We welcome First Impression posts! Please be nice to those posts.
Dear GGG Devs.
I was a long avid fan of D2 + LOD and this game takes it to another level. The skill gems, map modifications and skill trees gives alot of freedom as a player. I only played this game for only 3 weeks but already filled my global stash up to 13 tabs full ! I'm so interested in this game that I even invested into your microtransactions shop perks, it made my gaming experience (hoarding) just a little bit easier ;). I am an avid paladin player and your templar just fit my niche (soahrd and bhoard) all the way. My only critique is the desynce, running maps can be alot of frustrating especially for a first time melee player (good thing he's tanky at the start). But that's expected, and hopefully in the future it will kept down at the minimum to a better playing experience. My hats off to you guys and keep on truckin' Regards, Eyeliekturtles (Anarchy) Dernière édition par Molochmane#0328, le 5 août 2013 à 20:18:16
|
![]() |
My impression is that there is definitely NOT ENOUGH WORLD AREAS.
Small changes, re-balancing etc etc DOES NOT REALLY MATTER THAT MUCH WHEN THERE IS NOT ENOUGH NEW CONTENT IN THE GAME. I really enjoyed this game for a while, like skill tree a lot. Add new chapters, double them, or triple, sounds crazy but that would be awesome. |
![]() |
" Watch this space. Act3x is expected towards end of October. New act after that aswell. |
![]() |
my first impression:
epic i wonder why ppl didnt make such games earlier its like: almost everything good about games together: mmo, grinding, destroying armies of enemies, total control over your char (that AWESOME passive skill tree), a lot of modifications for items i dont even know them yet, donating only affects style and comfort which is essential for a balanced mmo i guess, smooth and easy control: its really fun to slay through that world i guess so far the only point i dont like is that i will have to pay for character customization xD in some words: guys i can promise you with this game you are fulfilling a LOT of wet gamer-dreams ;) |
![]() |
this is my impression after a year.
in short: this game is the true successor of d2. it is just as fresh and innovating and addictive as d2 was back in the day. the currency system and items such as the volls protector and the blood dance are landmarks that attest to this. for as far as wishes for improvements go, i cant say there´s anything critical. items such as the unique karui maul and imperial bow seem too much as absolutes. the soundtracks are very true to the original diablo but a wider variety wouldnt hurt. im sure some of the fans are capable of producing some high quality additions or extended versions of the current tracks. make it a constest if u will. adding more sporadic boosters such as the onslaught ability might make the gameplay more action packed. but i would reckon to put smooth graphic performance above everything new and complex. |
![]() |
My first impressions after playing for a little while are--
Overall I think it's a good game; so far I would give it 7.5/10. What I would like to see different are-- 1. More intelligent NPC monsters. It seems difficulty is largely based on the level of the monster and the number of monsters attacking you. This can lead to the feeling of grinding. 2. Voice communication. 3. A better MAP feature (TAB). 4. Many more skills for players to obtain. 5. A reward for killing all monsters of a level in the dungeon, or in a location. This encourages players to finish a level `properly' by fulfilling the quest and wiping out monsters. 6. Interactive objects as part of a quest goal. So far I have encountered chests, pottery, etc. 7. At higher levels, (once players are used to `kill-->quest complete'), require that players use information provided to "solve" the "puzzle" of the quest, to keep actions tied with the overall story or the story of the quest. For example, instead of "retrieve item X" or "kill bandits Y", maybe, "speak to NPC X and use items Y and Z to bypass the trap located at this part of the dungeon...this will lead you to..." and then players encounter unpredictable things as part of the quest and must use intelligence to complete it. Provide a mix of simple quests and complex quests. 8. Create a PoE application add-on. Allow players to create their own dungeons replete with monsters. Treasures can be applied by the player-creator within strict limits based on a system devised by the game developers. Other players can vote on the dungeon having played through it. This imports new and exciting dungeons into an ever-evolving game. To begin with the structure is basic: monsters and treasures only; creators cannot produce quests or quest rewards of any kind, nor NPC dialogue etc. Whether players who complete user-created content should be given tangible (usable) in-game rewards (for e.g. they get to keep treasure found and advance in Experience accordingly) is open to question. -------- |
![]() |
To who it may concern
Here are my first impressions: 1. The trading system is excellent, not having gold but items to trade is very innovative and fun. 2. Graphics are generally good, but I would suggest that you work a little on the witch and dueler, I have dueler but his hair and he has no Calf's, I want to connect with my character but every time I play I get stuck on the fact that his legs are tree stumps. (same size on top as at the bottom. 3. With the new update we have the ability to change the look of our Armour to Armour we like, but we have to pay real money to acquire tokens. In Terra we get to do that with in game currency. Make an NPC where we can change the look of our character's weaponry, helmets, etc. However the game in general is great, no game allows me to take a witch and turn her completely into a melee based character. Therefore I would score this game 10/10, despite the few small problems it still has |
![]() |
Diablo was a great game. Amazing gameplay and storyline until Diablo 3.
