Elemental damage completely dominates this game, physical remains useless

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Shival a écrit :
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Moosifer a écrit :


Game isn't designed around pure physical, it's balanced around conversions.

again, in the context of the game there is partial conversion, full conversion and elemental. If you are going to argue pure this or pure that then yes physical will never win because that's not how it works in this game. Until they start adding more options for pure physical our only reality is conversion, just stop with this "it's not pure" crap.

So You just agreed to the OP - elemental damage dominates this game.

Nice job!

When people want to build characters they want to freely design them. Shame is that 50% of designs is not worth because of game mechanisms which could be (on paper) easily fixed.
Remove all + phys damage nodes, leave only HP on marauder - I dont think much will change in endgame meta.

Of course - with godlike gear something phys based can work. Everybody haves around 100-200 exalts for godlike phys gear. BTW, on RMT sites ex orb costs like... 10 dollars. So for 100 exals you have gear worth about 1000$.

BUT NO, WE ARE NOOB, PHYS DMG IS FINE, EASY, YOU NEED MORE PATIENCE


How about pulling up the other quote from me where I say the reason physical can't be as good is because of conversion. Which is why I say we can't talk about pure physical because if you convert it all you have a couple of multiplicative stages in conversion while you don't without conversion.

In it's current state late game physical is fine. Mid game physical blows and you do need more patience. For good measure you are a noob but mostly saying that because of your rant at the end not reflective of your playing skills.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
GGG Chris is aware of this and they will be working on this issue in the future...you guys need to read development logs in the forum..geez

http://www.pathofexile.com/forum/view-thread/322594

Expect physical dmg buffs in the future. i just hope its sooner than later.
Dernière édition par DrSteveBrule#4164, le 14 mai 2013 à 20:19:38
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DrSteveBrule a écrit :
GGG Chris is aware of this and they will be working on this issue in the future...you guys need to read development logs in the forum..geez

http://www.pathofexile.com/forum/view-thread/322594

Expect physical dmg buffs in the future. i just hope its sooner than later.


No, they are working on something crit related and melee EHP. This thread keeps going off the rails but I'm trying to hijack it and say that physical damage needs something to help it in midgame. Mostly making it so a 100-150% roll w/o added physical isn't garbage.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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DrSteveBrule a écrit :
GGG Chris is aware of this and they will be working on this issue in the future...you guys need to read development logs in the forum..geez

http://www.pathofexile.com/forum/view-thread/322594

Expect physical dmg buffs in the future. i just hope its sooner than later.
just fix how off-weapon added phys works, that'd be enough...
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Moosifer a écrit :
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DrSteveBrule a écrit :
GGG Chris is aware of this and they will be working on this issue in the future...you guys need to read development logs in the forum..geez

http://www.pathofexile.com/forum/view-thread/322594

Expect physical dmg buffs in the future. i just hope its sooner than later.


No, they are working on something crit related and melee EHP. This thread keeps going off the rails but I'm trying to hijack it and say that physical damage needs something to help it in midgame. Mostly making it so a 100-150% roll w/o added physical isn't garbage.


Chris did actually state that pure physical dps was meant to be used, heck some time ago he said that elemental damage was never used in PoE and it was basically all physical damage (and the reason things are the way they are now is because of the pure buffs that physical damage received). This is more then enough evidence that pure physical damage is intended as a viable damage option

Adding a status effect to physical crit further emphasis this, just like with status effects, the duration of any effect based off a physical crit is going to be based solely on how much physical damage is done in that hit, using conversion like abilities to elemental will actually make it weaker, not stronger
Chris addressed this in the manifesto. There is a physical damage buff coming at some point.
IGN: Iolar
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deteego a écrit :
Chris did actually state that pure physical dps was meant to be used, heck some time ago he said that elemental damage was never used in PoE and it was basically all physical damage (and the reason things are the way they are now is because of the pure buffs that physical damage received). This is more then enough evidence that pure physical damage is intended as a viable damage option

Adding a status effect to physical crit further emphasis this, just like with status effects, the duration of any effect based off a physical crit is going to be based solely on how much physical damage is done in that hit, using conversion like abilities to elemental will actually make it weaker, not stronger


No, he said that RANGED wasn't used sometime ago, I was here for it. That's when it was pretty much only GS maras winning every single race. Those builds still used AFD and if they weren't BM would get hatred (most were looking for ways to switch to mana to do it).

There's no word from anyone saying that PURE physical is meant to do anything, only that physical is meant to keep up with elemental in general. I've never heard a dev say they don't consider conversion, partial or full, a physical build. This can change but those full conversion bow builds will go much higher in damage than they currently do.

I don't know why I keep going back and forth. You guys don't understand my point.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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Moosifer a écrit :
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deteego a écrit :
Chris did actually state that pure physical dps was meant to be used, heck some time ago he said that elemental damage was never used in PoE and it was basically all physical damage (and the reason things are the way they are now is because of the pure buffs that physical damage received). This is more then enough evidence that pure physical damage is intended as a viable damage option

Adding a status effect to physical crit further emphasis this, just like with status effects, the duration of any effect based off a physical crit is going to be based solely on how much physical damage is done in that hit, using conversion like abilities to elemental will actually make it weaker, not stronger


No, he said that RANGED wasn't used sometime ago, I was here for it. That's when it was pretty much only GS maras winning every single race. Those builds still used AFD and if they weren't BM would get hatred (most were looking for ways to switch to mana to do it).


He also said that physical used to be predominant damage (without elemental conversion). Chris says a lot of things, he happened to say both those things as well

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Moosifer a écrit :

There's no word from anyone saying that PURE physical is meant to do anything, only that physical is meant to keep up with elemental in general. I've never heard a dev say they don't consider conversion, partial or full, a physical build. This can change but those full conversion bow builds will go much higher in damage than they currently do.


There is on word from anyone that anything is meant to do anything. All that I care about is the intentions of the devs, and as I have stated earlier, Chris did state there was a point, in GGG, where basically it was pure physical damage and elemental damage was not used outside of spells

What does this mean? It means that the intentions of GGG is to have pure physical damage, as much as to have pure elemental damage, as much as there is conversion between the two. Obviously that isn't the case right now, which is why people are complaining about it

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Moosifer a écrit :

I don't know why I keep going back and forth. You guys don't understand my point.


Your not making a point
Dernière édition par deteego#6606, le 14 mai 2013 à 21:54:32
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deteego a écrit :
He also said that physical used to be predominant damage (without elemental conversion). Chris says a lot of things, he happened to say both those things as well


What part of "predominant" means pure?

Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
I have not played PoE as much as you guys, but I have played on and off for long enough to remember when there were only 10 people online and we ran MoC as the end game. Even going back that far no one went pure physical. The closest thing to pure phys was probably Avatar of Fire builds, who actually did zero physical damage because it all got converted (but you built for pure phys + wed %). Chris must be talking about pre 9.6, so probably mid 2011 if there were ever pure physical builds.

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