chicken script. This is reading game information (player health) and automating you player controls (alt f4 or mouse) to leave the game. This can be written in such a way that is does analysis on a "screenshot" of the desktop, looks for the hp globe and does further analysis and height of the globe in less than 0.2 seconds. If the script was written in this way then game information is not being taken but the character is being controlled automatically. Automated Player Controls.

The Trader script uses in game controls(mouse and keyboard) to type and enter text into the chat window. Again Automated Player Control. No other way to explain it.
Automated Player Controls.


The /OOS script that automatically controls the mouse and keyboard to type /oos into the chat window. Again automated player control.
Automated Player Controls.


The only topic that I can remember GGG saying anything about is multiboxing. Basically one person/computer can not control 6 characters simultaneously.(That's the key here.) What does it mean that players can not be controlled simultaneously? Automated in the sense that all actions can not happen within less than lets say 0.2 seconds (faster than humanly possible)? Or does automation mean such that a script can essentially be automated but with a delayed timer between actions to imply human usage (i.e. delay_time + Random.random() =action_time)?
Automated Player Controls.

This is bullshit to me. From what I just wrote it seems that besides true multiboxing, you can script/bot the fuck out of this game. GGG will not ban you.

Lets be clear, I do not bot. This is not d2 guys. It seems like the streamers(or people who usually put a lot of money/time into this game) will never get banned for automated character use. I understand that streamers bring in a game population so why ban free advertisement for the game but it is kind of bullshit. The vague wording of GGG against scripting/botting allows these types of things to happen. I put money into this game (low I know but still something) I should get the same benefits as streamers do (unbannable).


So All in All Ill get off my soapbox and get back to the grind my ONS ranger. Ill leave with one last question:
I bought some micro-transactions does this mean I can script/bot and never get banned too?



--super early morning rant. I need more coffee.


tl;dr

Create script/bot that performs 1 macro per 1 action with out a timer = unbanneble script/bot

enjoy!
TEMPOx -
Dernière édition par tempox#5200, le 10 août 2013 à 14:07:43
haha let me guess you watched panko ?

even with all his tools he has died so many times :)
https://poe-ssf.herokuapp.com/. Join the fun.
SSF HC Legacy Witch Lvl 53
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ventiman a écrit :
haha let me guess you watched panko ?

even with all his tools he has died so many times :)


This applies to any streamer for POE. All the big names do it besides PANK_o but yeah I saw the reddit post and it made me want to investigate more into this topic.

edit: Go watch any known streamer for POE. They do all of the things I just listed besides multiboxing and never get banned.
TEMPOx -
Dernière édition par tempox#5200, le 10 août 2013 à 13:12:36
http://www.pathofexile.com/forum/view-thread/473902

might interest you - with some GGG-post about what's ok for a script and what not
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Buchsbaum a écrit :
http://www.pathofexile.com/forum/view-thread/473902

might interest you - with some GGG-post about what's ok for a script and what not


So I can automate anything I want in the game but it just can not have a timer on it. Interesting.....


Now does a timer means a defined delta time(actions that take place every x seconds) or does it imply that anything could be regarded as a timer is a timer (like randomly adding numbers together to create a time counter even though each running of the script would mean a different delta t)?

Good to know.... I guess.


Let the botting commence.


EDIT: Also IT is OK to have one macro controlling one thing in game. Now just make X macros to control X things that is not timer base and you bot this game all you want. Sounds like a challenge.
TEMPOx -
Dernière édition par tempox#5200, le 10 août 2013 à 13:41:09
-added a tl;dr to the first post.
TEMPOx -
Yea, it's a weird topic for GGG it seems. They seem to be fine with chickens, which doesn't really go along with their design philosophy. I understand commands like /oos /itemlevel /remaining, but just can't see how they allow some of these scripts.
ॐ "Metal Gear!?!?!?" ॐ
Onslaught: FixinToDie + Awnslot
A chicken script that reads screen pixels is going to be hard for GGG to regulate. That being said, I get confused watching people obviously use it when it would not seem to be allowed. It may be a minor concern at this point for GGG. They do have other things on their plate.

"
tempox a écrit :
The only topic that I can remember GGG saying anything about is multiboxing. Basically one person/computer can not control 6 characters simultaneously.(That's the key here.) What does it mean that players can not be controlled simultaneously? Automated in the sense that all actions can not happen within less than lets say 0.2 seconds (faster than humanly possible)? Or does automation mean such that a script can essentially be automated but with a delayed timer between actions to imply human usage (i.e. delay_time + Random.random() =action_time)?
Automated Player Controls.


You can play (for example) 6 characters in 6 clients if you're moving each one by itself. GGG does not want one click or button push being propagated to all 6 clients at once via software, for instance.

"
tempox a écrit :
Now does a timer means a defined delta time(actions that take place every x seconds) or does it imply that anything could be regarded as a timer is a timer (like randomly adding numbers together to create a time counter even though each running of the script would mean a different delta t)?


If you read Chris' post:

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Chris a écrit :
Any macro that performs more than one action is bannable, as is anything that sends it based on a timer.

It's fine to have a button that causes /oos, or /remaining or casts an aura, but having a timer to repeat actions or a macro to cast all your auras is not allowed. This is because these are things that normal players cannot do *snip*


He says pretty clearly that macros cannot:
- Perform more than one action
- Be on a timer

Now as for a bot that performs one action or one macro at a time consistently, that would probably take some work. Would it be banned? I would assume they'll deal with that when they get there.
Opinion on scripted/timer'ed trade chat and /oos chat.

Scripted/timer'ed automatic repeated trade chat can be annoying to other players. So GGG may or may not prohibit it depending on their policy.

But scripted/timer'ed /oos chat should NOT prohibited. It does not give any unfair game advantage to player other than less desync, which is serious defect of PoE. It does not annoy or hinder other players any way. I am strong proponent of automatic, timer'ed /OOS. I even argue that the PoE client itself should provide such periodic /OOS feature to all or paid players.
Dernière édition par Red_Baroness#7768, le 11 août 2013 à 04:22:40
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Red_Baroness a écrit :
scripted/timer'ed /oos chat should NOT prohibited. It does not give any unfair game advantage to player other than less desync, which is serious defect of PoE. It does not annoy or hinder other players any way.


Yes, it does. It creates more desync for everyone else, and more cost for GGG.

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