The end of cwdt and enduring cry

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Boem a écrit :
"
grant_m a écrit :
Back in my day, we self-cast IC & EC. And we LIKED IT!


Hell, we even ate charges of rhoa's in normal that COULD CRIT!

*resurrect* that, insta kill on your 100hp.

Peace,

-Boem-


They cant crit? I thought what got changed was that they can be evaded now. (they couldnt before)
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grant_m a écrit :
Back in my day, we self-cast IC & EC. And we LIKED IT!


Correction: Most of us hated it, and some even went so far as to not use EC/IC even though that was the only real way to avoid physical damage aside from then-weaker armor stacking.

If they take out EC's ability to link with triggers, expect a re-enactment of the Enduring Cry Skill Feedback page one all over again.
IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
Normal difficulty rhoa's cannot crit, i believe this was changed to reduce the frustration of newer players.

Maybe this was reverted since then, but i believe not, for sure they don't deal the wooping KO spike damage they used to do. One would crit, stunlock you in place and his buddy's would ramp it up and finish the job.

Fun stuff with 100hp in races.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
Boem a écrit :
Normal difficulty rhoa's cannot crit, i believe this was changed to reduce the frustration of newer players.

Maybe this was reverted since then, but i believe not, for sure they don't deal the wooping KO spike damage they used to do. One would crit, stunlock you in place and his buddy's would ramp it up and finish the job.

Fun stuff with 100hp in races.

Peace,

-Boem-


So many races ended in the mudflats. Even the top racers would occasionally get whacked there. It was cool!
"
grant_m a écrit :
"
Boem a écrit :
Normal difficulty rhoa's cannot crit, i believe this was changed to reduce the frustration of newer players.

Maybe this was reverted since then, but i believe not, for sure they don't deal the wooping KO spike damage they used to do. One would crit, stunlock you in place and his buddy's would ramp it up and finish the job.

Fun stuff with 100hp in races.

Peace,

-Boem-


So many races ended in the mudflats. Even the top racers would occasionally get whacked there. It was cool!


hehe :)

/enters mudflat

*crit rhoa bamwam*

Strike - Your out!

=D

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
GGG should just admit they fucked it up with all trigger gems (especially with CoC), and just remove them from game. Problem solved.
IGN: Perpetual_War / Malacath_
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PerpetualWar a écrit :
GGG should just admit they fucked it up with all trigger gems (especially with CoC), and just remove them from game. Problem solved.


So Mjolner is the only thing that should be allowed to "Cast on Hit"... I guess you are right, GGG has a tendency to nerf 95% of the players but not touching the few with the extremely retardedly overpowered items... you know what I agree it makes too much sense to remove CoC.
The real hardcore PoE players and the elites sit in town and zoning in and out of their hideouts trading items. Noobs that don't know how to play PoE correctly, kill monsters for items. It's pure fact, it will never change.

Welcome to PoE.
This is a positive change I welcome with open arms. I was tired of (Removed by Support) copypasta <0.5 second CWDT IC setups and all the sheeple who cant think for themselves using the same setup, or evasion messiah telling me ''CWDT OP I wont get one shot scenario'd'' when he has a measly pathetic negligible short duration IC and fails to understand it's cast *when*, not *before*, damage taken.
Dernière édition par Rob_GGG#0000, le 19 févr. 2015 à 02:53:26
I played my 2hander RT guy for a good chunk of the day today. His damage is fine, even enough to get by in 6 man parties, but I couldn't help but think - if he'd been in many of the same situations without CWDT, he'd die trying to self cast enduring/immortal call while getting just stunned enough to stop him doing anything despite 5.5k hp, due to hits that came from offscreen (particularly with the ever-increasing range of group buffs, notably the 'hits you way faster from offscreen' buff - can't wait for Bloodlines mods to hit standard...).

I'd probably give up despite all the effort and currency I've put into him, and go back to playing 'hope it hits something offscreen' builds, if anything. Perhaps the armour change will take this into account as well - let's hope. Otherwise he's going to be in the bin.
Cwdt-EC-IC was almost a glitch
glad to see GGG finally plans to fix this shit

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