Why I can't pass level 80

I'll admit I normally find that on most of my characters I'm having a hard time staying alive by A3 Merciless. And I can tell you it has been gear based for me. I have yet to get a level 80 because all of my characters have garbage gear. The best gear I have is a 90 life, 30+ tri-resist majestic plate on my ele cleave duelist (paid 1 divine), but the rest of his gear sucks. As a solo player, I don't get enough currency drops to craft good gear or to buy good gear, and rng hates me too much to ever give me anything good. Usually by the time I start running maps I get disheartened with my character.

It's at that point I roll another character and try something else.
Post your build in the class forums, ask nicely for help, respec as needed.

Then play CAREFUL. Use summons, use totems. This should be common knowledge to a 70+.

Anyway, I agree with you on the XP penalty being unfair to high levels, just so you know. But you need to adapt if you want to continue, or you will remain stuck and frustrated.

Letting the devs know about your frustration was the good thing to do however. When there are 900 pages of QQ about the XP penalty, it will change. Until then... good luck at adapting, it shouldn't be too hard. Don't waste currency on maps yet, just accumulate and accumulate, then upgrade your gear... somewhere in the future :)
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Dernière édition par Undon3#5633, le 15 mai 2013 à 19:51:29
My biggest mistake when ive started to play the game was that i wanted to play with 1 character as high level as possible. Wrong, you should have at least 3 characters running, and switching between them(playing like 1 character every next day). This way chances are more that with 1 character you will probably find gear for one of the others, not godly, but good enough to equip it. Playing a bow character - "oh this wand/shield will be a great upgrade for my caster". Else if youre new you wont have much of an idea if the piece of gear is good for a character, or worth even selling(but most probably not), and youll just vendor it in most cases as when you could make use of it. Plus, you will not get bored and frustrated so quick :) And try to find help in the specific class subforums from others if you think your build could use some tweakings.
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ARKANOiiDe a écrit :
My biggest mistake when ive started to play the game was that i wanted to play with 1 character as high level as possible. Wrong, you should have at least 3 characters running, and switching between them(playing like 1 character every next day). This way chances are more that with 1 character you will probably find gear for one of the others, not godly, but good enough to equip it. Playing a bow character - "oh this wand/shield will be a great upgrade for my caster". Else if youre new you wont have much of an idea if the piece of gear is good for a character, or worth even selling(but most probably not), and youll just vendor it in most cases as when you could make use of it. Plus, you will not get bored and frustrated so quick :) And try to find help in the specific class subforums from others if you think your build could use some tweakings.


Then you just wind up with 3 mediocrely geared characters that all would die in higher level maps. Whereas if you sold every decent piece of gear you found and concentrated on one gear, you'd more likely have the gear for that one character that's good enough to run higher level maps with it.
Did people complain about this during D2 times? I just always thought this was an accepted thing until OB where people complain about it non-stop.

At a certain point it doesn't matter default or HC you can't afford to die, period. In SC there comes a point where 1 death means days of work and progress stops. I'm pretty sure that's intended.

If the real complaint is the game is too gear dependent or whatever else then so be it but I don't see any problem with the exp penalty.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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UnderOmerta a écrit :
Then you just wind up with 3 mediocrely geared characters that all would die in higher level maps. Whereas if you sold every decent piece of gear you found and concentrated on one gear, you'd more likely have the gear for that one character that's good enough to run higher level maps with it.

Well still better mediocrely geared then undergeared and die every hour :) Ive posted this because he said hes new and this is his first character, i doubt he can afford endgame gear, or can tell the value of rares he finds, so he can end up pricing crap gear with high prices on trade chat and loosing countless of hours ending without selling even 1 and end up frustrated. Still, im like 95% self found, dont even turn on trade chat and just store good items for my alts or future builds, so if he knows the market values of items, doesnt mind spending half the game time trying to sell good gear he finds, then it will probably work better for him. Another solution - make some ingame friends and get them to lend you gear upgrades untill youll find/buy some upgrades for yourself.
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CharanJaydemyr a écrit :
Given the level of maps right now, I'd happily call level 80 "the end".


Me too actually. Beyond 80 leveling is slow so whenever I plan a build I plan to 80. The only reason I'm going beyond that is I really enjoy the build. I think my list of 60-79 builds shows there haven't been many builds I've fallen in love with. I miss my 2h duelist from CB so badly. I have yet to find a build as aggressive without being crushed.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
OP:

Get a 5L and use LL and LGoH both.

I happen to agree with you that the XP penalty at death need to start leveling out starting out at level 75 (or so), but I'm tired of banging that particular drum.

Dernière édition par Courageous#0687, le 15 mai 2013 à 22:14:37
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Yocairo a écrit :

2) Surely my character isn't pro, it's my first


If you aren't OK with writing this first character off as a failure and starting another one, this is not the game for you.
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If you aren't OK with writing this first character off as a failure and starting another one, this is not the game for you.


Well put. This game is designed to be picked at. While the developer's may not put it that way, I'd argue that this is one of its primary features.

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