Dungeon Siege was one of the best games out there. Phenomenal storyline, music, and gameplay. The amount of detail into the characters was outstanding. Path of Exile is better yet. The music is up there, the graphics are still good even on the lowest setting, the skill system and passive skill tree are user friendly and your character isn't "lost" if you go the wrong way. For a "Free to play" game, this is worth the money I have spent on it. I'd spend more if I could. |
![]() |
You need to add more story content and advertising is minimal. Three coworkers had never heard of the game until I mentioned it to them.
As for those 3 coworkers, they all gave up due to the element of pure randomness. 2 went back to Diablo 3, the other just went back to playing shooters. I'm hanging on, but barely as my play time would suggest. I might be more honest than others, but I'm currently looking forward to switching off of PoE and onto Diablo 3 once the "Loot 2.0" patch goes through. I have a feeling I'm older than the average age of users, so it might be just a case of where once you've seen too much, you judge too much. The hardcore mode is weak. I don't play it because you can save gear and your character level. Maybe try a mode where you can't save anything ever, trade, and you're only a level 80 until you turn the game off. I understand the races try to bring these elements, but very little "hardcore" remains. Like I said, I'm a little older, so hardcore means something else to me :-/ The game is rrrrrrreally well coded. Usually I can spot some spaghetti code here and there in the mechanics, but your programmers have done an excellent job. Even if they are hiding it, they are doing it excellently. So, it's excellent. The UI needs work, but what is in the UI works (that's enough, always). Your graphic designers have done excellent as well, the graphics alone set this game apart from the standard. The voices actors are great, although the females certainly seem more believable than the males. The females sound smart, the males, not so much (but this could be intentional). I'm going to end on a repetitive note: YOU NEED MORE ADVERTISING ! Dernière édition par Jined#6919, le 20 sept. 2013 à 23:33:32
|
![]() |
My first impression: 1. way too few uniques at all levels, some people are asking more for a level 8 Meginord's Girdle than I could ever hope to make with any character that actually wants it. 2. Trading sucks, you can spend 3 hours looking for trades and accomplish nothing. more outs for people who want to play self found to get uniques and good rares is really necessary 3. Levelling solo is WAAAAAAY too hard once you hit A3 or so, you just don't acquire good enough gear fast enough to get through it unscathed. The only real exception I've found is the marauder sicne you can just stack life from the getgo and just keep using better weapons. 4. People are jerks, people will scalp you, overvalue their items, undervalue yours, no one wants to give anything up for a reasonable price, welcome to bartering with overly competetive mooks. 5. The games visuals and mechanics are washed out and boring. All of the cool effects are limited to cosmetic items or high priced uniques for extra gore. The mechanics are really very vanilla, theres no shapeshifters or aoe damage auras, nothing super unique about most of the skills either. 6. For the love of god give quiver base stats better scaling, its horrendous. |
![]() |