So is this the dual-wielding fixes we've been waiting for?
My Glacial Hammer build is absolutely in love with this change. To be honest, I think the new hot sex this time around is going to be Duelists (or builds that reach for the Dervish cluster) using Ungil's Gauche or Prismatic Eclipse as stat sticks. This can be done with either double strike (which defaults to the main hand anyway), or by using incompatible skills, such as Glacial Hammer to avoid using the offhand as a weapon.
With Dervish, PE and UG are like shields on steroids and far outclass anything you could possibly put in your offhand, assuming you have the correct skill setup. IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
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1.5k more dps with hatred on my self found Dual Striker, I'm happy :D
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If its so amazing, why can i buy it for like 15C ?
Sorry, better getting bad ass 2H weapon than this junk :P Welcome to the greatest of arenas, Duelist. God is watching you.
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" and if it cost a lot more you would actually make a build for it yourself? Not everything that's very effective in this game costs a ton of currency to get, especially if its an unlinked two hander (Which WoE technically is). Please link a cheap two hander that does far more DPS than Wings to justify not having any block. Standard Forever
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" Yeah, sure. PE + initial DW block chance = 25% block low damage, insignificant bonuses provides no defences, nor resists lowers AS overall (1.3 aps), even if set to 3 green can't compensate UG + initial DW block chance = 35% block no damage, no additional bonuses provides no defences, nor resists attack speed of weapon is good both offhands provide no damage gain, no defences, nor some spectacular AS increase, they are used, in practice, as a shield Now let's compare to 1H + shield: -natural block between 24-32% without eventual %block prefix, and not taking into account CoP -defence gain : life, resists, other defences (numbers could be pretty high) -benefit from %increased shield defences from nodes -opportunity to use specific strong uniques like prism, saffels, AA The truth is, these offhands can't improve anything related with DW weaknesses. Ok, let's ignore these uniques and use two good high dmg/aps weapons. No survivability. About dervish : not much easy to get, if not duelist. Dervish + initial block chance gives exactly 29% block chance, same as a common shield, but requires 3 points. Shield has it from thin air, no investments required. Then, let's take a look at shield node clusters. Next to dervish lays a shield cluster for 10% block. On top of the natural shield block chance + defence increase. Requires 3 points as well. Then let's take a look at the less popular shield and DW block nodes/clusters around the tree... P.S. DW still sucks bad, as balance team is completely lost. There's no reason to celebrate, or build around DW. Because nothing has changed. They missed to touch the major issues that still make DW unattractive, compared to 1h/shield combo, or even 2h. I am disappointed. This is a buff © 2016
The Experts ™ 2017 |
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" ![]() I have btw 2 claw nodes. This weapon cannot even outperform 2 under 200DPS weapons (DPS wise). Yea, get your spellblock, get your kaoms. I'll slay the mobs meanwhile. Kk,thx,bye. :P E1: Ah i forgot, get all your stuff to survive, while these two claw combination will make you more tankier then every DW block youll get. Welcome to the greatest of arenas, Duelist. God is watching you. Dernière édition par Astarte911#6271, le 29 mai 2014 à 07:06:41
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Bro. That DPS is pitiful. Where are you getting your information?
Standard Forever
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Nice argumentation!
Welcome to the greatest of arenas, Duelist. God is watching you.
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"In your rant you forgot to include the new buff to phys damage that came with this patch (the whole point of this thread) and the attack speed bonus that dual wield always got. You fixate on how a shield will give you more defenses..... well no shit sherlock. Dual wielding is supposed to be about being more offensive first and foremost. Also your comments about the balance team are complete bullshit. ARPG's always have balance problems and poe is no different. Considering that poe has more complexity than any other arpg I think they do a pretty good job. |
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i gained 10+k dps with this patch. also note that i am using cyclone and not dual strike.
IGN: Astragony
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