0.9.13 - In Depth Flicker Strike Dagger Guide

UPDATED - Only flicker strike is not viable anymore
Dernière édition par Struyk#7686, le 7 août 2012 à 14:05:30
UPDATED
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Struyk a écrit :
WARNING: VERY GEAR INTENSIVE - WILL NOT FUNCTION PROPERLY WITHOUT THE RIGHT GEAR!

Check out my other guides!:
Marauder Guide
Ranger Guides

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Main Build:
CI Lightning Strike Dagger

Secondary Build ( no CI ):
Lightning Strike Dagger

TOTAL:
1 HP
+216% Crit Damage
+30% Elemental Damage
+30% Lightning Damage
Poison on Crit
+126% Energy Shield
-140% Energy Shield Recharge Time
+12% Block Chance
+50% Energy Shield from Shield

Only take chaos inoculation when you have a decent amount of energy shield OR YOU ARE SCREWED ( Make sure you don't get Chaos Inoculation before you can use discipline aura at level 31 )

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My Gear (no dagger yet):
Indisponible
Indisponible
Indisponible
Indisponible
Indisponible
Indisponible
Indisponible
Indisponible
Indisponible
Indisponible


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My Stats ( buffed ):

5k Energy shield (7k+ with 400 es boots and good gloves )
3.2k DPS with lightning strike - without crit flask

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Flasks:

1x Fast Regen with Movement Speed
1x Fast Regen with Bonus Evasion
1x Diamond with Dispel Frozen
1x Diamond with Dispel Burn
1x Diamond with anything

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Gems:

Main Skill: See my Chest

Secondary: Flicker Strike + Faster Attacks + Increased Weapon Elemental Damage + Increased Critical Damage

Tempest Shield + Discripline + Grace + Reduced Mana Cost

Elemental Weakness + Temporal Chains + Enduring Cry + Increased Area of Effect

Blood Rage + Phase Run + Increased Duration

Whirling Blades ( escape ability )

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Gear:
Only use gear with Energy Shield and/or Evasion
Lightning Damage > Fire Damage > Cold Damage

Weapons: FAST dagger with huge Elemental Damage.
Gloves: HUGE +x/+x Elemental Damage and 12%+ IAS
Belt: 25%+ Increased Elemental Damage
Necklace and Rings +x/+x Elemental Damage and/or +x% Elemental Damage and/or +% Crit Damage

Rest of Gear:
Resist CAP 75% > Energy Shield > Evasion

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How this works?
Took alot of Crit Damage nodes as offence with Chaos Inoculation and Energy Shield nodes as defence.

If you have enough Elemental Damage you will freeze, shock and burn mobs on every crit! ( especially shock is important )

You're immune to chaos damage so you can have Blood Rage on 24/7 - You'll need frenzy charges for flicker strike. ("Flicker strike: Now has a cooldown which can be bypassed by spending a Frenzy Charge.")

Spam Lightning Strike for AoE and Flicker Strike for SINGLE targets. Always pop Diamond Flasks when fighting stronger mobs, ALWAYS open up with Elemental Weakness, even against single enemies!

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Fire Damage
If you land a critical strike with an attack or spell that deals fire damage, the enemy begins Burning. Burning causes damage over time. Humanoids, Monkeys and Sea Witches will flee while burning.

Basic burning effects last 4 seconds, and the amount of damage over time is 1/3 of the initial fire damage dealt, per second. So a total of 4/3 of the original damage, over 4 seconds. Total burning damage can be increased with skill gem bonuses, passive skills, and item mods that increase burning damage. In addition, the Vulnerability curse can increase burning damage, and the Temporal Chains curse can increase the duration of the burning effect without reducing the damage done per second.

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Cold damage
Hitting an enemy with cold damage can cause the enemy to be Chilled. Critical hits with cold damage can also cause the target to be Frozen. Chilled enemies move, attack, and cast 30% slower, while frozen enemies cannot do anything except drink flasks.

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Lightning damage
If you land a critical strike with an attack or spell that deals lightning damage, the enemy becomes Shocked. This can be stacked up to three times on one target. In this state, monsters or players take 40% more damage per instance of Shock from all sources. Under the effects of 3 stacks of shocked, an enemy would take 220% of the damage that would normally be done without any shocked stacking, no matter the type or source of the damage.


LOL, how is it possible for you to have 5k - 7k ES with these equips and nodes? Even Buffed up... Just wanted to know, thank you
Ce post contient des objets qui sont actuellement indisponibles.
Descipline Aura, extra shield nodes, extra defence from shield nodes and high shield gear :) I got like 2.5k just from my shield lol
When you say it's gear intensive... Is it going to fail hard early - mid game?
Boink
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Neozenha a écrit :
When you say it's gear intensive... Is it going to fail hard early - mid game?


No, I can probably level just fine without any nodes in passive tree at all... Problem is that if you don't have decent energy shield / elemental resists end-game you'll die.
20.000 views!
how is possible i have ES if u have acrobatic passive?
Alright I'm new to the game and if this was asked already I apologize but there were a lot of post to skim over.

Why to you take the projectile damage branch around the first circle and not the one handed damage branch?

Thanks ahead of time

hello,

i have some problems right now with my shadow. i am using chaos inoculation, and i have now with discipline 1800 energy shield. my lvl 52
im trying to play merciless.
in the mud flates now, mobs kill me and my es is still up.
any advice what i am doing wrong?

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